Search found 196 matches

by Mataku
Tue Feb 01, 2011 1:05 am
Forum: General Discussion
Topic: A new engine. One for the Christopher Lloyd fans.
Replies: 61
Views: 61487

game doesn't load up for me. i click start and scummvm closes. the command prompt doesn't give any hints either. just says "starting toonstruck". using 1.3.0svn55539
I've copied and recopied all the folders just in case, and still.
by Mataku
Thu Dec 16, 2010 3:58 pm
Forum: SymbianOS Port
Topic: Noise sound!!! in Dig game.
Replies: 2
Views: 16271

get an older version, this was introduced with the new sound mixing that was meant to fix monkey island 3 crash. so the program is a little more stable now, but it come with the price of bad sound.
by Mataku
Sat Nov 13, 2010 4:33 pm
Forum: Fangame Creation
Topic: Welcome to new forums
Replies: 30
Views: 47617

first :P

anyway, this board is a good idea
by Mataku
Mon Nov 01, 2010 3:00 pm
Forum: General Discussion
Topic: Quick question about Win KQ6 mouse pointers
Replies: 123
Views: 71706

md5 wrote:Why support something that's more plain and uglier?
well, then i guess you should remove all support for AGI games aswell :P
by Mataku
Fri Oct 29, 2010 2:07 pm
Forum: SymbianOS Port
Topic: Controls used in ScummVM for Symbian devices
Replies: 27
Views: 86918

sure we CAN, but we had such an easy shortcut, why take it away? also, fyi, checking "mute all" doesn't actually mute anything, at least not for me.
by Mataku
Sun Oct 24, 2010 1:19 am
Forum: Help and Support
Topic: Supressing the console window
Replies: 22
Views: 14199

the buildbot snapshots don't have the console window.
by Mataku
Fri Oct 22, 2010 12:54 am
Forum: SymbianOS Port
Topic: Scummvm 1.2.0 Doesn't work on nokia 6120c
Replies: 3
Views: 5236

probably a memory issue. 1.2 is pretty big.
by Mataku
Tue Oct 19, 2010 8:52 pm
Forum: SymbianOS Port
Topic: Controls used in ScummVM for Symbian devices
Replies: 27
Views: 86918

yea, Anotherguest, how am i supposed to set the volume in the new version? pressing ctrl changes the arrows to numbers so i can't set it.
by Mataku
Sat Sep 11, 2010 2:30 pm
Forum: Help and Support
Topic: ScummVM S60 || Agent Fox 2: Some Assembly Required (Problem)
Replies: 3
Views: 2004

it's called "spy fox" the last time i checked.

where did you get the game? what version of scummvm are you using?
by Mataku
Fri Aug 06, 2010 1:09 pm
Forum: SymbianOS Port
Topic: SVN Build updated
Replies: 163
Views: 223546

I can't seem to play KQ6 windows version any more on this build, i get an error "can't switch to 640x 440" then it closes scummvm. :cry:
by Mataku
Tue Aug 03, 2010 10:21 pm
Forum: Help and Support
Topic: Discworld 2 on SCUMMVM (Vista)
Replies: 8
Views: 14839

with DW2 you have to rename some files. it's supposed to all be in the readme, i think.

edit: there you go
by Mataku
Tue Aug 03, 2010 2:36 pm
Forum: SymbianOS Port
Topic: SVN Build updated
Replies: 163
Views: 223546

Anotherguest, how about a new official build for the SCI testing thread?
by Mataku
Mon Aug 02, 2010 1:01 pm
Forum: SymbianOS Port
Topic: Symbian SCI games
Replies: 1
Views: 3727

yes, but it's not as routinely updated as the other versions.
by Mataku
Fri Jul 30, 2010 6:29 pm
Forum: General Discussion
Topic: SCI Pre-Release Testing
Replies: 417
Views: 214377

Finished KQ6 Windows English (long path) Scummvm win32 1.2.0svn51462 on Windows XP pro SP3 only problem i had was on the lower level of the catacombs there was no music after you light the torch. Also, i don't know whether or not the music track at the end played because my dvd-drive that the cd wa...