11th Hour

Subforum for discussion and help with ScummVM's PSP (PlayStation Portable) port

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Hawke
Posts: 5
Joined: Fri Aug 06, 2010 9:22 pm

11th Hour

Post by Hawke »

I couldn't find anything conclusive on this game. Since 7th Guest runs on the Groovie Engine, does that mean the 11th Hour is supported as well?

And would the same or similar subset of datafiles as for the 7th Guest be sufficient for installation?
KuroShiro
Posts: 473
Joined: Thu May 15, 2008 7:42 am
Location: Somewhere Out There

Post by KuroShiro »

The 11th Hour is not supported yet. Development has been on hiatus for a while, but might be starting up again if the dev's blog is any indication.
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Longcat
Posts: 1061
Joined: Sat Sep 23, 2006 3:15 pm

Post by Longcat »

11th hour is not yet supported nor completable iirc. It is being worked on but I don't know what sort of progress has been made lately or if it is active at all.

edit; too slow, as usual :P
Hawke
Posts: 5
Joined: Fri Aug 06, 2010 9:22 pm

Post by Hawke »

Hm...
A shame.
Well then, here's to better hopes for the future.
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