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FM Towns
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Sordid



Joined: 02 Nov 2005
Posts: 78
Location: Germany
FM Towns 

Since Scumm 0.8.0 I can''t play the FM Towns Versions (Zam McKracken, Last crusade) and Monkey Island CD anymore! Scumm reports a missing file and crahses then or simply crashes immediately. With 0.7.1 everything works fine.

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Post Wed Nov 02, 2005 6:28 pm 
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Dark-Star



Joined: 30 Oct 2005
Posts: 128
Location: Reutlingen, GERMANY
 

try deleting them in the main menu and let ScummVM re-detect them. Some of the game IDs have changed, I had a similar problem once.

--Darkstar

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Post Wed Nov 02, 2005 8:23 pm 
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Kaminari



Joined: 24 Oct 2005
Posts: 274
Location: Paris, France
 

Scumm targets have all been unified. No more zaknes, zaktowns, etc. Now you use only one target (say 'zak') but you have to specify the game's platform (PC, NES, FM-Towns, whatever).

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Post Wed Nov 02, 2005 8:32 pm 
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sev
ScummVM Lead


Joined: 21 Sep 2005
Posts: 1947
 

quote:
Originally posted by Kaminari
Scumm targets have all been unified. No more zaknes, zaktowns, etc. Now you use only one target (say 'zak') but you have to specify the game's platform (PC, NES, FM-Towns, whatever).

Those get autoupgraded. What I think is in this case is target_md5 business.


Eugene
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Post Wed Nov 02, 2005 9:49 pm 
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Sordid



Joined: 02 Nov 2005
Posts: 78
Location: Germany
 

I tried re-detecting them - no effect.

@sev I searched the documentation and found something about md5 checksums. I guess you mean that my altered versions of the FM Towns games have a different checksum. So, how do I have to change this? And why did it work in 0.7.1?

Perhaps a more detailed description:

Monkey Island: "Missing 000.lfl" My version does not have lfl files. If I remember correctly my old disc version had...

FM Towns: I have to select the proper title out of a list but the title isn't listed.

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Post Fri Nov 04, 2005 2:04 pm 
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Sordid



Joined: 02 Nov 2005
Posts: 78
Location: Germany
 

Ok, I solved the problem.

Just had to add the MD5 checksums into the scummvm.ini and everything worked fine. My gameversions are modified 'cause I used german translation patches.

Guess you meant that, sev Wink

Btw: Why did you established this md5 checksum test?

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Post Fri Nov 04, 2005 3:22 pm 
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joachimeberhard
ScummVM Team Member


Joined: 24 Sep 2005
Posts: 378
Location: Austria
 

Target_md5 discussion has moved to the following sticky-thread:

http://forums.scummvm.org/viewtopic.php?t=239


Last edited by joachimeberhard on Mon Nov 14, 2005 1:44 pm; edited 4 times in total

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Post Fri Nov 04, 2005 3:26 pm 
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joachimeberhard
ScummVM Team Member


Joined: 24 Sep 2005
Posts: 378
Location: Austria
 

Target_md5 discussion has moved to the following sticky-thread:

http://forums.scummvm.org/viewtopic.php?t=239


Last edited by joachimeberhard on Mon Nov 14, 2005 1:45 pm; edited 4 times in total

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Post Fri Nov 04, 2005 3:34 pm 
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joachimeberhard
ScummVM Team Member


Joined: 24 Sep 2005
Posts: 378
Location: Austria
 

Target_md5 discussion has moved to the following sticky-thread:

http://forums.scummvm.org/viewtopic.php?t=239


Last edited by joachimeberhard on Mon Nov 14, 2005 1:45 pm; edited 4 times in total

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Post Fri Nov 04, 2005 3:37 pm 
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joachimeberhard
ScummVM Team Member


Joined: 24 Sep 2005
Posts: 378
Location: Austria
 

Target_md5 discussion has moved to the following sticky-thread:

http://forums.scummvm.org/viewtopic.php?t=239


Last edited by joachimeberhard on Mon Nov 14, 2005 1:45 pm; edited 4 times in total

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Post Fri Nov 04, 2005 3:40 pm 
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LordHoto
ScummVM Developer


Joined: 30 Oct 2005
Posts: 1030
Location: Germany
 

well that could be done in one post, couldn't it?

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Post Fri Nov 04, 2005 4:46 pm 
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joachimeberhard
ScummVM Team Member


Joined: 24 Sep 2005
Posts: 378
Location: Austria
 

quote:
Originally posted by LordHoto
well that could be done in one post, couldn't it?


EDIT: Ahem, now, after I have edited the above posts you could be right. Very Happy Very Happy Very Happy

I wanted to make it easy for non-technical people.

Considered how many users can't even use search-functions. Wink

Also, how long would that post be then?

Regards

Joachim

Last edited by joachimeberhard on Mon Nov 14, 2005 1:47 pm; edited 2 times in total
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Post Fri Nov 04, 2005 5:29 pm 
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LordHoto
ScummVM Developer


Joined: 30 Oct 2005
Posts: 1030
Location: Germany
 

well it looks just strange now IMO.
but anyway maybe these infos should be put on a special help page.

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Post Fri Nov 04, 2005 5:38 pm 
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joachimeberhard
ScummVM Team Member


Joined: 24 Sep 2005
Posts: 378
Location: Austria
 

quote:
Originally posted by LordHoto
well it looks just strange now IMO.
but anyway maybe these infos should be put on a special help page.


I would suggest that also.

Consider putting it on the documentation-page.

The easier and more clearly you provide help to users, the less stupid questions will be. Wink Wink
I suggest to state informations prominently.

Also, it is necessary to provide them with full game-entries because you can't always add games with the ScummVM launcher.

Edit: Also be aware that some of the preconfigured tranlations from above do NOT exist yet. I just preconfigured them for a possible later existence.

Best regards

Joachim
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Post Fri Nov 04, 2005 5:45 pm 
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LordHoto
ScummVM Developer


Joined: 30 Oct 2005
Posts: 1030
Location: Germany
 

well then you should fill a "feature request" about it and see if it will be done.

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Post Fri Nov 04, 2005 5:52 pm 
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