| LoL - Cursor Controls on Android Smartphones with QWERTY |
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Harakiri
Joined: 11 Oct 2006
Posts: 8
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LoL - Cursor Controls on Android Smartphones with QWERTY
Is it possible to tell scummvm to map the numeric keypad controls to normal cursor keys for Lands of Lore? (left,right,up,down) It would be a breeze to control the game with the cursor and touch input - on the PC you have a numeric keypad - on a android device with QWERTY you could map any free key to the movement keys.
I mean the other keys like o etc work fine currently so scummvm does support some kind of keyboard input
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Thu Jul 12, 2012 3:33 pm |
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md5
ScummVM Developer

Joined: 03 Nov 2005
Posts: 2062
Location: Athens, Greece |
There is a work in progress keymapper that makes this possible. I'm not sure about its current status, though.
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Thu Jul 12, 2012 8:46 pm |
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tsoliman
ScummVM Developer

Joined: 19 Jan 2011
Posts: 300
Location: Waukesha, WI |
This ability to remap inputs is not in android yet.
Some fundamental cleanup needs to happen and it will take some time to do. I haven't found the time in the last few months to work on it but hopefully soon work can start on it again.
It still needs a lot of work to be useful on android devices (mainly related to gesture support and the ability to pick from a list of inputs)
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Thu Jul 12, 2012 9:18 pm |
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Harakiri
Joined: 11 Oct 2006
Posts: 8
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Its great that there is something like this planned!
However, Is it currently possible to hardcode the settings in the LoL engine so that i could compile an apk myself ? If so, could you tell me in which source file i could possible make the hack ?
Thanks
Edit: Found a solution! this port http://anddev.at.ua/load/scummvm_svn55436/1-1-0-7 has a keymapper build in, just use any key, and map it to K1 - K9 - works flawless - i used
qwe
asd
LoL is now a breeze.
That SDL port is just awesome, maybe it will be an official scummvm build one day =)
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Thu Jul 12, 2012 11:05 pm |
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tsoliman
ScummVM Developer

Joined: 19 Jan 2011
Posts: 300
Location: Waukesha, WI |
The keymapper can be made to work with non-SDL platforms. It just requires some extra hacking.
SDL is already mostly working because it was my testing platform (Linux and Maemo both use SDL) for keymapper development. However I have also done some proof of concepts on android and iphone (that never made it into the main tree) so I know it will work some day.
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Fri Jul 13, 2012 12:15 am |
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