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How Do You? Tex Murphy for XP
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The Jungo's



Joined: 03 Feb 2006
Posts: 6
How Do You? Tex Murphy for XP 

This might be a mad post but here goes lol

Im sure there are those of you out there who remember the tex murphy games (Under a killing moon, Pandora Directive, Overseer) As most of you probably know there is no way on earth to transfer code over to ScummVM lol as it is a kind of 3d game.

However as it has a fairly large following still, how would you start to go about reforming the code to work with an XP/Modern system?

There are plenty of people who have tried DosBOX but it is never quite right, when compare the difference scummVM makes it is terrible both in performance and looks

Any help at all would be great Very Happy


Last edited by The Jungo's on Sat Feb 04, 2006 10:49 pm; edited 1 time in total

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Post Fri Feb 03, 2006 10:09 pm 
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Mim



Joined: 11 Dec 2005
Posts: 65
 

I would like to see a port of these games too, they are great classic adventures. I played Pandora Directive in DOSBox and it was rather slow. You are right, the games have still lots of fans and forum here: www.unofficialtexmurphy.com/phpbb/index.php . BTW - could you please rename this thread to Tex Murphy or something like that? Smile .

Last edited by Mim on Fri Mar 03, 2006 6:47 pm; edited 1 time in total

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Post Fri Feb 03, 2006 11:00 pm 
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clem



Joined: 31 Oct 2005
Posts: 2185
 

I'm not sure but somewhere in the back of my brain I have the feeling microsoft now holds the rights to Tex Murphy... if that is indeed the case you can guess how likely a source release is Wink

clem

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Post Fri Feb 03, 2006 11:32 pm 
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Mim



Joined: 11 Dec 2005
Posts: 65
 

According to this post (the game designer Aaron Conners answers some questions there) on Tex Murphy board http://www.unofficialtexmurphy.com/phpbb/viewtopic.php?t=138&highlight=rights Microsoft probably no longer holds the rights.

Since you have the rights to Tex Murphy, then I presume that it is up to you to approve or deny permission to do fan-fiction or fan-game?

I donít own the rights personally Ė they belong to Indie Built, Inc., the studio that I work for (which is much better than being owned by Microsoft). Decisions regarding fan fictions and fan games would have to be made by the studio management, not me.


Indie Built, Inc. homepage: http://mgsindiegames.com/

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Post Fri Feb 03, 2006 11:37 pm 
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The Jungo's



Joined: 03 Feb 2006
Posts: 6
 

yeah the community there is huge and still the best place for any updates and help on the series.

I have changed the thread name too Smile

I am also sooo glad that it managed to get replies within the first day, surely this must show that there is a great passion out there to get these games playable again Very Happy

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Post Sat Feb 04, 2006 10:52 pm 
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The Jungo's



Joined: 03 Feb 2006
Posts: 6
 

BTW if anybody has any info, but only in file format, please send it to:
charlie_boy_2001@hotmail.com

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Post Mon Feb 06, 2006 10:02 pm 
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Dorian Gray



Joined: 23 Sep 2005
Posts: 9
Location: Versailles
 

Maybe you could ask the guy who made Overviewer, a resource extractor/viewer for these games: http://www.texmurphy.com/tm/overviewer.asp

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Post Mon Feb 06, 2006 11:07 pm 
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joostp
ScummVM Developer


Joined: 21 Sep 2005
Posts: 490
 

quote:
Originally posted by Dorian Gray
Maybe you could ask the guy who made Overviewer, a resource extractor/viewer for these games: http://www.texmurphy.com/tm/overviewer.asp

Oh wow. I wish I had known about this before I wrote my own. Smile
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Post Tue Feb 07, 2006 12:18 am 
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The Jungo's



Joined: 03 Feb 2006
Posts: 6
 

I have tried mailing him, but still no answer Crying or Very sad i think it maybe a dead site now as it has not been updated since 1998,

Hopefully there will be some more leads to point me in right direction Very Happy

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Post Fri Feb 10, 2006 10:27 pm 
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RBoudin



Joined: 25 Feb 2006
Posts: 3
 

Apparently, Aaron have all the rights (I've seen this on a french fan site that is on contact with him).
It seems that Under a killer moon and The Pandora Directive runs well using the Shinod boot disk Shinod7 website
I've tried to ay with VDMSound and DosBOX, but it was too slow. Maybe it could be playable under Linux using Wine or forks of it.

Tex sequels continues with Tex Murphy Radio Theatre that are free audio stories, tou can download it there Tex Murphy Radio Theatre. This is the french fan site, but these stories are in english and have been created by Aaron et Chris.

Concerning the future of Tex Murphy, Aaron says that there may be a new game and if it works, the sequel will continue, if not it could continue with audio stories like Tex Murphy Radio Theatre. The thirs possibility is online little games using a technology like Shockwave. The main problem is, of course, the money.

That's all the informations I found.

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Post Sat Feb 25, 2006 8:55 pm 
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herman79



Joined: 19 May 2006
Posts: 1
 

Just wanted to tell you guys that there were a couple of Tex games before Under a Killing Moon too, called Mean Streets and Martian Memorandum. Those are 2D adventure games (although with a vectorbased 3d travel system...) Featuring an amazing usage of SFX through the PC speaker, even digitalized speech! One of the later "Interactive Movie" games, I believe it was "Pandora Directive" is actually a remake of "Mean Streets".

They play well in DOSBox. And even though it would be nice to see it implemented in ScummVM, I'm not sure what the benefits would've been... Maybe a better save system? Or improvements on sound? I dunno...

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Post Fri May 19, 2006 1:35 pm 
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Dorian Gray



Joined: 23 Sep 2005
Posts: 9
Location: Versailles
 

I made a resources Exporter/Importer for Mean Streats and disassembled the game program to allow its translation.
The translation in French is in progress.

I know there's also a 3D engine in this game, but if a ScummVm developper wants to support this game, I'll give him all my stuff.

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Post Fri May 19, 2006 2:06 pm 
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