Search found 51 matches

by monster99f150
Tue Nov 22, 2011 8:06 am
Forum: Help and Support
Topic: scummVM 1.4.0+ and svn daily builds on it have audio issues
Replies: 37
Views: 14993

While that's a valid debate, in this case it defaults to an inferior version (FM effects rather than digital ones). Or are the FM effects seen as "enhanced" when compared to the digital versions? EDIT: Or is this a "side effect" because of the push to have MT-32 as default music...
by monster99f150
Tue Nov 22, 2011 8:02 am
Forum: Help and Support
Topic: scummVM 1.4.0+ and svn daily builds on it have audio issues
Replies: 37
Views: 14993

I agree with you... In the past I used this setting to get certain sounds in Monkey Island 2 when played in MT-32 mode. On a real 486 with MT-32 certain sounds simply don't exist in the game (but do exist when you play with an Adlib card). So in this context the setting enabled "extra sounds&q...
by monster99f150
Tue Nov 22, 2011 7:52 am
Forum: Help and Support
Topic: scummVM 1.4.0+ and svn daily builds on it have audio issues
Replies: 37
Views: 14993

Still I have to agree with monster99f150. It's not logical / obvious that you have to tick "override MIDI" and "mixed Adlib mode" to get digital sound effects while digital speech works just fine. Well, it's in the release notes which we linked from the announcement, and the dow...
by monster99f150
Tue Nov 22, 2011 7:45 am
Forum: Help and Support
Topic: scummVM 1.4.0+ and svn daily builds on it have audio issues
Replies: 37
Views: 14993

To ask the obvious question: you all have the "mixed adlib / MIDI mode" checkbox checked, right? Not so obvious to be honest... It does solve the issue though. Still I have to agree with monster99f150. It's not logical / obvious that you have to tick "override global MIDI" and e...
by monster99f150
Tue Nov 22, 2011 7:42 am
Forum: Help and Support
Topic: scummVM 1.4.0+ and svn daily builds on it have audio issues
Replies: 37
Views: 14993

Same problem with space quest 1 vga remake. When you skip the intro and you see the the ship or starbase whatever it is, a digital sound is supposed to play, then wilco is in the station coming out of the door, the door has a digital sound effect that sounds like a door opening, it should not play j...
by monster99f150
Tue Nov 22, 2011 7:36 am
Forum: Help and Support
Topic: scummVM 1.4.0+ and svn daily builds on it have audio issues
Replies: 37
Views: 14993

I have it on default settings. If default settings causes this problem, thats still crap. I've even deleted the scummvm.ini and started from scratch. This problem has started with 1.4.0. Every other version works fine! The digital effects are what are supposed to play with the original engine playin...
by monster99f150
Tue Nov 22, 2011 7:32 am
Forum: Help and Support
Topic: scummVM 1.4.0+ and svn daily builds on it have audio issues
Replies: 37
Views: 14993

I've produced this problem over and over again in the CD version of KQ6, SQ4, Freddy Pharkas, so far that's what I've found.
by monster99f150
Tue Nov 22, 2011 7:29 am
Forum: Help and Support
Topic: scummVM 1.4.0+ and svn daily builds on it have audio issues
Replies: 37
Views: 14993

I'm using the default device as i always do. it doesn't matter which kind of midi device you choose anyway, because the issue is not music, its the digitized audio samples that are in some CD talkie SCI games that aren't being played. I go to scummVM 1.3.1 and lower and everything works as it should...
by monster99f150
Tue Nov 22, 2011 1:47 am
Forum: Help and Support
Topic: scummVM 1.4.0+ and svn daily builds on it have audio issues
Replies: 37
Views: 14993

scummVM 1.4.0+ and svn daily builds on it have audio issues

I have noticed that certain sfx sounds from either resource.aud or resource.sfx are not playing whatsoever in 1.4.0 and all daily builds built on it and 1.5.0. Don't know whats going on, but go ahead and try it. For example in space quest 4 CD version, the lightning does not sound when your 2 screen...
by monster99f150
Sun Apr 17, 2011 6:45 pm
Forum: General Discussion
Topic: Future wars protection!!!!!!
Replies: 7
Views: 5789

Came across the CD while spring cleaning thru all my computer junk. Didn't even know I had it.
by monster99f150
Wed Apr 13, 2011 5:41 am
Forum: General Discussion
Topic: Future wars protection!!!!!!
Replies: 7
Views: 5789

Future wars protection!!!!!!

FOUND A BUG! the floppy version of future wars should have the copy protection REMOVED, because i just tried out scummVM on the CD version of Future wars, its detected as Future Wars (Sony CD version/DOS/English (US) and the game starts right up! No copy protection screen whatsoever. Isn't it the po...
by monster99f150
Sun Dec 26, 2010 4:27 am
Forum: The Junkyard
Topic: Which games would you like to be supported on the future?
Replies: 437
Views: 489968

Journeyman Project Turbo Journeyman Project 2: Buried in time Entirely hardcoded, would be a major pain to code. Journeyman Project Pegasus Prime Doable. I may look into it in the far future should I have the time (after Mohawk work, etc.). I've read your blog where you spoke of how the game was co...
by monster99f150
Sun Dec 26, 2010 4:22 am
Forum: The Junkyard
Topic: Which games would you like to be supported on the future?
Replies: 437
Views: 489968

Check out videos of it on youtube. Its a remake of the first Journeyman Project video game, with much better graphics...made by the same authors, but it was mac only. Very stupid, and makes alot of people sad.
by monster99f150
Sun Dec 26, 2010 3:22 am
Forum: The Junkyard
Topic: Which games would you like to be supported on the future?
Replies: 437
Views: 489968

Journeyman Project Turbo
Journeyman Project 2: Buried in time
Journeyman Project Pegasus Prime
by monster99f150
Fri Dec 10, 2010 2:18 pm
Forum: The Junkyard
Topic: Bioforge Support?
Replies: 8
Views: 8781

monster99f150 , those statement discover nothing but your complete ignorance. So let me enlighten you. Amiga AGI games had mouse support in the original engine; ScummVM is a collection of game engines, and was designed to play any 2d game, and more engines to come, not just those of Sierra; and abo...