| Gobliins 2 and 3 on iPad problems? |
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commonpeople
Joined: 17 Jun 2010
Posts: 1
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Gobliins 2 and 3 on iPad problems?
Anyone else having problems with Gobliins 2 and 3? It doesn't seem to recognize mouse clicks unless 'click-and-drag' is enabled, and if that's on it starts recognizing all my left clicks as right clicks as soon as a right click is made.
I've played through The Dig and Monkey Island with no hiccups, but can't seem to figure out if I'm doing something wrong with Gobliins. Please enlighten me if I'm being an idiot!
And thanks so much for the port -- these games are more fun to play on my iPad than they were on the PC years ago!
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Thu Jun 17, 2010 8:07 am |
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Horec
Joined: 16 Aug 2010
Posts: 1
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Hi
Same problem for me : I can't click but I can move the cursor on gobliiins or woodruff.
I'm using the May 2 2010 availiable on Cydia for Ipad.
Other games are ok (day of the tentacle, sam & max)
Thanks for your help
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Mon Aug 16, 2010 8:40 pm |
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0AzK0
Joined: 27 Feb 2007
Posts: 70
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I have such problem on my iphone 2g. Version 1.1.0 seems to work normally, but 1.1.1 don`t want to wort prophetly.
Tried SVN, problem is still here
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Fri Aug 20, 2010 8:04 am |
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0AzK0
Joined: 27 Feb 2007
Posts: 70
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Authors, please fix this problem! I was wrong and even version 1.1.0 is not working prophetly. Taps in Goblins seems to work completely incorrect. Cursor is moving, but taps are not working.
Program still is in 1.2.0
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Tue Sep 14, 2010 2:36 pm |
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DrMcCoy
ScummVM Developer

Joined: 17 Dec 2005
Posts: 533
Location: Braunschweig, Germany |
quote: Originally posted by 0AzK0 Authors, please fix this problem!
I for one don't have an iPad, and that problem doesn't occur on GNU/Linux, so I have no way of tracing the problem, let along fixing it.
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Tue Sep 14, 2010 2:52 pm |
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0AzK0
Joined: 27 Feb 2007
Posts: 70
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Problem is NOT only in ipad. It is on my iphone 2g too
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Tue Sep 14, 2010 3:47 pm |
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fingolfin
Joined: 21 Sep 2005
Posts: 1466
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The same code is used for iPad and iPhone, so it's no surprise that any bug the affects one would also affect the other.
However, DrMcoy, who is one of the people working on the Gob engine, does not have an iPad/iPhone, and cannot reproduce the issue on his computer, so can't do anything about it, which he wanted to say here, for the record (so that you don't think you are being ignored .
We'd need our iPhone porter to take a look at it, I guess, or somebody else familiar with the iPhone port...
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Tue Sep 14, 2010 4:25 pm |
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Vinterstum
ScummVM Developer

Joined: 16 Oct 2005
Posts: 585
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quote: Originally posted by DrMcCoy quote: Originally posted by 0AzK0 Authors, please fix this problem!
I for one don't have an iPad, and that problem doesn't occur on GNU/Linux, so I have no way of tracing the problem, let along fixing it.
I plan to put in some work on 1.2 this weekend, I'll try to take a look at this then.
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Thu Sep 23, 2010 11:39 pm |
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0AzK0
Joined: 27 Feb 2007
Posts: 70
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Goblins games are still not working in version 1.2 Screen taps seems to do nothing. Other games are working exelently
My devices are iphone 2g and ipod touch 4g
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Sat Oct 23, 2010 9:17 am |
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0AzK0
Joined: 27 Feb 2007
Posts: 70
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Is there any progress with this bug?
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Thu Oct 28, 2010 5:02 pm |
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Vinterstum
ScummVM Developer

Joined: 16 Oct 2005
Posts: 585
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Not yet from my side of things, unfortunately.
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Fri Nov 05, 2010 12:50 am |
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0AzK0
Joined: 27 Feb 2007
Posts: 70
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Version 1.2.1 still have this bug - touchpad still doesn`t proceed taps. But tap-to-click mode works fine.
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Sat Dec 25, 2010 8:50 am |
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bruis
Joined: 27 Dec 2010
Posts: 1
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I have such problem on my iphone 2g.
How to solve this problem?
Thanks for your help
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Tue Dec 28, 2010 2:04 am |
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0AzK0
Joined: 27 Feb 2007
Posts: 70
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To anyone who still waiting for solution with goblins, I can give advide: use version 1.00 of scummvm, it works perfectly with firmware 4.2.1 and my iPod touch 4g, but I don`t know will it work after clear install(I`ve installed it over 1.21)
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Tue Mar 29, 2011 5:13 pm |
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Blopfu
Joined: 03 May 2011
Posts: 2
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Hello everybody :1st post here,
So a big thnx to developers of scummVM, and thanx for the iphone build !
quote: Originally posted by 0AzK0 To anyone who still waiting for solution with goblins, I can give advide: use version 1.00 of scummvm, it works perfectly with firmware 4.2.1 and my iPod touch 4g, but I don`t know will it work after clear install(I`ve installed it over 1.21)
Thanx for your help, I tried Woodruff with 1.21 and the mouse worked only once and with bug on right click.
Now i'm on ScummVM ver 1.00.
Iphone 4 iOS 4.3.2
Mouse works well, but graphics looks a little bit crapy on iphone 4 retina display compared to ver 1.21.
Can this problem be fixed easily ? It worked on 1.00 ..
Thanx a lot.
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Tue May 03, 2011 9:45 pm |
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