Search found 488 matches

by joostp
Mon Jan 02, 2012 3:04 pm
Forum: Android Port
Topic: Straight answer on whether the Kindle Fire is compatible
Replies: 5
Views: 5910

To "use" in BASS you need to "right-click", which on Android / Kindle Fire translates to a two finger tap (see: http://wiki.scummvm.org/index.php/Android )
by joostp
Mon Jan 02, 2012 11:12 am
Forum: Android Port
Topic: Straight answer on whether the Kindle Fire is compatible
Replies: 5
Views: 5910

Works fine on my Kindle Fire.
by joostp
Sat Dec 24, 2011 5:19 pm
Forum: General Discussion
Topic: Blue Force formats
Replies: 4
Views: 2677

CaptainJei wrote:Now I'm wondering, is the CD-Audio score played in game, or was it meant as something to listen to outside of the game? I already ordered a CD-ROM copy off Amazon, so I suppose I'll know soon enough.
The CD audio tracks are just a bonus and not used by the game (as far as I know, anyway).
by joostp
Sat Dec 24, 2011 4:29 pm
Forum: Other Ports
Topic: irix 6.5
Replies: 6
Views: 6745

neant wrote:hello.. did you try to port the new version 1.4?
Yes, I built the IRIX version today. Should be on the downloads page soon.
by joostp
Sun Oct 31, 2010 2:32 pm
Forum: Other Ports
Topic: irix 6.5
Replies: 6
Views: 6745

It's available on the downloads page now.
by joostp
Sat Oct 23, 2010 3:47 am
Forum: Other Ports
Topic: irix 6.5
Replies: 6
Views: 6745

I'll do a build next week, when I'm near my SGI machines.
by joostp
Sat Oct 23, 2010 3:29 am
Forum: General Discussion
Topic: Fancy a good Coktel with Doralice?
Replies: 13
Views: 6795

The virtual keyboard on PSP does have function keys. You use the L and R triggers to cycle through the various modes. Fascination (and probably Bargon too, but I don't own that game) works on the PSP if you're aware of the following 2 gotchas: - There was a small error in the key definitions which c...
by joostp
Sat Aug 28, 2010 10:30 pm
Forum: Help and Support
Topic: Fascination extraction tool
Replies: 17
Views: 11133

For reference, here's what I did: [Insert Fascination CD into CD-ROM drive] $ dd if=/dev/cdrom of=fascination.iso $ md5sum fascination.iso d3b0153d50f18e7e63f05cf669e27d07 fascination.iso $ ./scummvm-tools-cli --tool extract_fascination_cd fascination.iso Loaded 'fascination.iso' (10862592 bytes...
by joostp
Sat Aug 28, 2010 10:16 pm
Forum: Help and Support
Topic: Fascination extraction tool
Replies: 17
Views: 11133

Maybe I wasn't being clear; in order for the tool to work the ISO should be mode1/2048 and around 11MB in size. If yours is larger then either you have some weird unknown version of Fascination (unlikely, I'd say) or you just created the ISO wrongly (most likely). I suggest trying again and/or with ...
by joostp
Sat Aug 28, 2010 8:41 pm
Forum: Help and Support
Topic: Fascination extraction tool
Replies: 17
Views: 11133

You need to extract just the data track (mode1), which should be around 11MB. What size is yours?
by joostp
Wed Aug 04, 2010 10:24 pm
Forum: Help and Support
Topic: Mouse stuck in upper left corner.
Replies: 2
Views: 2289

If you mean this happens when you 'minimize' ScummVM in full-screen mode, then this is a known bug in SDL 1.2.14 on Windows.

The only way to fix that is to use an older or newer SDL.dll
by joostp
Sun May 16, 2010 2:15 pm
Forum: Help and Support
Topic: MONSTER.SOU compression problem - tools 1.1.1
Replies: 3
Views: 3497

This seems to indeed be an endian bug in the tools. The same happens here on my IRIX machines. Furthermore, the monster.sog built using the IRIX tools doesn't work on an LE Linux machine's ScummVM, but one built with the LE tools works fine on IRIX. Please file a bug report about this issue. EDIT: S...
by joostp
Sun Apr 11, 2010 10:36 am
Forum: PSP Port
Topic: problem with monkey island 3
Replies: 9
Views: 13578

Does it crash with 1.1.0 as well?
by joostp
Fri Mar 12, 2010 9:41 am
Forum: PSP Port
Topic: Teen Agent: cannot save
Replies: 16
Views: 16639

Sounds like the TeenAgent engine opens too many files at once. A quick look at its resource.cpp confirms that it has 9 file handles open for the main .res files at all times, and then there's the theme file, save files which need handles of their own, and whatever else. To be on the safe side on PSP...
by joostp
Mon Dec 28, 2009 3:45 pm
Forum: Dreamcast Port
Topic: Missing game engines
Replies: 3
Views: 8282

D'oh! Seems I forgot to update the config on the server as well!
Try tomorrow's build. 8)