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by RickJ_Ags
Fri Jan 20, 2012 9:09 pm
Forum: The Junkyard
Topic: AGS Is Going Open-Source!
Replies: 77
Views: 108331

Thinking Outside The Box

I'd like to share some thoughts I think may be helpful to this discussion. AGS consists of a game Editor tightly intergrated with the runtime Engine. The good thing about this is that compiling a game usually takes a barely perceptible amount of time, making it easy make changes and test frequently....
by RickJ_Ags
Mon May 16, 2011 8:45 am
Forum: The Junkyard
Topic: AGS Is Going Open-Source!
Replies: 77
Views: 108331

Hi all, I'm a long time AGS community member and have been listening to this conversation which I find interesting. I believe some clarity is needed from both SCUMMVM and AGS perspective. CJ has stated that he finds GPL too restrictive but does not opine further nor does anyone inquire specifically ...