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Issue with MT-32 emulation in latest versions
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ICEknight



Joined: 07 Jun 2008
Posts: 44
Issue with MT-32 emulation in latest versions 

So it seems like the new MT-32 emulator is too slow for the Wii and makes everything slow down with the consequent sound stuttering, rendering it pretty much useless in this state.

I was wondering, would it be possible to revert to the old engine just for the Wii port? Or have an option to select between engines?

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Post Sun May 06, 2012 7:12 pm 
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tsoliman
ScummVM Developer


Joined: 19 Jan 2011
Posts: 346
Location: Waukesha, WI
 

The code has been replaced completely with the new code.
I guess one option is to use an older version of ScummVM.

The old MT-32 emulator was pretty terrible at sounding like an MT-32 anyway. Not sure why anyone would use it or want it.

I'm not sure how the Wii works but if it is like Linux, you can run an MT-32 emulator stand-alone executable and have ScummVM (and Dosbox and any other software) use it as if it were a real MT-32.

You can probably just compile ScummVM for Wii with the new MT-32 stuff reverted if you really wanted to. (I am assuming you can do this if you were able to dump the MT-32 roms)

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Post Mon May 07, 2012 1:34 am 
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MusicallyInspired



Joined: 02 Mar 2007
Posts: 946
Location: Manitoba, Canada
 

The Wii is not a multi-tasking console.

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Post Mon May 07, 2012 1:17 pm 
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ICEknight



Joined: 07 Jun 2008
Posts: 44
 

Why was the old one completely removed, anyway? It was at least useabale in less powerful devices.


Are there any comparisons between the old and new emulators, somewhere?

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Post Mon May 07, 2012 6:41 pm 
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tsoliman
ScummVM Developer


Joined: 19 Jan 2011
Posts: 346
Location: Waukesha, WI
 

quote:
Originally posted by ICEknight
Why was the old one completely removed, anyway? It was at least useabale in less powerful devices.


Because the code was simply updated with the new code. Maintaining both versions at the same time would have been more difficult and was not seen as a useful thing at the time. I still claim that the old one is very very bad and shouldn't have been in there in the first place. The only people able to use have a real MT-32 anyway so why anyone would want it is a mystery to me.
quote:
Originally posted by ICEknight

Are there any comparisons between the old and new emulators, somewhere?

I can try to make a comparison recording that compares all 3 (old/new/real) if you like.

In the meantime, check out the samples on here which compare old munt with a real MT-32.

The comparison between new munt and a real MT-32 is inaudible to me, so pretend there is no difference between a real MT-32 and the new munt.

EDIT: On second thoughts, ignore all what I said. If you have a real MT-32 just listen to it and compare it to an old scummvm release on your PC. If you don't have a real MT-32 then you're violating forum rule #0.
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Post Mon May 07, 2012 9:37 pm 
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ICEknight



Joined: 07 Jun 2008
Posts: 44
 

quote:
Originally posted by tsoliman
quote:
Originally posted by ICEknight
Are there any comparisons between the old and new emulators, somewhere?
I can try to make a comparison recording that compares all 3 (old/new/real) if you like.

That would be very informative for everybody, thanks!

Could you do the Sam & Max intro, perhaps?
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Post Mon May 07, 2012 10:31 pm 
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tsoliman
ScummVM Developer


Joined: 19 Jan 2011
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Location: Waukesha, WI
 

No.

quote:
Originally posted by tsoliman

EDIT: On second thoughts, ignore all what I said. If you have a real MT-32 just listen to it and compare it to an old scummvm release on your PC. If you don't have a real MT-32 then you're violating forum rule #0.

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Post Mon May 07, 2012 10:59 pm 
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ICEknight



Joined: 07 Jun 2008
Posts: 44
 

Oh.

So... going back to the topic at hand, it's a real shame that the MT-32 emulator can't be used on the Wii version anymore. Just that. =|

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Post Mon May 07, 2012 11:39 pm 
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