Gobliiins CD

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nozomi
Posts: 56
Joined: Tue Nov 01, 2005 9:28 pm

Gobliiins CD

Post by nozomi »

I tried the CD version of Gobliiins and it works flawlessly directly from the CD. But when I convert the audio track to an MP3 (at 128KB sec) then the audio in the intro is no longer synchronized. Would encoding the file at a differnt bitrate help? Or is there another solution?
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sev
ScummVM Lead
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Joined: Wed Sep 21, 2005 1:06 pm
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Post by sev »

No. And unfortunately we can do nothing about synchronization. Game intro scripts just dod't have any time markers, so you could get desynced sound even with original interpretator.

And besides, under Windows you can get game crashes if ran directly from CD due to deficient CDROM support in that OS.


Eugene
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