Search found 52 matches
- Thu Mar 14, 2024 3:53 pm
- Forum: PocketPC/WinCE Port
- Topic: ScummVM 2.3.0git running on PocketPC
- Replies: 9
- Views: 52386
Re: ScummVM 2.3.0git running on PocketPC
I'd love to see the PocketPC get a new release. I have a copy of a daily build from the 1.7 release era that works for me on an HP iPAQ 110 and an older Sumsung Phone. Would the ScummVM team be interested or willing to host the files on the downloads page?
- Wed Mar 13, 2024 2:43 pm
- Forum: General Discussion
- Topic: ScummVM 2.8.0: Mysteries, Mammoths, and Muppets
- Replies: 8
- Views: 6997
Re: ScummVM 2.8.0: Mysteries, Mammoths, and Muppets
Doing a little further testing and it appears that "Plumbers Don't Wear Ties" is broken in the 2.8.0 release as well as the current 2.9 daily release. Testing with the Windows PC version of the game on Windows 64bit and Android 32bit causes ScummVM to crash/close. The 3DO release reports a...
- Tue Jan 23, 2024 12:19 am
- Forum: Help and Support
- Topic: Pegasus Prime Crash
- Replies: 4
- Views: 1598
Re: Pegasus Prime Crash
That is great news. Thanks you for creating the ticket. I look forward to the potential 2.8.1 release.
- Sat Jan 13, 2024 6:40 am
- Forum: Help and Support
- Topic: Pegasus Prime Crash
- Replies: 4
- Views: 1598
Pegasus Prime Crash
I'm trying out The Journeyman Project: Pegasus Prime DVD version from GOG and get a crash at the start of a new game. At the begining of the game the player can click on two options at the bottom of the screen "Mission Briefing" and "Environ Scan" If Environ Scan is selected, Scu...
- Mon Jan 08, 2024 3:51 am
- Forum: iPhone Port
- Topic: Supported Device list
- Replies: 3
- Views: 3254
Re: Supported Device list
Tested an iPad 3 on iOS 9.3.5 and am unable to download from the store. Get message that the device is unsupported. The iPad is also not listed as supported on the appstore description for ScummVM. Also tested an iPad 4th gen on iOS 10 and cannot download as well. Get same message about it being an ...
- Mon Jan 08, 2024 12:28 am
- Forum: iPhone Port
- Topic: Supported Device list
- Replies: 3
- Views: 3254
Supported Device list
With the newley released 2.8.0 on the iOS app store, older iPads are not supported, such as the iPad 2,3,4 and others. Is there a technical limitation to these devices that prevents official support?
- Sat Jan 06, 2024 4:43 am
- Forum: Help and Support
- Topic: 2.7.1 WinXP-win32 builds don't work under WinXP SP3
- Replies: 20
- Views: 13195
Re: 2.7.1 WinXP-win32 builds don't work under WinXP SP3
I'd love to see an update to this as well. One of the big difference between the WinXP and WIn9x builds is the inclusion of FLAC support. If Win9x is to be the future, would it be possible to include FLAC support?
- Sun Dec 31, 2023 12:18 am
- Forum: General Discussion
- Topic: ScummVM 2.8.0: Mysteries, Mammoths, and Muppets
- Replies: 8
- Views: 6997
Re: ScummVM 2.8.0: Mysteries, Mammoths, and Muppets
Another amazing release!!! Thanks for all the effort. It's truly appreciated. I've found that the Might and Magic engine does not seem to work. I attempted to add the newly supported Book 1 from GOG and could not, then found that none of the MM games work. I've tested this with the Windows, Mac Inte...
- Mon Apr 10, 2023 5:54 pm
- Forum: General Discussion
- Topic: ScummVM 2.7.0: “The Real Slim Shader”
- Replies: 20
- Views: 35395
Re: ScummVM 2.7.0: “The Real Slim Shader”
I've still had no luck getting my CD's for Broken Sword 2 to work properly with 2.7.0 and the daily builds. Can some one give me a complete list of the required files. I'm wondering if the CD's also contain a DEMO of the game and those files get detected first? I've done all the proper renaming of t...
- Mon Apr 10, 2023 5:45 pm
- Forum: Help and Support
- Topic: AGS incorrect scaling
- Replies: 5
- Views: 3888
Re: AGS incorrect scaling
I must not be describing it correctly. The AGS games by "AGD Interavtive" all start with a video of the AGDI logo. This video should be played in a 16:9 aspect ration with black bars at the top and bottom. But ScummVM stretches the video to always fill the 320x200 screen. Making the video ...
- Fri Mar 31, 2023 3:21 pm
- Forum: General Discussion
- Topic: ScummVM 2.7.0: “The Real Slim Shader”
- Replies: 20
- Views: 35395
Re: ScummVM 2.7.0: “The Real Slim Shader”
I have the 2CD US relase of Broken Sword 2. With the 2.7.0 release and the March 31st 2.8.0 GIT, I am unable to get ScummVM to properly detect the game. Everytime I add the game, using the wiki instructions, ScummVM detects it as the DEMO of Broken Sword 2. This cause the game to not run properly. I...
- Mon Mar 13, 2023 1:10 pm
- Forum: Android Port
- Topic: Android 2.7.0 Beta
- Replies: 31
- Views: 13913
Re: Android 2.7.0 Beta
I tested the new release on an Android 4.3 device and it now works great. Thank you.
- Wed Mar 08, 2023 4:36 pm
- Forum: Help and Support
- Topic: AGS incorrect scaling
- Replies: 5
- Views: 3888
AGS incorrect scaling
I've been playing some of the AGS games from AGD Interactive such as "Quest for Glory II" and "King's Quest I", these have a video of the AGD logo at the start of the game and i'm pretty convinced that the video is not scaled correctly when using the pixel perfect option. They se...
- Wed Mar 08, 2023 4:19 pm
- Forum: Android Port
- Topic: Android 2.7.0 Beta
- Replies: 31
- Views: 13913
Re: Android 2.7.0 Beta
Tested the 2.7.0 beta release 2 and found it does not work on Android 4.3, where the previous release of ScummVM 2.6.1 did work. Any chance of a release for older versions of Andoid? Looking at this thread, it seem to be a lot about file access and permissions for newer versions of Android, I'd be s...
- Sun Nov 06, 2022 4:34 am
- Forum: PSP Port
- Topic: AGS not working and other issues
- Replies: 2
- Views: 47716
AGS not working and other issues
Just tried the PSP 2.6.1 build and was not able to get any AGS games working on a PSP 3000. Is the game engine just not possible on the PSP? This version and what it's capable of on the PSP is astounding. I'm amazed at how many of the engines work and work very well. But...I did encounter a few othe...