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erwan

Joined: 31 Oct 2005
Posts: 40
Location: Bretagne, France |
Readme
Compiling ScummVM for SEGA Dreamcast
====================================
If you want to compile ScummVM for your Dreamcast,
you'll need the following:
* gcc-3.4.2 configured as a cross-compiler for `sh-elf'
* binutils-2.14 configured likewise (don't use 2.15, it's broken...)
* newlib for sh-elf : <URL:http://mc.pp.se/dc/files/newlib-1.12.0.tar.gz>
* libronin-0.4 : <URL:http://peter.bortas.org/scumm/libronin-0.4.tar.gz>
* libmad : <URL:http://mc.pp.se/dc/files/libmad-0.15.1b.tar.gz>
* GNU make
Edit the Makefile to contain the path to libronin if you installed it
somewhere other than /usr/local/ronin, then run `make dist', and you
should get a scrambled binary SCUMMVM.BIN and some plugins *.PLG.
For serial/IP upload, remove the "BUILD_PLUGINS" line and just run `make',
to get a static binary with the name `scummvm.elf'.
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Mon Oct 31, 2005 11:04 am |
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sev
ScummVM Lead

Joined: 21 Sep 2005
Posts: 1947
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May you, provide pre-compiled binaries? If so, please, contact me.
Eugene
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Mon Oct 31, 2005 12:51 pm |
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nozomi
Joined: 01 Nov 2005
Posts: 11
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Will there be an official 0.8.0 release available directly from the downloads section of scummvm.org?
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Tue Nov 01, 2005 9:32 pm |
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erwan

Joined: 31 Oct 2005
Posts: 40
Location: Bretagne, France |
Only if Marcus Comstedt build a version official .
[Babel Fish]
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Wed Nov 02, 2005 10:13 am |
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Dashiell
Joined: 09 Dec 2005
Posts: 2
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quote: Originally posted by MetaFox I just compiled an unofficial binary of the ScummVM 0.8.0 sourcecode for the Dreamcast - so you are free to use that binary if you need it.
Though, my toolchain came from erwan, so if he'd rather supply the binaries - I don't want to step on anyone's toes.
Hello everyone!
Does this mean if I burn these binaries to a CD, I'll be able to boot SCUMMVM on my Dreamcast? I'm not sure exactly how to get it running and I've burned 2 coasters already.
Thank you for all your help, in advance!
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Fri Dec 09, 2005 3:38 pm |
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Stryfe

Joined: 25 Dec 2008
Posts: 65
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The wiki has an article on compiling the DC ScummVM in Linux - http://wiki.scummvm.org/index.php/Compiling_ScummVM/Dreamcast
I would like to compile it in Windows, 98/ME or Vista.
I've installed something called "Cygwin".
Yeah I know, I don't have any C++ programming knowledge...
What exactly does cross compiling GCC and BINUTILS to SH-ELF require? Can anyone point me in the right direction as how to compile ScummVM in Windows, without having to learn C programming from the ground up?
-Edit-
corrected link
Last edited by Stryfe on Fri Jan 23, 2009 7:24 pm; edited 1 time in total
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Fri Jan 23, 2009 3:48 pm |
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Maturion
Joined: 21 Nov 2007
Posts: 11
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So libronin 0.5 is used for ScummVM? Isn't there a V.0.6?
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Thu Feb 19, 2009 5:48 pm |
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bobdevis

Joined: 16 Jan 2009
Posts: 563
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quote: Originally posted by Stryfe The Dreamcast compile instructions are only given for Linux, and I need a way to compile them in a Windows environment.
In case you don't have a really crappy computer, don't mind downloading 700MB and have about 8GB disk space to spare you can take the long way around here.
Get [http://www.virtualbox.org/wiki/Downloads]VirtualBox[/url] and a Ubuntu iso.
Enjoy running your virtual Linux and never worry about platform dependence again.
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Thu Feb 19, 2009 8:09 pm |
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