Ok.
Could you please give me a hint which settings to enable?
Search found 22 matches
- Sat Mar 31, 2018 4:08 pm
- Forum: Help and Support
- Topic: King's Quest 7 Music
- Replies: 6
- Views: 1827
- Wed Mar 28, 2018 4:47 pm
- Forum: Help and Support
- Topic: King's Quest 7 Music
- Replies: 6
- Views: 1827
- Tue Mar 27, 2018 6:40 pm
- Forum: Help and Support
- Topic: King's Quest 7 Music
- Replies: 6
- Views: 1827
King's Quest 7 Music
Did I miss something because there is no music in version 1.51 ?
- Thu Jan 25, 2018 6:11 am
- Forum: General Discussion
- Topic: Leisure Suit Larry 6 Mac & ScummVM 1.8.0 source
- Replies: 5
- Views: 2805
- Thu Nov 19, 2015 4:42 pm
- Forum: General Discussion
- Topic: Leisure Suit Larry 6 Mac & ScummVM 1.8.0 source
- Replies: 5
- Views: 2805
- Wed Nov 18, 2015 7:55 pm
- Forum: General Discussion
- Topic: Leisure Suit Larry 6 Mac & ScummVM 1.8.0 source
- Replies: 5
- Views: 2805
Leisure Suit Larry 6 Mac & ScummVM 1.8.0 source
Hello Forum Members,
I tried the above and found out that LSL 6 Mac is neither detected nor supported!
My question: why isn't it supported while the DOS version is?
Best Regards,
Michael
I tried the above and found out that LSL 6 Mac is neither detected nor supported!
My question: why isn't it supported while the DOS version is?
Best Regards,
Michael
- Wed Nov 05, 2014 6:46 pm
- Forum: General Discussion
- Topic: Programming Sound Extracting with the ScummVM API
- Replies: 23
- Views: 7601
- Tue Nov 04, 2014 1:33 pm
- Forum: General Discussion
- Topic: Programming Sound Extracting with the ScummVM API
- Replies: 23
- Views: 7601
Extract & Convert
I did it!!!
Finally I could convert the extracted raw 16 bit audio data of various LucasArts adventures to aiff files and now I can put them into my iTunes lib.
Am I allowed to post a short snippet of my works here in this forum?
Finally I could convert the extracted raw 16 bit audio data of various LucasArts adventures to aiff files and now I can put them into my iTunes lib.
Am I allowed to post a short snippet of my works here in this forum?
- Sun Jun 08, 2014 5:43 pm
- Forum: General Discussion
- Topic: Programming Sound Extracting with the ScummVM API
- Replies: 23
- Views: 7601
- Sun Jun 08, 2014 4:51 pm
- Forum: General Discussion
- Topic: Programming Sound Extracting with the ScummVM API
- Replies: 23
- Views: 7601
- Sun Jun 08, 2014 3:33 pm
- Forum: General Discussion
- Topic: Programming Sound Extracting with the ScummVM API
- Replies: 23
- Views: 7601
- Sun Jun 08, 2014 3:27 pm
- Forum: General Discussion
- Topic: Programming Sound Extracting with the ScummVM API
- Replies: 23
- Views: 7601
- Sun Jun 01, 2014 7:06 pm
- Forum: General Discussion
- Topic: Programming Sound Extracting with the ScummVM API
- Replies: 23
- Views: 7601
- Sun Jun 01, 2014 7:01 pm
- Forum: General Discussion
- Topic: Programming Sound Extracting with the ScummVM API
- Replies: 23
- Views: 7601
- Sun Jun 01, 2014 3:21 pm
- Forum: General Discussion
- Topic: Programming Sound Extracting with the ScummVM API
- Replies: 23
- Views: 7601
I've set up my own Xcode project and the compilation works, but now I get some linker errors like that: Undefined symbols: "Scumm::ScummEngine_v72he::readArrayFromIndexFile()", referenced from: vtable for Scumm::ScummEngine_v100hein scumm.o vtable for Scumm::ScummEngine_v99hein scumm.o vtable for Sc...