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Wii Port Vs PC Port.....
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MrTwister



Joined: 24 Sep 2008
Posts: 3
Wii Port Vs PC Port..... 

After I tested some german Lucas Arts games and some with a patch to make the good us FMTowns / talkie versions to versions with german text....
The problem is, at the PC version they run without any problems, but on the Wii the game crushes....

isnīt the wii version not the same like the pc version?

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Post Wed Sep 24, 2008 9:04 am 
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Badablek



Joined: 28 Jan 2007
Posts: 60
 

A game that works on ScummVM PC does NOT mean that scummvmWii can run it too.


ScummvmWii is a port of ScummVM, but it's not working as the PC version. Less RAM, not the same CPU (powerPC), no HDD, bad SD speed, bad USB speed....all games that are not too "heavy" run great on Wii...but if you want to play "recent/big resolution" games (Monkey Island 3, Broken Sword, etc...), you can have a lot of troubles in order to play it.

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Post Wed Sep 24, 2008 2:52 pm 
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superfighter



Joined: 04 Jul 2008
Posts: 115
Location: England
 

if you want to play some of the bigger games, youll have to compress allot of your files, the smaller the file the better the wii will read it off of your SD

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Post Wed Sep 24, 2008 7:42 pm 
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MusicallyInspired



Joined: 02 Mar 2007
Posts: 976
Location: Manitoba, Canada
 

That's not particularly true. My copy of Full Throttle crashes because of the OGG encoded sound file. I've heard that the uncompressed original plays fine. MP3 compression on the Wii also has noticeable sound lag I think as well.

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Post Thu Sep 25, 2008 5:56 am 
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buedi



Joined: 25 Sep 2008
Posts: 3
 

The size of the Game should not be a problem I think. Zak FM Town has approx. 4.3 MB where Monkey Island 1 (PC VGA) has 4.1 MB. So they are nearly the same size. But maybe the limit is 4.2 MB, so we have no luck Smile

But I will search the Forum for how to compress the Game... I hope it is written somewhere and then try again.

cu...

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Post Thu Sep 25, 2008 6:01 pm 
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superfighter



Joined: 04 Jul 2008
Posts: 115
Location: England
 

i agree it shouldnt be a problem, but becasue of the wii's SD read issue, unfortunatly it is

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Post Thu Sep 25, 2008 9:33 pm 
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zaccret



Joined: 20 Oct 2008
Posts: 12
 

What SD read issue ? Are you talking about speed ? Speed for a standard SD card is 0.9 Megabytes/s, I think that should be enough for such old games... (even for reading a movie, I guess)

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Post Mon Oct 27, 2008 8:02 pm 
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Red_Breast



Joined: 30 Sep 2008
Posts: 785
Location: The Bar Of Gold, Upper Swandam Lane.
 

I tried the first Monkey Island game with CD audio ripped to uncompressed .wav and then converted to .flac.
The music must come to about 205MB because once I'd added the 2 monkey data files the total size was 210MB.
I've played about half the game on my Wii and haven't noticed any lag or other problems.

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Post Mon Oct 27, 2008 11:35 pm 
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