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AGI fanmade games (download link inside)
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sev
ScummVM Lead


Joined: 21 Sep 2005
Posts: 1964
AGI fanmade games (download link inside) 

Hi all,

I just uploaded my collection of AGI fanmade games. There are just 188 of them, and AGI detector knows about all of them. However, there are several misses, so, if you will encounter some version ScummVM cannot detect, please, drop me a note. List of misses you may find in accompanying file List.txt (all files with space before them, not 'x', or '-', or whatever).

The download link is here. Unfortunately I had to use RapidShare. So if somebody has means of hosting them at some more convenient place, please, drop me a note as well.

Our Wiki editor, clone2727 will approach you with some request about these games, so keep them handy.


Eugene

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Post Tue Jan 09, 2007 6:47 pm 
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iPwnzorz



Joined: 06 Jan 2007
Posts: 301
Location: Hampshire, England
 

I'd be happy to host the file. Trouble is RapidShare is stupid and I can't get it...

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Post Tue Jan 09, 2007 7:56 pm 
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clone2727
Retired


Joined: 09 Jun 2006
Posts: 1592
Location: NJ, USA
Re: AGI fanmade games (download link inside) 

quote:
Originally posted by sev
The download link is here. Unfortunately I had to use RapidShare.
You could also try here.
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Post Tue Jan 09, 2007 8:19 pm 
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iPwnzorz



Joined: 06 Jan 2007
Posts: 301
Location: Hampshire, England
 

404'd!

Not Found
The requested URL /getfile/19094629070780111683746741791620290351801168105939123/agi-fanmade.tar.bz2 was not found on this server. Quoth the server

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Post Tue Jan 09, 2007 8:31 pm 
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Reckless



Joined: 01 Nov 2005
Posts: 212
 

Mirror for the download is here. It can stay there as long as you like and I'll refresh the file as required!

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Post Tue Jan 09, 2007 8:37 pm 
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fac



Joined: 07 Jun 2006
Posts: 91
Re: AGI fanmade games (download link inside) 

quote:
Originally posted by sev
Hi all,

I just uploaded my collection of AGI fanmade games. There are just 188 of them, and AGI detector knows about all of them.
...

Eugene


188 Shocked

I think now we need a directory structure in scummvm (already discussed here). Maybe with two lists in the main window. One to let us choose the engine, other for the game.

An option to add all know games in all subdirectories is also welcome.
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Post Tue Jan 09, 2007 8:54 pm 
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sev
ScummVM Lead


Joined: 21 Sep 2005
Posts: 1964
 

However, I forgot to mention that I am going to improve detection routines which will affect mainly AGI engine. Currently games will be detected with somewhat inconvenient "Sierra AGI Engine (English/DOS/Caitlyn's Destiny (demo))". Please, do not report this. It will be fixed.


Eugene

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Post Tue Jan 09, 2007 9:49 pm 
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Adventureguy



Joined: 25 Dec 2005
Posts: 163
Location: Karlsruhe, Germany
 

I hope detection gets better. For example, I just wondered when I tried to run a few fanmade games if ScummVM is detecting all AGI games by their md5. I tried to run the template game from AGI Studio and it's not working. So I suppose if anyone develops a game with AGI Studio and want it to run in ScummVM, he has to report it to the developers first. And then when this creator does some bugfixes in his game the md5 is again different, he has to report it, and so on. I don't know how many people still create AGI games, but you have to add some md5 every once in a while when a demo/game/new version of a game is done.

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Post Wed Jan 10, 2007 12:05 pm 
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sev
ScummVM Lead


Joined: 21 Sep 2005
Posts: 1964
 

quote:
Originally posted by Adventureguy
I suppose if anyone develops a game with AGI Studio and want it to run in ScummVM, he has to report it to the developers first.

No, this will definitely be fixed. We will use fallback detection based on file names.


Eugene
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Post Wed Jan 10, 2007 5:51 pm 
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Eilhan



Joined: 24 May 2006
Posts: 13
 

Amazing piece of work there, sev, on getting all those fan-made games together. Quite a few that I was missing in my collection, I'm looking forward to trying them out Smile

-Eilhan

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Post Wed Jan 10, 2007 6:35 pm 
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md5
ScummVM Developer


Joined: 03 Nov 2005
Posts: 2257
Location: Athens, Greece
 

Great work indeed, thanks for getting them all together and adding them to the detection engine! Smile

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Post Wed Jan 10, 2007 6:44 pm 
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iPwnzorz



Joined: 06 Jan 2007
Posts: 301
Location: Hampshire, England
 

Here we go, fresh new download link.

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Post Fri Feb 02, 2007 4:32 pm 
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another world



Joined: 23 Feb 2008
Posts: 117
 

anyone still have this collection floating around that they could upload again?

cheers,
-another world

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Post Sun Jun 21, 2009 1:13 am 
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clone2727
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Joined: 09 Jun 2006
Posts: 1592
Location: NJ, USA
 

This one should be pretty updated.

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Post Sun Jun 21, 2009 4:20 am 
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Freddo



Joined: 31 Oct 2005
Posts: 281
 

I put up a mirror here for anyone who cares. It should be able to stay there years to come.

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Post Sun Jun 21, 2009 5:19 am 
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