Aspect ratio / zoom idea

Subforum for discussion and help with ScummVM's Android port

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ksatta
Posts: 1
Joined: Sat May 19, 2012 11:35 pm

Aspect ratio / zoom idea

Post by ksatta »

I've been thinking how the whole screen would be best utilized. The following would work atleast in Broken Sword and Monkey Island.

Normally the game's image area would be zoomed so that the bottom/top menus are hidden, when the mouse is moved to top or bottom of screen, then scummvm would zoom out showing the menus and image area.

This would ofcourse work also on desktops etc, not just Android. But on the small phone screens it would make a big difference.

I don't know how hard it would be to do, haven't looked at the source yet. Just an idea ATM :)
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