Search found 216 matches

by Reckless
Sat Sep 28, 2019 8:20 am
Forum: The Junkyard
Topic: Help For A C++ Noob
Replies: 4
Views: 301

Re: Help For A C++ Noob

Just because you (although in this case, clearly not you specifically) could, it doesn't mean you should... :) C++/CLI is a terrible environment with all the worst of managed and unmanaged code provided in a single pot of hell being useful only to interop with "legacy" unmanaged code. That (legacy) ...
by Reckless
Sun Apr 07, 2019 4:00 pm
Forum: The Junkyard
Topic: Beyond a Steel Sky
Replies: 3
Views: 4403

Re: Beyond a Steel Sky

Mixed feelings as in a 3D modelled thin veneer of an adventure games on a closed platfom... what could be seen as a problem :/

I'm sure those hoping for a sequel were more thinking along the lines of BS5.
by Reckless
Tue Oct 09, 2018 6:09 pm
Forum: Help and Support
Topic: Cloud saves + cloud game folder
Replies: 3
Views: 1162

Most cloud storage providers offer some form of folder sync options so I couldn't understand why cloud saves needed to be a feature in ScummVM. My solution has always been to relocate the Save Path folder to a location that is synchronised [by in my case, OneDrive]. I don't know how mobile platforms...
by Reckless
Sat Aug 25, 2018 9:01 pm
Forum: General Discussion
Topic: Can't Find The Files Needed to Start 3 Skulls of the Toltecs
Replies: 24
Views: 5090

Oddly, I tested this game back in the day and I had (still have) just the single file "Western" in my game folder. However, I now get the same error as reported when running the game. The ScummVM ini file was new so the environment is not comparable to before though my game folders are. [2018-08-25 ...
by Reckless
Tue Jul 31, 2018 10:41 pm
Forum: The Junkyard
Topic: Return of the Tentacle - 2D-Fanadventure
Replies: 2
Views: 3719

Great to see a fan made game come to fruition! Well done to all of the team.
by Reckless
Sat Jun 16, 2018 10:54 pm
Forum: General Discussion
Topic: ScummVM and Cyan, Inc. are working together!
Replies: 4
Views: 3827

Great news for the project and future players of the Myst series.
by Reckless
Tue May 29, 2018 8:47 pm
Forum: The Junkyard
Topic: Space Quest Logos Custom Wallpaper (1080p/1440p/4k)
Replies: 5
Views: 3764

Nice work. I too think the art from the era is great :)
by Reckless
Wed Mar 07, 2018 11:01 pm
Forum: General Discussion
Topic: GPLv2 license on closed platforms (consoles, mobile devices)
Replies: 2
Views: 1660

Pretty sure the stipulation about source code allows for provision using clear instructions on how to get it. So, a page in the game menu that is clear on what code has been used and where you can get that code from.
by Reckless
Sat Jan 20, 2018 1:26 pm
Forum: General Discussion
Topic: Daily build win64 by Kirben....
Replies: 3
Views: 1963

There's a benefit for an operating system [and some games/applications] to be compiled as a 64bit executable just not for ScummVM. It doesn't address anywhere near the 32bit memory limit thus has no need/benefit of it. When/if 32bit support is removed from an operating system then I'm sure there'll ...
by Reckless
Wed Jan 17, 2018 9:07 pm
Forum: General Discussion
Topic: Daily build win64 by Kirben....
Replies: 3
Views: 1963

Why do you need an x64 build; there's no benefit over x86...
by Reckless
Sun Nov 26, 2017 9:55 pm
Forum: The Junkyard
Topic: Violence in Gnap
Replies: 13
Views: 7324

Gnap is a funny game. Sometimes it's sold using its other title of "U.F.O.s". It's a game and I can't see any issue with the scenes mentioned.
by Reckless
Mon Sep 12, 2016 6:24 pm
Forum: General Discussion
Topic: SCUMMVM for Windows 64 bit
Replies: 24
Views: 11224

There's simply no reason to do so. It would just be effort for the sake of it and I'm sure we'd prefer contributors to concentrate on stuff that matters.
by Reckless
Wed Jun 15, 2016 9:55 pm
Forum: General Discussion
Topic: Help Gnap to Repair His U.F.O.!
Replies: 10
Views: 4337

I have to run the original game engine to check if it's the same but the scene where the bucket is placed on the kid's head may have an issue as the inventory still showed the bucket when it was on the kid's head. I can verify that the bucket shows in the inventory even though it's on the kid's hea...
by Reckless
Wed Jun 15, 2016 9:02 pm
Forum: General Discussion
Topic: Help Gnap to Repair His U.F.O.!
Replies: 10
Views: 4337

I sent you a couple of PM's regarding the crash but they are sat in the "outbox" instead of moving to sent. If they're stuck - shall I just raise a bug with the information?
by Reckless
Wed Jun 15, 2016 12:17 am
Forum: General Discussion
Topic: Help Gnap to Repair His U.F.O.!
Replies: 10
Views: 4337

Have completed play through. The coin catching 'game' was painful! Screenshots uploaded Sent further information wrt ScummVM crash. I have to run the original game engine to check if it's the same but the scene where the bucket is placed on the kid's head may have an issue as the inventory still sho...