Great news from the SDK (during keynote impressions)

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Morty
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Great news from the SDK (during keynote impressions)

Post by Morty »

Seems like it will be easier for Vinterstum, it will also include a tool to preview your application on your Mac...

I will keep you informed.
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Vinterstum
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Post by Vinterstum »

Yep, an emulator is gonna be great :).

Watching some snapshots of the keynote at Gizmodo as we speak :P
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Morty
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Post by Morty »

Noooo ! It's going to be via iTunes only, and pay-to-download it seems. At least we might be able to use the SDK and transfer afterwards for those of us that did jailbreak...
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Vinterstum
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Post by Vinterstum »

Free to distribute for free apps :). They're blocking malicious apps and porn, so ScummVM should be in the clear :P


*deletes his copy of the unofficial SDK*
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Morty
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Post by Morty »

Don't delete yet : being developer for iPhone will cost 100$ :(

edit : Might be an error during translation, it could be the fee to access assistance.
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Vinterstum
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Post by Vinterstum »

Morty wrote:Don't delete yet : being developer for iPhone will cost 100$ :(
I'll manage :P

But hopefully we can keep the codebase compatible with both SDKs, so it'll be easier to contribute.
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Morty
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Post by Morty »

I hope so. I'm quite disapointed not to be able to develop on something which is not a Mac.
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Vinterstum
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Post by Vinterstum »

Morty wrote:I hope so. I'm quite disapointed not to be able to develop on something which is not a Mac.
I wouldn't worry too much. You may not be able to use the emulator, but everything else will likely be the same (headers and libs can be used on any platform, and they likely use GCC for this), I'd expect the unofficial SDK to be fully compatible pretty quick.
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Post by bowzer »

Just out of curiosity - how would we be able to put games onto the iphone/ipod without a disk mode? (Assuming it would be for download on the official store for non-jailbreaked devices)
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Vinterstum
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Post by Vinterstum »

bowzer wrote:Just out of curiosity - how would we be able to put games onto the iphone/ipod without a disk mode? (Assuming it would be for download on the official store for non-jailbreaked devices)
That's a good question :). Not one we'll know for sure yet, though.

The official SDK does need some way of pushing apps to the phones for testing, though, and with something like that in place getting other files over shouldn't be hard (even without the actual SDK). But we'll see!
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Post by Vinterstum »

The iPhone Developer Program will initially be available to a limited number of developers in the U.S. and will expand to other countries in the coming months.
boo
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Post by Vinterstum »

Well, everyone can download the official SDK, at least.

And the 99$ charge is apparently an annual charge to be able to deploy stuff over iTunes.
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Morty
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Post by Morty »

That was what I wanted to say earlier this morning, before my iPhone got back to Springboard...
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Post by crazy_achmed »

If paying 100$ per year would be the only reason for delays in developing scummvm with this new sdk, would spend the money, at least for the first year. But i think other non-jailbreak users would do too.
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Post by Vinterstum »

Don't worry about the money :).

There's no delay here, anyway. You won't be able to run anything built using the new SDK until June in either case :).
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