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‘GIT 6b8fb196-pre1.4.0’ builds for GP2XWiz and Caanoo
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DJWillis
ScummVM Porter


Joined: 26 Oct 2005
Posts: 174
‘GIT 6b8fb196-pre1.4.0’ builds for GP2XWiz and Caanoo 

Please see http://blogs.distant-earth.com/wp/?p=355 for more information.

Feedback in this thread is appreciated.


Last edited by DJWillis on Thu Aug 02, 2012 6:09 pm; edited 1 time in total

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Post Tue Sep 20, 2011 2:53 pm 
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drumhead



Joined: 31 Aug 2011
Posts: 21
Location: Italy
 

thanks,
testing..great .it runs !
tried with MI (Fmtowns) and FOA (Fmtowns) and both are running.
weird thing is the selection arrow on the scummvm start screen
immediately moves to upper left corner

Shocked


tried Indy and last crusade FMTOWNS and it crashes


I'll try to hook up on irc later,
thanks !

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Post Mon Sep 26, 2011 3:19 pm 
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exxos



Joined: 07 Dec 2011
Posts: 2
Location: France
 

Hi,

First thank you very much for this release.

I'm testing it and you will get my feedback soon.

But in the meantime, someone could tell me if the feature "zoom" is available for this release? By "zoom", I mean the ability to zoom on a part of the screen, for example during dialogs to falicitate the read on small screen (as it is for DS release). Could you please confirm me or how to achive that?

Regards,
exxos.

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Post Wed Dec 07, 2011 11:10 am 
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exxos



Joined: 07 Dec 2011
Posts: 2
Location: France
 

Hello,

Is there someone here? Why no answer or feedback can be given if there is none?

Regards,
exxos.

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Post Fri Dec 30, 2011 6:29 pm 
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DJWillis
ScummVM Porter


Joined: 26 Oct 2005
Posts: 174
 

quote:
Originally posted by exxos
But in the meantime, someone could tell me if the feature "zoom" is available for this release? By "zoom", I mean the ability to zoom on a part of the screen, for example during dialogs to falicitate the read on small screen (as it is for DS release). Could you please confirm me or how to achive that?



Hiya,

No, there is no zoom in that sense in the 1.4.* releases for the GPH devices (including the GP2X build, that 'lost' the hardware zoom feature by virtue of the unified backend but gained a lot of fixes).

It may be something I could add in the future but to be honest the GPH devices do not get much development time from me other than supporting builds of the existing code.

Regards,

John
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Post Tue Jan 03, 2012 5:07 pm 
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Wild Rat



Joined: 14 Jan 2012
Posts: 1
 

all versions start from 1.2.1 has in game graphic problems vith games "The Curse of Monkey Island", "Toonstruck", "Discworld II - Missing presumed...!?"

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Post Sat Jan 14, 2012 8:23 pm 
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DJWillis
ScummVM Porter


Joined: 26 Oct 2005
Posts: 174
 

quote:
Originally posted by Wild Rat
all versions start from 1.2.1 has in game graphic problems vith games "The Curse of Monkey Island", "Toonstruck", "Discworld II - Missing presumed...!?"


Hi, not had much chance to work on this or do much more than load testing on the big games but try the 1.4.1 GPH release that will be out in the next few weeks and let me know if it is still a problem.
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Post Sun Jan 15, 2012 11:08 am 
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