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pre-0.9.0 testing
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sev
ScummVM Lead


Joined: 21 Sep 2005
Posts: 1937
pre-0.9.0 testing 

Greetings, citizens. The OmniBrain facility ScummVM Team needs you to do game testing.

As usual, we prepared many new features for you and killed zillions of bugs. That means that every supported game needs retesting.

There are 2 completely new games which we introduce in 0.9.0. The Legend of Kyrandia and The Feeble Files. Also there are few Humongous Entertainment games where compatibility bumped significantly, Pajama Sam 3 is among them. So, please, find your old game media or buy some more and enjoy the gameplay of these classics.

There are detailed instructions on how to perform testing in a helpful way. You will find them at our Wiki page. Note, that the guidelines have changed a bit since last Big Testing Season(TM) which you performed for 0.8.0. Please, stick to those and report on our mailing list, on #scummvm or in this thread.

Please, note. This is not the place to post your bugreports, only that you're going to test particular game, tested it and found perfect or problematic. All actual bugreports should go to our bugtracker

Have a nice cycle, and remember: The OmniBrain loves you!


Last edited by sev on Thu Jun 22, 2006 3:36 pm; edited 1 time in total

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Post Sat May 27, 2006 11:11 pm 
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Vorph



Joined: 19 Nov 2005
Posts: 89
Location: Germany
 

Hello...

do I need an account on your Wiki Page, or how can I participate on the testing program ?

I am currently testing Sam&Max

Kind regards

Vorph

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Post Sun May 28, 2006 6:59 am 
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dreammaster
ScummVM Developer


Joined: 04 Nov 2005
Posts: 319
Location: Boston, Massachusetts, USA
 

You'll need an account on Sourceforge, rather than the ScummVM wiki, to post bug reports on the bug tracker. Simply click on the "Create Account" link at the top of the page when you go to the Bugtracker, and follow the instructions.

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Post Sun May 28, 2006 9:32 am 
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Vorph



Joined: 19 Nov 2005
Posts: 89
Location: Germany
 

Hi,

the sourceforge account is no problem, how or where do I submit the

"Game ist tested on Platform X Version Y with Z Problems" message.

Vorph

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Post Sun May 28, 2006 12:17 pm 
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joachimeberhard
ScummVM Team Member


Joined: 24 Sep 2005
Posts: 378
Location: Austria
 

quote:
Originally posted by Vorph
Hi,

the sourceforge account is no problem, how or where do I submit the

"Game ist tested on Platform X Version Y with Z Problems" message.

Vorph


Right here Very Happy

As Sev said, post those findings here with a short overview wether the game is perfect (not a single bug/glitch found), has some glitches (small bugs, either reported or unreported) or some heavy bugs or is even uncompletable.

BUT: Add the bugreports themselves to the bugtracker, don't discuss them here!

Joachim
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Post Sun May 28, 2006 12:42 pm 
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Vorph



Joined: 19 Nov 2005
Posts: 89
Location: Germany
 

Thanks for the fast reply,

I think I have all the information needed...

Kind regards

Vorph

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Post Sun May 28, 2006 1:22 pm 
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sev
ScummVM Lead


Joined: 21 Sep 2005
Posts: 1937
 

quote:
Originally posted by Vorph
do I need an account on your Wiki Page, or how can I participate on the testing program ?

I am currently testing Sam&Max

Ok, I denoted that on the wiki page.


Eugene
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Post Sun May 28, 2006 1:23 pm 
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Vorph



Joined: 19 Nov 2005
Posts: 89
Location: Germany
 

Sam & Max

Tested with ScummVM SVN Version 28.5 (13:57) Win32

Game Version used - English CD DOS

completable - 1 minor graphics glitch

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Post Sun May 28, 2006 5:07 pm 
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joachimeberhard
ScummVM Team Member


Joined: 24 Sep 2005
Posts: 378
Location: Austria
 

quote:
Originally posted by Vorph
Sam & Max

Tested with ScummVM SVN Version 28.5 (13:57) Win32

Game Version used - English CD DOS

completable - 1 minor graphics glitch


I added that to the Wiki.

Is this a known bug or a newly discovered?
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Post Sun May 28, 2006 5:56 pm 
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Vorph



Joined: 19 Nov 2005
Posts: 89
Location: Germany
 

Don't know if its a known glitch

added to bugtracker as item 1496566

Screenshot and Savegame included.

I'm going to check whether this also happens in the german version of the game.

Kind regadrs

Vorph

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Post Sun May 28, 2006 8:49 pm 
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Vorph



Joined: 19 Nov 2005
Posts: 89
Location: Germany
 

Monkey Island 2: LeChuck's Revenge

Tested with ScummVM SVN Version 28.5 (13:57) Win32

Game Version used - German DOS

completable - no regressions

Kind regards

Vorph

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Post Mon May 29, 2006 12:39 pm 
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FeebleFiles1



Joined: 12 Feb 2006
Posts: 98
 

I am testing at the Moment "Floyd - es gibt noch helden" or the feeble files in german 4 cd version. i will try that evening the maze with the colours of cygnus alpha, in some daily builts it dont works perfectly.

Can i post here in this forum my Testing article?

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Post Mon May 29, 2006 1:16 pm 
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sev
ScummVM Lead


Joined: 21 Sep 2005
Posts: 1937
 

quote:
Originally posted by FeebleFiles1
I am testing at the Moment "Floyd - es gibt noch helden" or the feeble files in german 4 cd version. i will try that evening the maze with the colours of cygnus alpha, in some daily builts it dont works perfectly.

Can i post here in this forum my Testing article?

I updated the page. Yes, feel free to post here any notes, just if you encounter a bug, then here you may just mention it, but submit to our bug tracker.


Eugene
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Post Mon May 29, 2006 3:49 pm 
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cappuchok



Joined: 31 Oct 2005
Posts: 131
 

I'll be testing "The Legend of Kyrandia", English DOS talkie version, on Win32.

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Post Tue May 30, 2006 6:30 am 
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crowley



Joined: 27 May 2006
Posts: 22
 

I'm currently testing the german DOS/CD-ROM version of "The Secret of Monkey Island" on Linux.

Regards
Sebastian

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Post Tue May 30, 2006 11:49 am 
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