Search found 16 matches
- Tue May 12, 2015 5:38 am
- Forum: Help and Support
- Topic: Feature Request - Always on Top
- Replies: 0
- Views: 2924
Feature Request - Always on Top
Hi, I've recently bought a surface pro 3 and ScummVM is running perfectly in windowed mode, but in fullscreen the touchscreen behaves absolutely weird. What i've read this is due to the SDL's touch handling and can't be fixed. So i'm playing my games in windowed mode. Could you please add a always o...
- Sun Jul 21, 2013 7:04 am
- Forum: Android Port
- Topic: OUYA
- Replies: 12
- Views: 14314
- Fri Jul 19, 2013 7:23 pm
- Forum: Android Port
- Topic: OUYA
- Replies: 12
- Views: 14314
Hi, Are there any news about the OUYA Port? I've bought an OUYA recently, and i'd love to play great Adventures on it. Is there any way to get the android APK to download? I've tried to download it on my mobile and use APK Extractor to get the apk and sideload it to my ouya, but it seems i can't ext...
- Thu Sep 02, 2010 9:13 am
- Forum: Wii Port
- Topic: King's Quest 5/6 on the Wii?
- Replies: 5
- Views: 12117
Thx. I just read SCI Game pre-release test and happily searched through my attic for Sierra Games. Since it was add- and startable on ScummVM i thought that it can be tested too. Guess it's better to wait a bit :) I can still remember using ScummVM (Day of the Tentacle) on my PSP a very long time ag...
- Wed Sep 01, 2010 7:06 pm
- Forum: Wii Port
- Topic: King's Quest 5/6 on the Wii?
- Replies: 5
- Views: 12117
- Wed Sep 01, 2010 7:01 pm
- Forum: General Discussion
- Topic: Gabriel knight crash
- Replies: 2
- Views: 2791
- Wed Sep 01, 2010 5:55 pm
- Forum: Wii Port
- Topic: add kings quest V - scummvm crashes
- Replies: 0
- Views: 8306
add kings quest V - scummvm crashes
Add Kings Quest V (direct copy from CD) and scummvm will crash assertion "isValidDomainName(domName" failed file "../../src-trunk/src/common/config-manager.cpp" line 558, function: void Common::ConfigManager::addGameDomain (const Common::STring&) Abort called. ScummVM exited ...
- Wed Sep 01, 2010 4:19 pm
- Forum: General Discussion
- Topic: Gabriel knight crash
- Replies: 2
- Views: 2791
Gabriel knight crash
I've done following: Copied my entire Gabriel Knight (German CD Version) to my HDD, added the game and selected Windows Version (Could choose between win / dos, is there any difference?). Intro ran fine, then the two guys were talking. I used the menu on the top, selected restart game, pressed escap...
- Wed Sep 01, 2010 6:11 am
- Forum: Wii Port
- Topic: Simon the Sorcerer 2 - Crashes and other issues
- Replies: 2
- Views: 7079
Ok, my Problem is solved... I've copied the entire CD again -> Worked flawlessly. Compressed to ogg -> 50mb instead of 150 -> Still working, but audio quality is a bit worse... But no cut audio and no crashes anymore... i guess something went wrong during the copying process. (got this game when i w...
- Mon Aug 30, 2010 6:52 pm
- Forum: Wii Port
- Topic: Simon the Sorcerer 2 - Crashes and other issues
- Replies: 2
- Views: 7079
- Mon Aug 30, 2010 6:50 pm
- Forum: Wii Port
- Topic: scummVM Channel Ultimate
- Replies: 56
- Views: 88685
- Mon Aug 30, 2010 6:45 pm
- Forum: Wii Port
- Topic: Kyrandia 3 - Crash after Intro
- Replies: 11
- Views: 14352
It works perfectly now!! I've installed IOS 58, re-installed HBC 1.08 (in order to use IOS 59 instead of 61) and now it works like a charm. Starting Kyrandia takes about 3 Seconds now instead of 40 and no stuttering at all. (i will really PLAY it after finishing Simon2, so just trying around). Thank...
- Mon Aug 30, 2010 6:15 am
- Forum: Wii Port
- Topic: Kyrandia 3 - Crash after Intro
- Replies: 11
- Views: 14352
- Sun Aug 29, 2010 7:14 pm
- Forum: Wii Port
- Topic: Simon the Sorcerer 2 - Crashes and other issues
- Replies: 2
- Views: 7079
Simon the Sorcerer 2 - Crashes and other issues
Hi, I've recently finished Simon the Sorcerer 1 (German CD Talkie Version) and started Simon2 today. Today my Wii crashed two times. No Exceptions, but stuck screen. First i wanted to open the Door in the Loan Office, Simon was stuck in an animation loop where 2 (!) Simons walked in the opposite way...
- Sun Aug 29, 2010 7:05 pm
- Forum: Wii Port
- Topic: Kyrandia 3 - Crash after Intro
- Replies: 11
- Views: 14352
Hi, sry for the late answer... have been quite busy :) Tested the latest SVN Version today and it works... (with some issues) It takes about 20 Seconds to start, thats not a problem, BUT i've got big problems with the sound. I've got the German version (engl. talkie + german texts) in a blue box (if...