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LucasArts Posters - The better thread
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Laserschwert



Joined: 06 Mar 2006
Posts: 260
 

Something I've been thinking about:

As some of you might know I'm running another posters thread besides this one over at http://poster.mixnmojo.com, and it's getting a bit tedious updating both of them parallely all the time.

Would you guys mind, if I'd stop updating this one, so that I can focus on only one of them? (and besides tho Mojo-thread having an actual sub domain, it's a bit more active than this one).

Let me know, what you think!

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Post Sun Feb 26, 2012 3:57 pm 
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slx



Joined: 22 Jan 2009
Posts: 25
 

quote:
Originally posted by slx
quote:
Originally posted by KuroShiro
quote:
Originally posted by slx


Thank you very much! Very Happy

I can't install this game on win7 x64. Sad
I downloaded an updated installer 'GrimSetup1.0' but I still can't do. Sad


You don't need to install it, just use ResidualVM, a side-project of ScummVM.


Oh, thank you very much! I'll try it! Very Happy


Sadly, there is „No release binaries yet”. Sad
So, I can't use it to play Grim Fandango.
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Post Sun Feb 26, 2012 5:06 pm 
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MusicallyInspired



Joined: 02 Mar 2007
Posts: 876
Location: Winnipeg, MB Canada
 

Get a daily build.

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Post Sun Feb 26, 2012 5:09 pm 
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slx



Joined: 22 Jan 2009
Posts: 25
 

quote:
Originally posted by Laserschwert
Something I've been thinking about:

As some of you might know I'm running another posters thread besides this one over at http://poster.mixnmojo.com, and it's getting a bit tedious updating both of them parallely all the time.

Would you guys mind, if I'd stop updating this one, so that I can focus on only one of them? (and besides tho Mojo-thread having an actual sub domain, it's a bit more active than this one).

Let me know, what you think!


Laserschwert, choose the more active site!
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Post Sun Feb 26, 2012 5:09 pm 
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slx



Joined: 22 Jan 2009
Posts: 25
 

quote:
Originally posted by MusicallyInspired
Get a daily build.

Oh, yeah. My bad! Thanks!

I've tried from CD and I copied to HDD and it doesn't work.
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Post Sun Feb 26, 2012 5:11 pm 
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KuroShiro



Joined: 15 May 2008
Posts: 437
Location: Miyazaki, Japan
 

quote:
Originally posted by slx
quote:
Originally posted by MusicallyInspired
Get a daily build.

Oh, yeah. My bad! Thanks!

I've tried from CD and I copied to HDD and it doesn't work.


If it's not working, then you are making a mistake somewhere. Make sure you copy all of the .LAB files from *both CDs*, and GRIM.TAB to a directory on your HD (you can include the original patch .exe in the directory too for some bugfixes) and it should work.
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Post Sun Feb 26, 2012 5:41 pm 
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slx



Joined: 22 Jan 2009
Posts: 25
 

quote:
Originally posted by KuroShiro
quote:
Originally posted by slx
quote:
Originally posted by MusicallyInspired
Get a daily build.

Oh, yeah. My bad! Thanks!

I've tried from CD and I copied to HDD and it doesn't work.


If it's not working, then you are making a mistake somewhere. Make sure you copy all of the .LAB files from *both CDs*, and GRIM.TAB to a directory on your HD (you can include the original patch .exe in the directory too for some bugfixes) and it should work.

The ResidualVM was bad and updated it and it works now but there are a lot of bugs in it...but I can run the Grim Fandango...with a lot of bugs but I can... Smile
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Post Mon Feb 27, 2012 8:41 pm 
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timofonic



Joined: 01 Jun 2006
Posts: 254
 

quote:
Originally posted by slx
quote:
Originally posted by KuroShiro
quote:
Originally posted by slx
quote:
Originally posted by MusicallyInspired
Get a daily build.

Oh, yeah. My bad! Thanks!

I've tried from CD and I copied to HDD and it doesn't work.


If it's not working, then you are making a mistake somewhere. Make sure you copy all of the .LAB files from *both CDs*, and GRIM.TAB to a directory on your HD (you can include the original patch .exe in the directory too for some bugfixes) and it should work.

The ResidualVM was bad and updated it and it works now but there are a lot of bugs in it...but I can run the Grim Fandango...with a lot of bugs but I can... Smile


Please take patience, it worked as a side project of ScummVM but now it's becoming a full blown project. It's gaining momentum, with new developers in the team and some collaboration with the common OSystem framework.

They need more developers and testers, I think it's great to see games like Grim Fandango available to modern platforms. Also, there's the plus of the HD textures patches and some form of remaking the 3D too.

3D games are graphically easier to improve at the engine level too...
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Post Sat Mar 03, 2012 3:16 am 
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MusicallyInspired



Joined: 02 Mar 2007
Posts: 876
Location: Winnipeg, MB Canada
 

That's exciting to hear after all this time.

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Post Sat Mar 03, 2012 12:18 pm 
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kynrek



Joined: 08 Oct 2012
Posts: 2
Wall of SCUMM 

After seeing everyone's hard work I picked up a wide format printer that prints borderless 13x19'' prints and went to work...





Thanks so much to everyone's hard work My home office looks all SCUMMy now Smile

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Post Sat Oct 27, 2012 4:05 pm 
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