Search found 56 matches

by nozomi
Mon Oct 23, 2006 8:29 pm
Forum: Dreamcast Port
Topic: Kyrandia 1 working?
Replies: 3
Views: 9418

This page lists the required files for all supported games...http://www.scummvm.org/documentation.php?view=datafiles Kyrandia included.

But again, the CD version of Kyrandia doesn't work on the Dreamcast version of SCUMMVM.
by nozomi
Sat Oct 21, 2006 9:23 pm
Forum: Dreamcast Port
Topic: Kyrandia 1 working?
Replies: 3
Views: 9418

You need the "KYRA.DAT" file located on the downloads section of the SCUMMVM page. Put that in the same folder as all the other Kyrandia files. But sadly the game doesn't run on the DC version properly. It will take a few minutes to load (while heavily taxing the Dreamcast cd drive) then t...
by nozomi
Fri Nov 18, 2005 8:18 pm
Forum: General Discussion
Topic: Feeble Files and Simon the Sorcerer 1/2 md5 details required
Replies: 48
Views: 59700

I have the DOS English Floppy version, how do you get the MD5 details?
by nozomi
Mon Nov 14, 2005 7:14 pm
Forum: General Discussion
Topic: DOTT differences
Replies: 1
Views: 5240

DOTT differences

I have 2 different DOS USA CD talkie versions of Day of the Tentacle. Both seem to play the same and and work fine under ScummVM, but they have sightly different file sizes. The file sizes are as follows. CD1 ----- Monster.sou 268.967,934Kb Tentacle.001 11,362,304kb CD2 ----- Monster.sou 268,965,888...
by nozomi
Wed Nov 09, 2005 5:50 pm
Forum: Help and Support
Topic: Simon the Sorcerer 2 (Floppy)
Replies: 1
Views: 4730

Simon the Sorcerer 2 (Floppy)

Simon the Sorcerer 2 (floppy) version no longer works in the 0.8.0 Windows distribution. It worked fine in 0.7.0 and 0.7.1 but doesn't now. Has anyone else had this problem? When adding it in 0.8.0, ScummVM detects it and gives it the correct title, but when you "start" the game ScummVM cr...
by nozomi
Tue Nov 08, 2005 6:30 pm
Forum: Dreamcast Port
Topic: Gobliiins CD
Replies: 1
Views: 6376

Gobliiins CD

I tried the CD version of Gobliiins and it works flawlessly directly from the CD. But when I convert the audio track to an MP3 (at 128KB sec) then the audio in the intro is no longer synchronized. Would encoding the file at a differnt bitrate help? Or is there another solution?
by nozomi
Tue Nov 08, 2005 6:23 pm
Forum: Dreamcast Port
Topic: Kyrandia Demo
Replies: 1
Views: 5880

Kyrandia Demo

I tried the Kyrandia demo with the DC 0.8.0 release and it worked well with only some audio glitches. It would be nice if the demo could be made to loop as the DC version does not reset correctly when exiting any demo or game.
by nozomi
Fri Nov 04, 2005 9:09 pm
Forum: Dreamcast Port
Topic: Monkey Island (Sega CD)
Replies: 1
Views: 6990

Monkey Island (Sega CD)

The Sega CD version seems to work great with the Official 0.8.0 release, but how do you select conversation choices? When talking to other characters, the cursor disappears and you cannot choose a reply. (Pressing the "A" button always selects the top choice)
by nozomi
Tue Nov 01, 2005 9:47 pm
Forum: Dreamcast Port
Topic: Simon the Sorcerer II
Replies: 2
Views: 9611

Simon the Sorcerer II

Simon 2 (DOS) nontalkie does not seem to work with the 0.8.0 unofficial build. It worked with the official 0.7.0 release. Is it just this version of Simon 2 or are all versions of Simon 2 not working with the release. I tested it with the 0.8.0 Windows release and it doesn't work there either.
by nozomi
Tue Nov 01, 2005 9:40 pm
Forum: Dreamcast Port
Topic: Compatability
Replies: 1
Views: 5737

Compatability

I have Spy Fox Operation Ozone and Putt Putt Travels Through Time, both are recognized and do load, but only if I swap in the original CD. If I copy the contents to another CD (to put more games on one CD) The games will not load. ScummVM will detect them and give the correct name for the game, but ...
by nozomi
Tue Nov 01, 2005 9:32 pm
Forum: Dreamcast Port
Topic: Readme
Replies: 11
Views: 30276

Will there be an official 0.8.0 release available directly from the downloads section of scummvm.org?