ScummVM error

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thestampede
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Joined: Fri Jan 12, 2007 10:37 pm

ScummVM error

Post by thestampede »

So, here is the situation. I installed PocketSCUMM 0.9.0 according to SirDave's manual. I installed a bunch of games: Beneath a Steel Sky, Day of the Tentacle, Loom, MI1, MI2, and Sam and Max. The only ones that worked were bass and mi2, and they worked wonderfully. The rest of the kept getting the same error which was

"ScummVM error. Unrecoverable exception occurred - see crash dump ...".
This was getting quite frustrating.

So, then I installed 0.9.1 and I don't get that error anymore. I get a different one and this time it does it for all the games. The error is:

"Assertion failed w <= MAX_MOUSE_W (..\..\..\backends\wince\wince-sdl.cpp,1670)"

Please help me!!! I really want to play these games...they bring back such great memories!

Thanks,
Sander
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sev
ScummVM Lead
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Post by sev »

This is your first post. Congratulations. However for some reason you decided to ignore that big "READ BEFORE POST" which sits on every forum, also same thing happened with "Rules" which sits on every page in the up right corner.

Anyway, Forum Rule #3a.


Eugene
thestampede
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Post by thestampede »

Sorry about that! I read the rules and they say "Don't post bugs", but I see people before me asking similar questions. What is the difference with the bugtracker? Doesn't that only affect the next release of the program? I was hoping to get it to work as soon as I can? Thanks!
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knakos
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Post by knakos »

Free up some memory and also take a look at this strange bug found by Frank here.
thestampede
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Post by thestampede »

in his post, frank says that the program is stable until 2000 bytes, but my file was only about 900 and it was still crashing.
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knakos
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Post by knakos »

Also occuring in this post, this still seems to me like a low memory condition. Please state the type of your device and available free memory.
thestampede
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Post by thestampede »

Update on my situation:

I deleted the .ini file. I then ran ScummVM. I chose a game and it worked. I quit then went back into the program and tried to run the game again. The error showed up. It showed whatever game I tried the second time.

I deleted the .ini file again. Ran a different game and it worked. Same situation.

So I do think it has something to do with the size of the .ini file. What to do about it? That I don't know.

On a side note: Some of the games I tried...like MI1, when I quit the game, it sort of froze up and didn't quit to the desktop.

Any help? haha

Thanks,
Sander
thestampede
Posts: 21
Joined: Fri Jan 12, 2007 10:37 pm

Post by thestampede »

Here's something interesting:

I found this same exact thing that I am talking about on the bugtracker here:

http://sourceforge.net/tracker/index.ph ... tid=418820

It looks to me like there weren't any replies...That's not very helpful.
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knakos
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Post by knakos »

You can add comments to the tracker item to help us out. Do not forget:
knakos wrote:Please state the type of your device and available free memory.
also resolution, OS version etc...
thestampede
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Post by thestampede »

Sorry about that. Here are my specs:

Device: Mitac Mio Digiwalker c310x hacked
Free memory: 5423.6MB
Resolution: 320x240 native
OS: Windows CE .NET 4.2
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knakos
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Post by knakos »

thestampede wrote:Free memory: 5423.6MB
This is quite low, try to free up to around 10 Megs and try again.
SirDave
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Joined: Sat Nov 05, 2005 2:18 am

Post by SirDave »

knakos wrote:
thestampede wrote:Free memory: 5423.6MB
This is quite low, try to free up to around 10 Megs and try again.
But he's got 5g memory there! (5423.6mb)! :shock: :D

(Where can I get one of those?)
thestampede
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Joined: Fri Jan 12, 2007 10:37 pm

Post by thestampede »

Haha!! Nice catch... 5423.6 KB I wish I had 5.5GB!!
thestampede
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Post by thestampede »

knakos:

I freed up some memory and now I have 14MB free. I am still getting the error.
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sev
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Post by sev »

Please, go to our bugtracker with this.


Eugene
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