Search found 1039 matches

by digitall
Mon Jun 22, 2020 10:16 pm
Forum: General Discussion
Topic: Is Myst ME the best 2D Myst?
Replies: 5
Views: 795

Re: Is Myst ME the best 2D Myst?

If you wonder about the overlay, compare resources #2034 and #2036 in the CHANNELWOOD.DAT Mohawk archive file of Myst ME.
by digitall
Mon Jun 22, 2020 10:14 pm
Forum: General Discussion
Topic: Is Myst ME the best 2D Myst?
Replies: 5
Views: 795

Re: Is Myst ME the best 2D Myst?

Hmm... I might be wrong here. I'm not sure my notes covered the original Windows 3.1 version of the datafiles... so not sure if something is lurking :)
by digitall
Mon Jun 22, 2020 10:08 pm
Forum: General Discussion
Topic: Is Myst ME the best 2D Myst?
Replies: 5
Views: 795

Re: Is Myst ME the best 2D Myst?

I did the initial work on this for the Mohawk Myst engine. I did a quick check of my notes. Myst ME has no additional slides in it's datafiles compared to the older Windows 3.1 / WIN16 version based on Mohawk. The main changes are the addition of the Help System slides, upgrading of image resources ...
by digitall
Tue Jun 16, 2020 5:26 pm
Forum: Other Ports
Topic: ScummVM running on ESP32 Microchip / Odroid-GO!
Replies: 6
Views: 481

Re: ScummVM running on ESP32 Microchip / Odroid-GO!

Interesting. Always nice to see a new port, though I think quite restricted in terms of which engines will run due to the platform limitations of the ESP-32.
by digitall
Sun May 24, 2020 8:33 pm
Forum: Help and Support
Topic: Problem with save files on mobile devices
Replies: 15
Views: 520

Re: Problem with save files on mobile devices

Thanks... The PC output provides a reference, but it will be necessary to get the output from a failing platform to compare and work out the cause here. This is one of the problems with embedded ports i.e. lack of debug output channels. Not sure about doing this with Vita: https://wiki.scummvm.org/i...
by digitall
Sun May 24, 2020 8:28 pm
Forum: Help and Support
Topic: Feature Request - Data compression
Replies: 3
Views: 177

Re: Feature Request - Data compression

Thanks, but a few points: Feature requests should be added to the bug tracker if you want them to be looked at in future at bugs.scummvm.org Suggestion 1, please see https://wiki.scummvm.org/index.php/User_Manual/Appendix:_Tools#Compression_Tools Suggestion 2, please see this FAQ entry: https://www....
by digitall
Sun May 24, 2020 6:08 pm
Forum: Help and Support
Topic: Problem with save files on mobile devices
Replies: 15
Views: 520

Re: Problem with save files on mobile devices

Hmm... Try running the game with ./scummvm -d 2 or higher.

The issue looks like it might be from the HE code here... as nowhere else would allow .sg1 in the savegame suffix:
https://github.com/scummvm/scummvm/blob ... e.cpp#L172
by digitall
Sun May 24, 2020 3:48 pm
Forum: Help and Support
Topic: Problem with save files on mobile devices
Replies: 15
Views: 520

Re: Problem with save files on mobile devices

I think I would suspect that this is something to do with the SCUMM engine savegame naming code in this case...
by digitall
Sun May 24, 2020 3:46 pm
Forum: Help and Support
Topic: Problem with save files on mobile devices
Replies: 15
Views: 520

Re: Problem with save files on mobile devices

Hmm I would suspect the issue is either in SaveFileMan when using accented characters or an issue with makeSavefileName i.e.
https://github.com/scummvm/scummvm/blob ... d.cpp#L595
by digitall
Sun May 24, 2020 3:44 pm
Forum: Help and Support
Topic: Problem with save files on mobile devices
Replies: 15
Views: 520

Re: Problem with save files on mobile devices

Right and that is defined here where it just calls openForSaving from the _saveFileMan (Save File Manager) which I think is a platform specific singleton:
https://github.com/scummvm/scummvm/blob ... d.cpp#L155
by digitall
Sun May 24, 2020 3:43 pm
Forum: Help and Support
Topic: Problem with save files on mobile devices
Replies: 15
Views: 520

Re: Problem with save files on mobile devices

Hmm, the loadState function is here: https://github.com/scummvm/scummvm/blob/master/engines/scumm/saveload.cpp#L320 That should emit a warning if it fails in most cases... Is there one before the error message? I think the only case where it can return false without a warning is when openSaveFileFor...
by digitall
Sun May 24, 2020 3:38 pm
Forum: Help and Support
Topic: Problem with save files on mobile devices
Replies: 15
Views: 520

Re: Problem with save files on mobile devices

Hmm... That error message is from the SCUMM engine when loadState function returns not success:
https://github.com/scummvm/scummvm/blob ... .cpp#L2466
by digitall
Sun May 24, 2020 11:56 am
Forum: Help and Support
Topic: Problem with save files on mobile devices
Replies: 15
Views: 520

Re: Problem with save files on mobile devices

It would have been helpful to reference the ticket, but I found that here: https://bugs.scummvm.org/ticket/11366 The issue will be finding a developer who has a device to replicate the issue with and is interested to fix this. We are open source and thus you always have the option of looking into th...
by digitall
Mon May 18, 2020 2:42 am
Forum: General Discussion
Topic: Games are sorted in GUI ignoring the articles
Replies: 5
Views: 374

Re: Games are sorted in GUI ignoring the articles

Improving the launcher to allow grouping of games by engine or different sorting orders has been discussed in the past... or at least I think I talked about it with Strangerke and a few others at different times. However, no code patch exists for this or any other work was done to my knowledge. Patc...
by digitall
Tue May 12, 2020 6:55 am
Forum: Android Port
Topic: Scummvm 2.1.1 looking for SD card
Replies: 8
Views: 557

Re: Scummvm 2.1.1 looking for SD card

Maybe the same issue? https://forums.scummvm.org/viewtopic.php?p=88006#p88006 "When launching ScummVM you will see for a short time (only few seconds) a bar on top of the screen which will say "CHANGE DEVICE CONFIGURATION". This happens only in this version of Android (2.0, AndroidSDL port). Click o...