ScummVM logo Forum Index - ScummVM website - Contact us - Buy Supported Games: GOG.com Rules - Search - Register - Login curved edge
Folder Forum Index > Android Port > OUYA
OUYA
  Author    Thread Reply to topic
Tipsie



Joined: 08 Feb 2013
Posts: 1
OUYA 

Hello,

will there also be a porting ScummVM to the android console OUYA? (www.ouya.tv)

sorry for my english.

 Reply with quote  
Post Fri Feb 08, 2013 11:54 am 
 View user's profile Send private message
Strangerke
ScummVM Developer


Joined: 06 Sep 2006
Posts: 326
Location: Belgium
 

Currently, we have a port for more or less everything, thanks to the great work of porters and developers. There's no specific plan or discussion about OUYA at this time, but considering it's running under Android and it's super-cheap, I have no doubt that it will come (as usual, when it's ready, don't ask every 2 hours).

Regards,
Strangerke

 Reply with quote  
Post Mon Feb 11, 2013 8:19 am 
 View user's profile Send private message
Talantyyr



Joined: 15 Aug 2010
Posts: 16
 

Hi,

Are there any news about the OUYA Port?
I've bought an OUYA recently, and i'd love to play great Adventures on it.

Is there any way to get the android APK to download? I've tried to download it on my mobile and use APK Extractor to get the apk and sideload it to my ouya, but it seems i can't extract one of the plugins required to run a game... Sad

 Reply with quote  
Post Fri Jul 19, 2013 7:23 pm 
 View user's profile Send private message
QuinnHQ



Joined: 19 Jun 2013
Posts: 11
 

Hello Talantyyr,

I was also asking about this (http://forums.scummvm.org/viewtopic.php?t=12693) and am told a port is in the works, I guess we just have to wait. I'm stoked for an OUYA port though, would be awesome to have those games running on that thing!

 Reply with quote  
Post Sat Jul 20, 2013 6:48 pm 
 View user's profile Send private message
Talantyyr



Joined: 15 Aug 2010
Posts: 16
 

Ahh, thx! Smile

The main reason i've bought the OUYA is for emulators, and of course, great old adventure games (with a bluetooh mouse)
I'm really looking forward to that port!

 Reply with quote  
Post Sun Jul 21, 2013 7:04 am 
 View user's profile Send private message
QuestingHero



Joined: 18 Oct 2010
Posts: 17
 

You can already sideload ScummVM on the Ouya. and if you plug in a USB Mouse (or use a bluetooth mouse), the game are all playable. Works quite well.

 Reply with quote  
Post Mon Jul 29, 2013 4:07 pm 
 View user's profile Send private message
Chol



Joined: 29 Jun 2006
Posts: 2
Location: Germany
 

https://github.com/scummvm/scummvm/pull/372

 Reply with quote  
Post Sun Aug 25, 2013 12:38 pm 
 View user's profile Send private message
QuinnHQ



Joined: 19 Jun 2013
Posts: 11
 

Good news (I think)... Would still be nice to have official OUYA version. Make it a lot easier to download/load on the machine.

 Reply with quote  
Post Tue Aug 27, 2013 8:54 am 
 View user's profile Send private message
md5
ScummVM Developer


Joined: 03 Nov 2005
Posts: 2256
Location: Athens, Greece
 

quote:
Originally posted by QuinnHQ
Good news (I think)... Would still be nice to have official OUYA version. Make it a lot easier to download/load on the machine.


That pull request is aimed to create an official OUYA version
 Reply with quote  
Post Wed Aug 28, 2013 9:12 am 
 View user's profile Send private message
digitall
ScummVM Developer


Joined: 02 Aug 2012
Posts: 822
 

As an FYI, this PR has now been merged and a OUYA specific release should be done around v1.7.0. Until then, you can download the nightly development build from here:
http://buildbot.scummvm.org/builds.html
specifically:
http://buildbot.scummvm.org/snapshots/master/ouya-master-latest.zip

As usual with autogenerated nightly builds, "your mileage may vary" and normal disclaimers Smile

 Reply with quote  
Post Sat Nov 23, 2013 5:17 am 
 View user's profile Send private message
QuinnHQ



Joined: 19 Jun 2013
Posts: 11
 

Any word on an officially released port yet? been waiting a while.

 Reply with quote  
Post Sun Mar 02, 2014 12:58 am 
 View user's profile Send private message
digitall
ScummVM Developer


Joined: 02 Aug 2012
Posts: 822
 

QuinnHQ: Sigh. I did say in my last message:
"a OUYA specific release should be done around v1.7.0."

We have not started the release cycle for v1.7.0, so this is premature, but any testing of the nightly builds for any known issues, especially a debugging log for http://sourceforge.net/p/scummvm/bugs/6522/ would be useful.. and would increase the likelyhood of the Android developers getting this out for v1.7.0.

Also, can you define "official" here... do you mean in some kind of OUYA app store? If so, please provide a link so we can look at this.

 Reply with quote  
Post Sun Mar 02, 2014 5:14 pm 
 View user's profile Send private message
QuinnHQ



Joined: 19 Jun 2013
Posts: 11
 

Sorry - wasn't very clear was I. I was hoping for word on an OUYA specific version (to be loaded for review here I guess: https://devs.ouya.tv/developers). Didn't realize that there was something brewing for a 1.7 release. My apologies.

(selfishly, I kind of want to keep this port specific one in the news also so it will bring some attention to it. I'm a big fan of the OUYA!)

 Reply with quote  
Post Mon Mar 03, 2014 3:24 am 
 View user's profile Send private message
  Display posts from previous:      
Reply to topic

Forum Jump:
 



Forum Rules:
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum

 

Powered by phpBB © 2001, 2006 phpBB Group
Forum design by ScummVM team, icons by raina
curved edge   curved edge