Search found 19 matches

by Timar
Mon Oct 03, 2016 11:53 am
Forum: Android Port
Topic: Isn't it time to fix the touchscreen mode in the settings?
Replies: 5
Views: 4909

I agree. It's a nasty hack.

The Android port should definitively receive more attention.
by Timar
Mon Oct 03, 2016 11:07 am
Forum: Android Port
Topic: MT-32 support?
Replies: 13
Views: 10661

I have the same issues on my Moto G 2014 (1,2GHz). I believe you have to Overclock your CPU to have it working cleanly. Have you tried adjusting the audio buffer? For me, a larger buffer size paradoxially makes things worse. What gave some improvement for me was to check the "Seperate thread for vi...
by Timar
Mon Oct 03, 2016 10:33 am
Forum: Android Port
Topic: MT-32 support?
Replies: 13
Views: 10661

Thanks for this build. I also think, given the ever-increasing performance of mobile devices, MT-32 emulation should by now be included (but not necessarily enabled) by default in all Android builds. One question: With the above build I experience some minor cracking on my 1,2GHz MetiaTek device whe...
by Timar
Sun Oct 30, 2011 8:10 pm
Forum: Help and Support
Topic: Issues with MIDI configuration on Windows 7
Replies: 11
Views: 5757

All I have to do is set the audio section to use my MT-32. I don't have to mess with the MT-32 tab at all. Dunno why it was so complicated for you, but for me it couldn't have been easier, & very easy to figure out. I'm using 32 bit Win7. Maybe it's more difficult for 64 bit users It was easy for y...
by Timar
Sun Oct 30, 2011 5:03 pm
Forum: Help and Support
Topic: Issues with MIDI configuration on Windows 7
Replies: 11
Views: 5757

Re: Issues with MIDI configuration on Windows 7

Have you tried it on an SC-55? :P No, but I guess it will sound great. Do you know whether the Virtrual Sound Canvas runs on Windows 7 x64? The way to setup an audio device is to set "Music Device" in the "Audio" tab to the device you want to use. If you want to furthermore use a MT-32 connected to...
by Timar
Sun Oct 30, 2011 4:46 pm
Forum: Help and Support
Topic: Support for Widescreen Monitors?
Replies: 21
Views: 12756

Maybe that's not quite to the topic, but the last time I played the Broken Sword games on ScummVM I though to myself that if the menu bars on the top and the bottom of the screen would be made hidden and only pop up when the cursor is moved to the very end (just like the taskbar when it is hidden) o...
by Timar
Wed Oct 26, 2011 2:47 pm
Forum: Help and Support
Topic: Issues with MIDI configuration on Windows 7
Replies: 11
Views: 5757

Re: Issues with MIDI configuration on Windows 7

In fact I doubt Lands of Lore has better MT-32 music than GM music. Like Hand of Fate Lands of Lore contains both MT-32 and GM music tracs and for Hand of Fate the GM music tracks had more instruments/channels used IIRC. So I would guess the situation for Lands of Lore should be somewhat similar. W...
by Timar
Wed Oct 26, 2011 8:33 am
Forum: Help and Support
Topic: Issues with MIDI configuration on Windows 7
Replies: 11
Views: 5757

Issues with MIDI configuration on Windows 7

I'm running the current SVN build on Windows 7 x64. Somehow MIDI does only work with the 32bit build - when I try to use the 64bit build, I can't select any device and all games will fall back to Adlib music. I have another issue with the 32bit build, however. I can't select a specific device for a ...
by Timar
Tue Oct 25, 2011 9:13 am
Forum: General Discussion
Topic: "This arrow is ..quite annoying..."
Replies: 24
Views: 15409

Thanks for all the hard work involved in supporting LOL! I have only one suggestion - it is not possible to use the walking controls on my notebook's keyboard layout. If custumizable controls, as it had ben proposed, would be to complex to realize, I would appreciate if it were possible to add just ...
by Timar
Thu Jun 16, 2011 8:33 am
Forum: General Discussion
Topic: MUNT Reloaded?
Replies: 66
Views: 40357

Did you get it from here: https://github.com/sergm/munt_devel/downloads I just tried replacing the DLL with sergm's latest and it worked. Whenever I replace the dll in sysWOW64 with the most recent dll (from 06.10.) downloaded from munt devel, I get an error message saying "Can't open synth". Are y...
by Timar
Wed Jun 15, 2011 9:36 am
Forum: General Discussion
Topic: MUNT Reloaded?
Replies: 66
Views: 40357

Collector wrote:Here it is, based on the 2011/04/28 build:

http://sierrahelp.com/download.php?file ... tSetup.exe
Wow that's great - works on Windows 7 x64! Is the mt32emu.dll a special 64 bit compile? If I try to replace it with a more recet build from the munt devel page it won't work...
by Timar
Thu Oct 15, 2009 11:06 am
Forum: Help and Support
Topic: Obsolete: Enhanced ScummVM MIDI music on Windows
Replies: 78
Views: 114858

Well, there's at least an ambiguity in the manuel that did mislead me (and certainly other people too). The manual says that you will get superior sound on at least two games (Loom and MI), but it ommits to say that you will actually get inferior sound on most other. The manual should be adjusted at...
by Timar
Sun Oct 11, 2009 12:09 pm
Forum: Help and Support
Topic: Obsolete: Enhanced ScummVM MIDI music on Windows
Replies: 78
Views: 114858

@LogicDeLuxe: Am I right then, that it only makes sense with these two games (or any other without custom instrument mappings ) and produces inferior MIDI sound on others? If so, why doesn't ScummVM automatically disable the MT-32 on other games if specified in conjunction with GS? I doubt most poep...
by Timar
Sat Oct 10, 2009 11:20 am
Forum: Help and Support
Topic: Obsolete: Enhanced ScummVM MIDI music on Windows
Replies: 78
Views: 114858

OK, but then the ScummVM manual would be inaccurate, because the above quoted combination of GS & MT-32 would make no sense at all...
by Timar
Tue Oct 06, 2009 2:18 pm
Forum: Help and Support
Topic: Obsolete: Enhanced ScummVM MIDI music on Windows
Replies: 78
Views: 114858

Yes, every GS synth has a MT-32 sound bank. This should not be confused with MT-32 compatibility and is worth nothing in most cases. Thanks for the clarification! But what GS device, if not the Sound Canvas, could be MT-32 compatible then, so that the above mentioned options (GS + true MT-32) would...