Search found 110 matches

by aquadran
Fri Oct 16, 2020 10:01 pm
Forum: General Discussion
Topic: TLJ: Random text is replaced by ellipses
Replies: 4
Views: 639

Re: TLJ: Random text is replaced by ellipses

It's fixed now
by aquadran
Thu Oct 15, 2020 6:47 pm
Forum: General Discussion
Topic: TLJ: Random text is replaced by ellipses
Replies: 4
Views: 639

Re: TLJ: Random text is replaced by ellipses

It think it's not in general bug. text is wrapped (added 3 dots) as it not fit in some defined space.
I'll try take a look, but no idea when. maybe someone else will check it.
by aquadran
Thu Oct 15, 2020 6:38 am
Forum: General Discussion
Topic: Question About Escape From Monkey Island
Replies: 6
Views: 389

Re: Question About Escape From Monkey Island

please check if bug report is not already present on residualvm issues page https://github.com/residualvm/residualvm/issues
by aquadran
Tue Oct 13, 2020 9:39 pm
Forum: Grim Fandango Deluxe
Topic: ScummVM Merger!
Replies: 5
Views: 499

Re: ScummVM Merger!

if you can that would be easier. but please split to smaller PRs. I would like do some testing.
by aquadran
Tue Oct 13, 2020 4:59 am
Forum: Help and Support
Topic: residualVM: support for Myst III / MKI4?
Replies: 2
Views: 240

Re: residualVM: support for Myst III / MKI4?

ResidualVM v0.3.1 does not support Escape from Monkey Island but does Myst 3 and this line up with what you found. I tested debian 10 package and I see Myst 3 is detected without a problem. It's also visible on the list with -z. Possible it's a question to Mint package maintainer if it's properly pa...
by aquadran
Sat Oct 10, 2020 4:24 pm
Forum: Grim Fandango Deluxe
Topic: ScummVM Merger!
Replies: 5
Views: 499

Re: ScummVM Merger!

yes, everything will be merged
by aquadran
Sat Oct 03, 2020 4:33 am
Forum: General Discussion
Topic: Grim Fandango Remastered Upscale Viability
Replies: 1
Views: 359

Re: Grim Fandango Remastered Upscale Viability

Hi, This is great idea. You can extract bitmaps using residualvm tools. However they need to be builded from sources located in our repository. There is 'unlab' tool. It extract all files from lab archive. There is conversion tool which convert bitmaps to bmp format: bm2bmp. If you need help with th...
by aquadran
Mon Jun 01, 2020 5:07 am
Forum: General Discussion
Topic: Wintermute
Replies: 9
Views: 1147

Re: Wintermute

scummvm will not drop wme. it has own scope of target devices which will target 2d games.
also scummvm already support like myst3 pseudo 3d games.
technically it could support all residualvm games using tinygl.

and there are no plans for merge projects.
by aquadran
Sun May 31, 2020 8:26 pm
Forum: General Discussion
Topic: Wintermute
Replies: 9
Views: 1147

Re: Wintermute

Not sure what you mean by "move". imported wme code from scummvm is complete engine minus 3d.
3d part is not scope for scummvm, that is for residualvm.
in the end, both projects will have complete engine. but on scummvm side 3d part will be disabled.
by aquadran
Sun May 31, 2020 2:57 pm
Forum: General Discussion
Topic: Wintermute
Replies: 9
Views: 1147

Re: Wintermute

Wintermute under ResidualVM will gain 2D gfx speedup, it will use OpenGL renderer. Right now it's copy and paste from scummvm. Its initial import as it was mentioned in commit. There is PR which will add simple 2D renderer over OpenGL. But it's not final version and it's not part of gsoc goal. It's ...
by aquadran
Sun May 31, 2020 11:14 am
Forum: General Discussion
Topic: Wintermute
Replies: 9
Views: 1147

Re: Wintermute

No, it's work in progress. it's part of GSoC task.
by aquadran
Mon Jun 18, 2018 6:50 pm
Forum: General Discussion
Topic: Nice further package along with 0.3.1
Replies: 2
Views: 5869

Re: Nice further package along with 0.3.1

TLJ engine is not officially released/supported
by aquadran
Fri Apr 03, 2015 8:28 pm
Forum: General Discussion
Topic: Problem installing Monkey Island 4
Replies: 19
Views: 49772

Re: Problem installing Monkey Island 4

HDAWG wrote:Dear ResidualVM,

Currently using ResidualVM 0.2.1

Why is my EFMI not working?
Thanks,
HDAWG.
Because 0.2.1 doesn't support it and not yet officially supported. If you want test EFMI, please download ResidualVM from daily unstable builds section.
by aquadran
Thu Feb 05, 2015 3:22 am
Forum: General Discussion
Topic: Fullscreen software rendering on Mac OSX problem
Replies: 2
Views: 7980

Re: Fullscreen software rendering on Mac OSX problem

Hi, first thanks for awesome project. I am using daily build on Mac OSX 10.10.2. My goal is to play the game in full screen. It works as long as I deselect "Software Rendering". However in this mode the lighting is a bit distracting. It can be seen on Manny's suit for example, it kind of "flickers"...
by aquadran
Tue Feb 03, 2015 4:16 pm
Forum: General Discussion
Topic: Grim Remastered in ResidualVM
Replies: 8
Views: 19610

Re: Grim Remastered in ResidualVM

Hello everyone, it's been about a decade for me - but since Grim Remastered came out I just had to see if I could get it to load up in ResidualVM. I've put together a repo with a bunch of stubs necessary to get the game to load up to the first scene: https://github.com/compholio/residualvm You'll a...