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Beneath he Steel Sky crashes
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flanker



Joined: 01 Feb 2006
Posts: 5
Location: Fin
Beneath he Steel Sky crashes 

I use 2.00 firmware and 0.8.1 scummVM (I tryed also 0.8.0c).

Intro shows well and game crashes (whole PSP goes power off) when the actual game should begin. Crying or Very sad I tryed to download game from 2 different places.. same result.

Maniac Mansion works well Very Happy if this helps knowing..

scummVM is great homebrew for PSP!

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Post Wed Feb 01, 2006 8:21 am 
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joostp
ScummVM Developer


Joined: 21 Sep 2005
Posts: 490
 

Hmm, strange.
It works fine here (both 0.8.0 and 0.8.1) on 1.00 and 1.50 firmware PSP.
Are you sure your SKY.CPT file is not corrupt?
What happens when you try the exact same set of datafiles with the PC version of ScummvM 0.8.1?

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Post Wed Feb 01, 2006 11:17 am 
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flanker



Joined: 01 Feb 2006
Posts: 5
Location: Fin
 

In windows scummVM crashes at the same point. So is it cpt corrupt or eiher of game files? Should I reload all of them from scummvm.org?

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Post Wed Feb 01, 2006 12:16 pm 
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joostp
ScummVM Developer


Joined: 21 Sep 2005
Posts: 490
 

If it crashes after the intro it's very likely your SKY.CPT is corrupt.

Apparently the scummvm.org webserver cuts off downloads occasionally, so I suggest you grab it from here instead.

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Post Wed Feb 01, 2006 12:29 pm 
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flanker



Joined: 01 Feb 2006
Posts: 5
Location: Fin
 

Yes it helped (at least for win version, in PSP scummvm didn't start at all this time, mabye another time it will). I downloaded cpt file from that link.

Thanks!

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Post Thu Feb 02, 2006 8:30 am 
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clem



Joined: 31 Oct 2005
Posts: 2185
 

since the SKY.CPT is quite stable (when was the last time it got updated?) and not that big, and since that kind of error seems to be common, wouldn't it make sense to MD5-check it upon starting up?

Then again I don't know how fast memorystick-access is on the PSP...

clem

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Post Thu Feb 02, 2006 11:43 am 
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joostp
ScummVM Developer


Joined: 21 Sep 2005
Posts: 490
 

I don't understand everyone's obsession with MD5'ing everything.
A simple size check should be more than sufficient here. I'll add this now.

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Post Thu Feb 02, 2006 11:50 am 
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clem



Joined: 31 Oct 2005
Posts: 2185
 

heh, you're right... but then again why make it simple when you can do some funky checksum calculations? Smile

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Post Thu Feb 02, 2006 11:58 am 
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eugenemcardle



Joined: 16 Mar 2006
Posts: 1
 

Hi
2.6 PSP latest vm. and the sky.cpt file from here. after the 3 intro screens (virgin, revo, and names) all i can do ia L+R+START , no luck with BASS. Same files work on PC ok. Any settings I need to do before running??
Tks
Eugene

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Post Thu Mar 16, 2006 11:03 am 
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loki1985



Joined: 06 Nov 2005
Posts: 12
 

quote:
Originally posted by joostp
I don't understand everyone's obsession with MD5'ing everything.
A simple size check should be more than sufficient here. I'll add this now.


checksums are one of the few magic things which are left to coding.

at least as long as you don't really understand what _exactly_ the MD5 procedure is doing Smile
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Post Thu Mar 16, 2006 11:43 am 
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