Search found 11 matches

by ps3d
Tue Dec 06, 2022 2:29 am
Forum: Help and Support
Topic: Riven version differences?
Replies: 0
Views: 17824

Riven version differences?

I have the original 5 CDs of Riven, and I used them to play Riven on my SCUMMVM setup. But the problem is, it uses the Windows side of the disc, and I've noticed when playing it doesn't play exactly like I remember--the color depth in the videos and the background is slightly different which makes t...
by ps3d
Thu May 21, 2020 3:34 pm
Forum: Help and Support
Topic: Full screen without increasing resolution
Replies: 9
Views: 7647

Re: Full screen without increasing resolution

Just wanted to drop by and after putting it off for some time, full screen, no resolution change has been achieved! It's full screen, "Center", and Normal scaling. I even made an alias that works perfectly fine with these properties: "C:\Program Files\ScummVM\scummvm.exe" -f --st...
by ps3d
Tue Oct 23, 2018 3:29 am
Forum: Help and Support
Topic: Full screen without increasing resolution
Replies: 9
Views: 7647

I tried the nightly download but it still didn't want to cooperate. Full screen even had the "top pixels from the taskbar" problem I've seen crop up occasionally, at least initially. I also tried fiddling around with my actual graphics card settings (I use AMD...) to force full screen beha...
by ps3d
Sat Oct 20, 2018 5:44 pm
Forum: General Discussion
Topic: ScummVM and Cyan, Inc. are working together!
Replies: 4
Views: 5701

If I recall, Myst was based on a heavily modified HyperCard stack with a custom color plug-in (HyperCard did not support native color). Given that there is not only earlier Cyan games that use HyperCard (Cosmic Osmo, which was re-released on Steam but used some decidedly modern transitions, for inst...
by ps3d
Sat Oct 20, 2018 3:48 am
Forum: Help and Support
Topic: Full screen without increasing resolution
Replies: 9
Views: 7647

Full screen without increasing resolution

So I'm psyched to be able to run Riven again on ScummVM, but one thing I haven't figured out yet in ScummVM (for Riven mostly but would be nice for other games); a way to keep the original resolution running full screen (black background) without blowing up to full size to fit the monitor, because t...
by ps3d
Thu Jun 15, 2017 4:46 am
Forum: Help and Support
Topic: Difficulty in MT-32 music (general)
Replies: 1
Views: 1939

Difficulty in MT-32 music (general)

For the life of me, I can't figure out how to implement MT-32 music in ScummVM, specifically for Monkey Island 2 (though Beneath a Steel Sky has the same issue). I have two ROMs, MT32_CONTROL.ROM (66kb) and MT32_PCM.ROM (524kb). These work fine in games on Boxer (a DOSBox fork for Mac) for the games...
by ps3d
Thu Jun 15, 2017 3:46 am
Forum: Help and Support
Topic: Monkey Island 2 - background Midi's overlapping?
Replies: 20
Views: 20245

From what I found years ago, it's not a ScummVM issue, it's with the original program.
by ps3d
Wed Jan 04, 2017 6:21 pm
Forum: General Discussion
Topic: ScummVM wrappers for Windows 7?
Replies: 3
Views: 3350

No problem, I basically taught Steam to use the same Target/Start In as the GOG.com provided shortcut. All is good, I guess.
by ps3d
Mon Jan 02, 2017 3:58 am
Forum: General Discussion
Topic: ScummVM wrappers for Windows 7?
Replies: 3
Views: 3350

ScummVM wrappers for Windows 7?

I've been looking for a solution to this, but I've never really been a fan of ScummVM's system from launching a list of ScummVM titles, and was always more of a "launching individual titles" kind of guy. Is there a way to create a launchable wrapper that will launch ScummVM with the game i...
by ps3d
Sat Jul 30, 2016 11:18 pm
Forum: General Discussion
Topic: Non-scaled full screen?
Replies: 2
Views: 3114

Non-scaled full screen?

I'm trying to play Riven: The Sequel to Myst with ScummVM (a nightly build admittedly) and while the transitions are still missing and the video is a bit muddier and less integrated than what it used to be, the thing that bothers me the most is that while it displays a proper resolution when it laun...
by ps3d
Mon Jan 18, 2010 11:35 pm
Forum: Help and Support
Topic: Monkey Island 2 - background Midi's overlapping?
Replies: 20
Views: 20245

OK, here's what I found on playing it. - It is NOT the fault of ScummVM. It is a glitch in the game. - I found it after staying in the "Villa de la Booty" town more than around 15 seconds. - Am using Macintosh OS 9, real program (not SCUMMVM) - Only occurs on Full Mode (not Lite) I can't a...