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Gobliins 2 and 3 on iPad problems?
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commonpeople



Joined: 17 Jun 2010
Posts: 1
Gobliins 2 and 3 on iPad problems? 

Anyone else having problems with Gobliins 2 and 3? It doesn't seem to recognize mouse clicks unless 'click-and-drag' is enabled, and if that's on it starts recognizing all my left clicks as right clicks as soon as a right click is made.

I've played through The Dig and Monkey Island with no hiccups, but can't seem to figure out if I'm doing something wrong with Gobliins. Please enlighten me if I'm being an idiot!

And thanks so much for the port -- these games are more fun to play on my iPad than they were on the PC years ago!

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Post Thu Jun 17, 2010 8:07 am 
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Horec



Joined: 16 Aug 2010
Posts: 1
 

Hi
Same problem for me : I can't click but I can move the cursor on gobliiins or woodruff.
I'm using the May 2 2010 availiable on Cydia for Ipad.
Other games are ok (day of the tentacle, sam & max)

Thanks for your help

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Post Mon Aug 16, 2010 8:40 pm 
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0AzK0



Joined: 27 Feb 2007
Posts: 70
 

I have such problem on my iphone 2g. Version 1.1.0 seems to work normally, but 1.1.1 don`t want to wort prophetly.

Tried SVN, problem is still here

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Post Fri Aug 20, 2010 8:04 am 
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0AzK0



Joined: 27 Feb 2007
Posts: 70
 

Authors, please fix this problem! I was wrong and even version 1.1.0 is not working prophetly. Taps in Goblins seems to work completely incorrect. Cursor is moving, but taps are not working.

Program still is in 1.2.0

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Post Tue Sep 14, 2010 2:36 pm 
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DrMcCoy
ScummVM Developer


Joined: 17 Dec 2005
Posts: 533
Location: Braunschweig, Germany
 

quote:
Originally posted by 0AzK0
Authors, please fix this problem!

I for one don't have an iPad, and that problem doesn't occur on GNU/Linux, so I have no way of tracing the problem, let along fixing it.
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Post Tue Sep 14, 2010 2:52 pm 
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0AzK0



Joined: 27 Feb 2007
Posts: 70
 

Problem is NOT only in ipad. It is on my iphone 2g too

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Post Tue Sep 14, 2010 3:47 pm 
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fingolfin



Joined: 21 Sep 2005
Posts: 1466
 

The same code is used for iPad and iPhone, so it's no surprise that any bug the affects one would also affect the other.

However, DrMcoy, who is one of the people working on the Gob engine, does not have an iPad/iPhone, and cannot reproduce the issue on his computer, so can't do anything about it, which he wanted to say here, for the record (so that you don't think you are being ignored Wink.
We'd need our iPhone porter to take a look at it, I guess, or somebody else familiar with the iPhone port...

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Post Tue Sep 14, 2010 4:25 pm 
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Vinterstum
ScummVM Developer


Joined: 16 Oct 2005
Posts: 585
 

quote:
Originally posted by DrMcCoy
quote:
Originally posted by 0AzK0
Authors, please fix this problem!

I for one don't have an iPad, and that problem doesn't occur on GNU/Linux, so I have no way of tracing the problem, let along fixing it.


I plan to put in some work on 1.2 this weekend, I'll try to take a look at this then.
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Post Thu Sep 23, 2010 11:39 pm 
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0AzK0



Joined: 27 Feb 2007
Posts: 70
 

Goblins games are still not working in version 1.2 Sad Screen taps seems to do nothing. Other games are working exelently

My devices are iphone 2g and ipod touch 4g

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Post Sat Oct 23, 2010 9:17 am 
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0AzK0



Joined: 27 Feb 2007
Posts: 70
 

Is there any progress with this bug?

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Post Thu Oct 28, 2010 5:02 pm 
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Vinterstum
ScummVM Developer


Joined: 16 Oct 2005
Posts: 585
 

Not yet from my side of things, unfortunately.

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Post Fri Nov 05, 2010 12:50 am 
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0AzK0



Joined: 27 Feb 2007
Posts: 70
 

Version 1.2.1 still have this bug - touchpad still doesn`t proceed taps. But tap-to-click mode works fine.

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Post Sat Dec 25, 2010 8:50 am 
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bruis



Joined: 27 Dec 2010
Posts: 1
 

I have such problem on my iphone 2g.
How to solve this problem?
Thanks for your help

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Post Tue Dec 28, 2010 2:04 am 
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0AzK0



Joined: 27 Feb 2007
Posts: 70
 

To anyone who still waiting for solution with goblins, I can give advide: use version 1.00 of scummvm, it works perfectly with firmware 4.2.1 and my iPod touch 4g, but I don`t know will it work after clear install(I`ve installed it over 1.21)

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Post Tue Mar 29, 2011 5:13 pm 
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Blopfu



Joined: 03 May 2011
Posts: 2
 

Hello everybody :1st post here,
So a big thnx to developers of scummVM, and thanx for the iphone build !

quote:
Originally posted by 0AzK0
To anyone who still waiting for solution with goblins, I can give advide: use version 1.00 of scummvm, it works perfectly with firmware 4.2.1 and my iPod touch 4g, but I don`t know will it work after clear install(I`ve installed it over 1.21)


Thanx for your help, I tried Woodruff with 1.21 and the mouse worked only once and with bug on right click.

Now i'm on ScummVM ver 1.00.
Iphone 4 iOS 4.3.2
Mouse works well, but graphics looks a little bit crapy on iphone 4 retina display compared to ver 1.21.

Can this problem be fixed easily ? It worked on 1.00 ..
Thanx a lot.
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Post Tue May 03, 2011 9:45 pm 
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