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knakos
ScummVM Porter

Joined: 02 Nov 2005
Posts: 424
Location: Athens, Greece |
0.9.0 release sound problems
Dear users,
As you may have noticed 0.9.0 of scummvm produces some weird errors with some speech/sound configurations. After much effort the "bugs" are the result of illegal optimizations performed by the copiler. I suggest all users to download the fixed binary. Please let me know if any problems remain with this new version.
Kostas
Last edited by knakos on Fri Jul 07, 2006 6:02 am; edited 1 time in total
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Mon Jul 03, 2006 7:10 am |
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EdDammer
Joined: 07 Nov 2005
Posts: 16
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This release works great. No more crashes!
Bug item #1505485 is fixed.
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Mon Jul 03, 2006 1:27 pm |
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frank_m24

Joined: 30 Oct 2005
Posts: 95
Location: Germany |
Hello,
all the OGG related bugs are solved. At least for me the Monkey Island CD Version or Zak MacKracken FMTOWNS are running nice with this version.
Also the high_sample_rate bug for Simon the Sorcerer has gone.
As I said i'm using the games with Ogg compressed Audio on my Dell Axim X50v (with WM5 upgrade).
If it is needed, I can also test it with mp3 compressed or uncompressed Audio.
Should I post also a reply in my bug reports or is it ok here in this forum?
kind regards
Frank _________________ ScummVM 0.10.0svn on Dell Axim X50v, 0.9.1 Nokia N73 and 2 PCs (Windows / Linux)
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Tue Jul 04, 2006 3:05 pm |
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Marc_R
Joined: 05 Jul 2006
Posts: 9
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Bug 1515389 still exists  _________________ Sincerely,
Marc
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Wed Jul 05, 2006 12:57 am |
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knakos
ScummVM Porter

Joined: 02 Nov 2005
Posts: 424
Location: Athens, Greece |
In case you haven't noticed, the updated 0.9.0a build includes this bugfixed binary.
Kostas
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Sat Jul 08, 2006 6:21 am |
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knakos
ScummVM Porter

Joined: 02 Nov 2005
Posts: 424
Location: Athens, Greece |
quote: Originally posted by Marc_R I've posted because the bug exists even with your new build (v0.9.0a) which doesn't fix it!
I know, that's why it's still open in the bugtracker. I was reffering to the thread topic, namely "0.9.0 release sound problems".
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Sun Jul 09, 2006 1:44 pm |
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Marc_R
Joined: 05 Jul 2006
Posts: 9
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@bug 1515389
ScummVM searches the defined cluster files from "cd.inf" in root "\" and not where "cd.inf" is located (i.e "\SD-Card\ScummVM\sword2\")! _________________ Sincerely,
Marc
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Sat Jul 15, 2006 12:39 am |
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Marc_R
Joined: 05 Jul 2006
Posts: 9
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Realy funny!
When you copy "General.clu", "Players.clu", "SCRIPTS.clu" and "TEXT.clu" to root then ScummVM launches Broken Sword 2 :p
It also doesn't metter what files they are actually! I created zero byte dummies
btw: ScummVM crashes with the cutscenes provided at ScummVMs download section! _________________ Sincerely,
Marc
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Sat Jul 15, 2006 10:26 pm |
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