Sam & Max Talkie

Subforum for discussion and help with ScummVM's PSP (PlayStation Portable) port

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glac
Posts: 2
Joined: Wed Nov 30, 2005 4:42 pm

Sam & Max Talkie

Post by glac »

Hello everybody,

I tried to run my CD version of Sam & Max on my PSP, but it starts in the Lucasarts scene (with its music) and when it starts the game the debugger starts saying that was a error when trying to launch Sfxloader (something like that). When I try to skip te error it returns to the PSP menu. Wen I get off the monster.sou file, the game begins and I see the subtitles and images well. Is it a problem with my monster.sou file or is it a known issue of this version?
I'll try my floppy version and see what happens when I get home.

Thanks in advance,

glac.
sfaok
Posts: 36
Joined: Sun Nov 13, 2005 10:41 pm

Post by sfaok »

Mine worked fine with no problems. Theres a link on the site detailing exactly what files are needed in order for it to work on scummvm. Have a look in the faq or documentation links; its there somewhere. Maybe that will help you, but, for me at least, Sam and Max talkie version works just fine.

Someone posted the a CVS build in another thread so you might wanna try that as well if you're still having problems.
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