Search found 5 matches

by K00L-A1D
Sat May 19, 2012 5:35 pm
Forum: Other Ports
Topic: SCUMMVM port for DOS
Replies: 13
Views: 16291

Overhead

I believe there should be LESS overhead, because the games were made when it was easier to do things like video and audio. Can anyone find a game that has LESS overhead than its original interpreter.
by K00L-A1D
Tue Jul 26, 2011 3:35 pm
Forum: Other Ports
Topic: DOS port
Replies: 1
Views: 3037

DOS port

I was wondering if someone could give me a DOS port of SCUMMVM. I read on the forum before that someone did it. I would like this because many of my DOS games did not work for DOS, depending on how the memory was allocated. There were also many bugs in the original DOS games. I still have a DOS mach...
by K00L-A1D
Sat May 28, 2011 4:45 pm
Forum: Other Ports
Topic: SCUMMVM port for DOS
Replies: 13
Views: 16291

Are you sure the requirements would go way up. I do not think that some games were programmed all that well originally especially in DOS where it seems doing work around tricks to were the norm to get around a bad Operating System which in the long run probably make the requirements go UP. I would l...
by K00L-A1D
Sat May 28, 2011 3:57 pm
Forum: Other Ports
Topic: SCUMMVM port for DOS
Replies: 13
Views: 16291

To Erik, I was not asking someone to make this DOS port, I have heard it was already made. I was curious as to what you would project if the system requirements of a DOS port would go down, as this is what I predict because the programming in SCUMMVM is probably more efficient. To the other guy, I a...
by K00L-A1D
Thu May 26, 2011 9:14 pm
Forum: Other Ports
Topic: SCUMMVM port for DOS
Replies: 13
Views: 16291

SCUMMVM port for DOS

I am doing a study on old games and their system requirements. I would like to test a lot of old games and run them on old machines and see what the actual requirements are for the specs. I would like to take a computer with lots of RAM, take a computer with a fast CPU, see if they will run.... I wo...