This page lists the required files for all supported games...http://www.scummvm.org/documentation.php?view=datafiles Kyrandia included.
But again, the CD version of Kyrandia doesn't work on the Dreamcast version of SCUMMVM.
Search found 56 matches
- Mon Oct 23, 2006 8:29 pm
- Forum: Dreamcast Port
- Topic: Kyrandia 1 working?
- Replies: 3
- Views: 9418
- Sat Oct 21, 2006 9:23 pm
- Forum: Dreamcast Port
- Topic: Kyrandia 1 working?
- Replies: 3
- Views: 9418
- Fri Nov 18, 2005 8:18 pm
- Forum: General Discussion
- Topic: Feeble Files and Simon the Sorcerer 1/2 md5 details required
- Replies: 48
- Views: 59700
- Mon Nov 14, 2005 7:14 pm
- Forum: General Discussion
- Topic: DOTT differences
- Replies: 1
- Views: 5240
DOTT differences
I have 2 different DOS USA CD talkie versions of Day of the Tentacle. Both seem to play the same and and work fine under ScummVM, but they have sightly different file sizes. The file sizes are as follows. CD1 ----- Monster.sou 268.967,934Kb Tentacle.001 11,362,304kb CD2 ----- Monster.sou 268,965,888...
- Wed Nov 09, 2005 5:50 pm
- Forum: Help and Support
- Topic: Simon the Sorcerer 2 (Floppy)
- Replies: 1
- Views: 4730
Simon the Sorcerer 2 (Floppy)
Simon the Sorcerer 2 (floppy) version no longer works in the 0.8.0 Windows distribution. It worked fine in 0.7.0 and 0.7.1 but doesn't now. Has anyone else had this problem? When adding it in 0.8.0, ScummVM detects it and gives it the correct title, but when you "start" the game ScummVM cr...
- Tue Nov 08, 2005 6:30 pm
- Forum: Dreamcast Port
- Topic: Gobliiins CD
- Replies: 1
- Views: 6376
Gobliiins CD
I tried the CD version of Gobliiins and it works flawlessly directly from the CD. But when I convert the audio track to an MP3 (at 128KB sec) then the audio in the intro is no longer synchronized. Would encoding the file at a differnt bitrate help? Or is there another solution?
- Tue Nov 08, 2005 6:23 pm
- Forum: Dreamcast Port
- Topic: Kyrandia Demo
- Replies: 1
- Views: 5880
Kyrandia Demo
I tried the Kyrandia demo with the DC 0.8.0 release and it worked well with only some audio glitches. It would be nice if the demo could be made to loop as the DC version does not reset correctly when exiting any demo or game.
- Fri Nov 04, 2005 9:09 pm
- Forum: Dreamcast Port
- Topic: Monkey Island (Sega CD)
- Replies: 1
- Views: 6990
Monkey Island (Sega CD)
The Sega CD version seems to work great with the Official 0.8.0 release, but how do you select conversation choices? When talking to other characters, the cursor disappears and you cannot choose a reply. (Pressing the "A" button always selects the top choice)
- Tue Nov 01, 2005 9:47 pm
- Forum: Dreamcast Port
- Topic: Simon the Sorcerer II
- Replies: 2
- Views: 9611
Simon the Sorcerer II
Simon 2 (DOS) nontalkie does not seem to work with the 0.8.0 unofficial build. It worked with the official 0.7.0 release. Is it just this version of Simon 2 or are all versions of Simon 2 not working with the release. I tested it with the 0.8.0 Windows release and it doesn't work there either.
- Tue Nov 01, 2005 9:40 pm
- Forum: Dreamcast Port
- Topic: Compatability
- Replies: 1
- Views: 5737
Compatability
I have Spy Fox Operation Ozone and Putt Putt Travels Through Time, both are recognized and do load, but only if I swap in the original CD. If I copy the contents to another CD (to put more games on one CD) The games will not load. ScummVM will detect them and give the correct name for the game, but ...
- Tue Nov 01, 2005 9:32 pm
- Forum: Dreamcast Port
- Topic: Readme
- Replies: 11
- Views: 30276