Search found 20 matches

by alexfont
Sun May 17, 2015 6:23 pm
Forum: General Discussion
Topic: Sanitarium Engine - All help is welcome
Replies: 141
Views: 143533

Wow, 6 years since we start the project that I completely forgot about this thread. In past month I start to work a little bit on the engine. It's not much time invested, but the main focus was to get the game more playable with less crashes and I guess it's achieved. At this point, even without inv...
by alexfont
Mon Apr 19, 2010 1:01 pm
Forum: General Discussion
Topic: Sanitarium Engine - All help is welcome
Replies: 141
Views: 143533

Hey guys, I was to start working on this project again few weeks ago, but had to stop due to a personal project I've started. Here's a resume of it: Few weeks ago I just send a CV for a opportunity in the game industry (actually in Spain). Unfortunately, my profile didn't met what they wanted and in...
by alexfont
Sun Dec 06, 2009 1:03 am
Forum: General Discussion
Topic: Sanitarium Engine - All help is welcome
Replies: 141
Views: 143533

Hey guys, No post for so long. I'm returning to this project slowly now. Things are getting slow but nicely. We've made some nice fixes the past days. I think as soon as we start get some interaction with characters we can boost things a little, but we don't need to rush. Thanks for keep the interes...
by alexfont
Fri Sep 18, 2009 12:42 pm
Forum: The Junkyard
Topic: Shadow of the comet
Replies: 13
Views: 13613

Have there the original and never got the change to play it. Actually don't know if it works in now-a-days machines.
Got to take a look.
by alexfont
Tue Sep 01, 2009 12:41 pm
Forum: General Discussion
Topic: Sanitarium Engine - All help is welcome
Replies: 141
Views: 143533

Thanks for the compliments, and I can understand why this game touch you ;) The past commits don't give new features but improved the previous ones like original implementation. This is the focus now, and my next task is to build the first steps to display characters like original engine since now w...
by alexfont
Sat Aug 22, 2009 10:29 pm
Forum: General Discussion
Topic: Broken Sword & Hints
Replies: 11
Views: 8091

Its really something I want to try, the DS version of Broken Sword. I don't play it for a long time but want to see what new things we got in this version. Bad thing is that DS version don't have speech dialogues :(
by alexfont
Sat Aug 22, 2009 10:21 pm
Forum: Nintendo DS Port
Topic: [obsolete] ScummVM DS 1.0.0 beta1
Replies: 21
Views: 24841

Hey guys, Just got a few days my CycloDS Evolution, so I decide to test ScummVM on it as you asked. My firmware is the last one, 1.54, although ScummVM console prints out a DLDI device message with version 1.3 which I don't know if is the last one. I test only two games from Build A, The Secret of M...
by alexfont
Fri Aug 14, 2009 4:18 pm
Forum: General Discussion
Topic: Sanitarium Engine - All help is welcome
Replies: 141
Views: 143533

Again, thanks for all the interest about the project. Its pretty good to hear that. The past month we had little activity in the project, but it was mostly because vacations. At least in my case :), but actually did the first BlowUp Puzzle we got in the game, the VCR. Now I am in the task to improve...
by alexfont
Thu Jul 09, 2009 9:37 pm
Forum: General Discussion
Topic: Sanitarium Engine - All help is welcome
Replies: 141
Views: 143533

Lets revive this a bit.

There are some great updates under http://asylumengine.googlecode.com page.

Check it out for the last engine improvements.

Again, all help is welcome. So, if you think you can help us, just drop a message.
by alexfont
Wed Jul 01, 2009 7:28 pm
Forum: General Discussion
Topic: Vote for us in the SF.net Community Choice Awards
Replies: 7
Views: 5881

Vote too. Hope it helps.
by alexfont
Sat Jun 13, 2009 5:34 pm
Forum: General Discussion
Topic: Sanitarium Engine - All help is welcome
Replies: 141
Views: 143533

Sanitarium engine was build from scratch but used previous Dreamforge product sources. So in some way it must be similar to Chronomaster as well but not the entire engine.
by alexfont
Mon Jun 08, 2009 12:39 pm
Forum: General Discussion
Topic: Sanitarium Engine - All help is welcome
Replies: 141
Views: 143533

Yeah, so it seams we really need to do it ourselfs in the engine.
We gotta something better now, but not yet exactly like the original.

Thanks for your help ;)
by alexfont
Sun Jun 07, 2009 9:31 pm
Forum: General Discussion
Topic: Sanitarium Engine - All help is welcome
Replies: 141
Views: 143533

Not that i'm very much into ScummVM engines, but isn't there a global gamma correction for all the engines to use? And if not, why? Does every engine who "needs" to use one have to re-invent the wheel for that purpose? Just wondering It seams it doesn't have. From what I try to search there aren't ...
by alexfont
Sun Jun 07, 2009 8:50 pm
Forum: General Discussion
Topic: Sanitarium Engine - All help is welcome
Replies: 141
Views: 143533

Thanks everyone. I edited the first post to give input about the new engine repository. We've been working since 1 week now, and I think the result is not bad for now. We're building the pillars of the engine with the essential stuffs now, and hope soon add and improve the classes already build. Whi...
by alexfont
Sun May 31, 2009 10:26 pm
Forum: General Discussion
Topic: Sanitarium Engine - All help is welcome
Replies: 141
Views: 143533

Already manage to create the first steps to add a new engine into ScummVM. Now its time to create the game engine.