Search found 29 matches

by EowynCarter
Sat Jun 04, 2011 7:09 pm
Forum: General Discussion
Topic: "This arrow is ..quite annoying..."
Replies: 24
Views: 15724

I've been running a version compiled with my own hands on my geeksphone zero.

Save for some annoyance because i screwed up when copying the files, the game works flawless so far.

Fights are a real challenge when using an android phone. :lol:
by EowynCarter
Sat May 21, 2011 3:08 pm
Forum: Android Port
Topic: 1.4.0git Daily build, Myst and riven
Replies: 5
Views: 4299

At the time I downloded it, it did have myst support.
Built as 1.3.0 git.

My bad if that's not the case anymore.
by EowynCarter
Thu May 12, 2011 7:19 pm
Forum: Android Port
Topic: Port progress & nightly builds
Replies: 123
Views: 165528

I had try someting like that. path = path + directory. But even there, the android-c++ is unknown command. I'll try some more, maybe I messed up with the path. PATH needs to contain the directory where arm-linux-androideabi-g++ is located. If your only goal is to run myst, clone has another solutio...
by EowynCarter
Tue May 10, 2011 2:26 pm
Forum: Android Port
Topic: Port progress & nightly builds
Replies: 123
Views: 165528

I had try someting like that.

path = path + directory. But even there, the android-c++ is unknown command.

I'll try some more, maybe I messed up with the path.
by EowynCarter
Sun May 08, 2011 5:02 pm
Forum: General Discussion
Topic: LucasArts could be coming to GOG.com
Replies: 22
Views: 12464

Yes, they had been selling sam and max again, and some other games, for some time. At least in france.
by EowynCarter
Sun May 08, 2011 11:57 am
Forum: General Discussion
Topic: LucasArts could be coming to GOG.com
Replies: 22
Views: 12464

That would be nice.

I can't play sam and max with sound. When reading i needed the original CD, I want looking for said original CD, but it's no where to be found.
I worse part is that they actually re-edited sam and max, and I didn't bought it at that point, thinking I already had it ! :evil:
by EowynCarter
Sun May 08, 2011 9:52 am
Forum: Android Port
Topic: Port progress & nightly builds
Replies: 123
Views: 165528

I'm trying to compile scummvm, from the git source. And I get this : testing compiler: arm-linux-androideabi-g++ failure testing compiler: arm-linux-androideabi-g++ testing compiler: arm-linux-androideabi-c++ failure testing compiler: arm-linux-androideabi-c++ testing compiler: android-g++ failure t...
by EowynCarter
Wed May 04, 2011 12:54 pm
Forum: Android Port
Topic: Port progress & nightly builds
Replies: 123
Views: 165528

Oh, bummer :(

Well, I'll have a look this week end when I have more time then.
by EowynCarter
Wed May 04, 2011 7:10 am
Forum: Android Port
Topic: Port progress & nightly builds
Replies: 123
Views: 165528

In plain English, that means I have compile scummvm myself to get the right mode ?
by EowynCarter
Tue May 03, 2011 7:43 pm
Forum: Android Port
Topic: Port progress & nightly builds
Replies: 123
Views: 165528

Hi, I download the latest nigthly build. And i'm trying to play myst. I installed scummvm and mohawk plugin. got the masterpice CD. Copied the files listed in : http://wiki.scummvm.org/index.php/Datafiles inside a "myst folder", and the qtw folder "as is". ie a qtw folder in the "myst folder". Scumm...
by EowynCarter
Sun Dec 19, 2010 5:13 pm
Forum: Android Port
Topic: Lands of lore, plugins ?
Replies: 6
Views: 6356

oh, ok.

Will lands of lore be supported in the future ? Or shall I give up ?
by EowynCarter
Sun Dec 19, 2010 4:16 pm
Forum: Android Port
Topic: Lands of lore, plugins ?
Replies: 6
Views: 6356

Lands of lore, plugins ?

I've been wanting to run lands of lore. But ScummVM won't recognise the game.

What do I need to get from the cd ?
Do I need plugin ? there are a non show for me on the market. How do I get them ?
what about the kyra.dat file.
by EowynCarter
Sun Dec 19, 2010 3:25 pm
Forum: Android Port
Topic: [TouchMod] Touchpad like control-scheme
Replies: 42
Views: 48303

Finally : I haven't been able to load Lands of Lore ! I installed the Kyra engine pack that was in the archive, but when I select the directory of the game I get a "No game found". I tried every single directory, without success. I know that the port of the engine isn't finished, But I managed to a...
by EowynCarter
Sun Dec 19, 2010 3:18 pm
Forum: Android Port
Topic: Android Market, No PC Install
Replies: 5
Views: 6884

Mmm, almost forgat about "plugins".

Anyway. To play a game, you need :
- Scummvm.
- the relevant plugin
- the files for the game (put these on a forlder on your sd card, that's where you point the "add game" to).