Search found 74 matches

by NovaCoder
Wed Jun 03, 2015 6:23 am
Forum: Other Ports
Topic: AGA scummVM and Roland MT-32
Replies: 7
Views: 7856

NovaCoder: Thanks for this. I can't see any newer version on Aminet. Could you provide any required source patches against v1.6.0, a quick build HOWTO and your final v1.6.0 build for mirroring before you leave the scene please? No problems :) Just got to finish testing then I'll be uploading to Ami...
by NovaCoder
Tue Jun 02, 2015 12:11 am
Forum: Other Ports
Topic: AGA scummVM and Roland MT-32
Replies: 7
Views: 7856

Version 1.6.0 ported to Classic Amiga, this version will support native MIDI (eg MT-32) for the first time :D This will be my last port of ScummVM to Classic Amiga, I'm moving on to other things and leaving the Amiga scene. I didn't even attempt to port 1.7.0 as I know that a lot of changes have bee...
by NovaCoder
Wed Apr 23, 2014 6:41 am
Forum: Other Ports
Topic: Support for new Music Card (DSP based)
Replies: 2
Views: 2847

OK thanks, I'll have to see if the music card supports the preferred approach (which will basically mimic what the OGG/FLAC libraries do).

Otherwise I'll check out the audiocd stuff.

:D
by NovaCoder
Wed Apr 23, 2014 2:33 am
Forum: Other Ports
Topic: Support for new Music Card (DSP based)
Replies: 2
Views: 2847

Support for new Music Card (DSP based)

Hiya, This is a bit of a strange request but anyway... I want to add support for a new (proprietary) music card to ScummVM. What I need to do is grab the OGG/FLAC music data from memory and pipe it to the music card (eg I don't want it mixed internally by ScummVM with the SFX data). I will then pass...
by NovaCoder
Mon Mar 31, 2014 3:25 am
Forum: Other Ports
Topic: ScummVM for Classic Amiga's
Replies: 15
Views: 19336

Re: Issue with Lands of Lore

Hello, I'm running SCUMMVM for AGA 060 on my Amiga. Unfortunately the error "KYRA.DAT is missing or corrupted, please re-get it from the SCUMMVM website" appears, when I'm trying to run Land of Lore. KYRA.DAT is in dh0:\Programs\SCUMMVM_AGA Other games are running fine (eg. Day of the Tentacle). An...
by NovaCoder
Thu Jan 24, 2013 12:34 am
Forum: Other Ports
Topic: ScummVM for Classic Amiga's
Replies: 15
Views: 19336

Congratulations. I tried on my Amiga SCUMMVM PPC/060 many years ago and was slow and jerky. Thanks :D A PPC user once told me that my 68k port ran Full Throttle better than his old PPC port ever did :D Curse of Monkey Island 68k style I'm now working on an Amiga 68k port of DosBox BTW using a dynam...
by NovaCoder
Tue Dec 04, 2012 5:54 am
Forum: Help and Support
Topic: How do you report bugs?
Replies: 4
Views: 1979

envisaged0ne wrote:Did you join & create a login for sourceforge?
I tried and it gave me an error message, I think you need to be invited to join the team first.

Oh well, guess I'll just fix the bug for my port only :twisted:
by NovaCoder
Sat Nov 10, 2012 1:50 am
Forum: Help and Support
Topic: How do you report bugs?
Replies: 4
Views: 1979

How do you report bugs?

As per the subject line?

I found the bug tracker on SoureForge but I don't have permission to add new bugs, so how is this possible?
by NovaCoder
Thu Nov 08, 2012 11:24 pm
Forum: Android Port
Topic: Mouse Pointer
Replies: 0
Views: 1557

Mouse Pointer

Hiya,

Been playing this on my new Nexus 7 (my super-sized phoned that cannot make calls :D)

Anyway, do we actually need a mouse pointer? Can't you just click with your finger what you want to select, or am I being silly again?
by NovaCoder
Thu Nov 08, 2012 4:24 am
Forum: Other Ports
Topic: ScummVM for Classic Amiga's
Replies: 15
Views: 19336

ScummVM v1.4.1 ported to 68k AGA/RTG Requirements: 1) An AGA Amiga with a fast 68040/68060 processor 2) At least 16 MB of FASTRAM 3) AHI installed 4) Some supported games or demos Features: * Double buffered 16 bit stereo digital SFX and speech * MIDI music emulation (no hardware required) * Double ...
by NovaCoder
Tue Nov 15, 2011 12:35 am
Forum: General Discussion
Topic: ScummVM 1.4.0 "10th Anniversary" Released!
Replies: 16
Views: 11141

Congrats to all involved 8)
by NovaCoder
Fri Oct 14, 2011 4:18 am
Forum: Other Ports
Topic: Bada port?
Replies: 162
Views: 163735

Cool well done 8)

Hopefully it's in the Oz AppStore so I can download it this weekend for some DOTT on-the-run :D
by NovaCoder
Fri Sep 30, 2011 12:07 am
Forum: Other Ports
Topic: ScummVM for Classic Amiga's
Replies: 15
Views: 19336

Now done an Amiga RTG port of v1.3.1 Check it out running the Curse of Monkey Island or a real machine right here I'm not sure who actually looks after this website but I could send the links for the v1.3.1 Amiga install packages to add to the downloads section (eg 'Release binaries' or maybe 'Older...
by NovaCoder
Thu Sep 29, 2011 11:58 pm
Forum: General Discussion
Topic: Running ScummVM in the browser through Native Client
Replies: 13
Views: 9353

You could have your games on your google account, or be loadable from the PC. Considering most of the games (excluding FM-Towns and CD Audio Ones) have very small file sizes it should be quite convenient. Also, you would have scummvm on the go, on any pc. That's an improvement all its own. It's the...
by NovaCoder
Thu Aug 11, 2011 6:34 am
Forum: Other Ports
Topic: SCUMMVM port for DOS
Replies: 12
Views: 15610

It's quite easy to see how much of an overhead ScummVM is vs the original interpreter. For example, go and grab an Amiga copy of say Monkey Island 2 and play it on an Amiga, then run ScummVM and play the same game on the same machine :idea: BTW, I haven't tried this myself yet but I've been meaning ...