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Is Quest for Glory IV even in consideration?
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2Mourty



Joined: 20 Mar 2015
Posts: 14
Location: Utah
Another Bug 

Just added another bug:

https://bugs.scummvm.org/ticket/10615

I will be posting a few more this month.

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Post Mon Jul 09, 2018 4:05 am 
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DarkSoul42



Joined: 23 Dec 2017
Posts: 18
Location: Japan
 

quote:
Originally posted by DarkSoul42
I could get as far as saving Tanya (I could also save the Rusalka), but it crashes right after the cut scene -> https://bugs.scummvm.org/ticket/10421


The bug has been fixed so I will resume testing with ScummVM nightly builds, and bug reporting of showstoppers and glitches. Smile

Inn pathfinding woes with the hand icon on the door from downstairs : https://bugs.scummvm.org/ticket/10693
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Post Wed Aug 29, 2018 9:00 am 
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DarkSoul42



Joined: 23 Dec 2017
Posts: 18
Location: Japan
 

After Ad Avis is done with his monologue, the game crashes : https://bugs.scummvm.org/ticket/10694

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Post Wed Aug 29, 2018 9:46 am 
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bert3



Joined: 05 Jun 2018
Posts: 4
the bug reports should all contain the tested version 

as a reminder

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Post Wed Aug 29, 2018 10:22 am 
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DarkSoul42



Joined: 23 Dec 2017
Posts: 18
Location: Japan
 

quote:
Originally posted by bert3
as a reminder


Sorry, fixed it and added the information.
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Post Thu Aug 30, 2018 7:38 am 
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md5
ScummVM Developer


Joined: 03 Nov 2005
Posts: 2257
Location: Athens, Greece
 

Regarding QFG4: most of the issues it has are related to script bugs, which I've squashed these days. The pathfinding bugs are much harder to fix, but we'll get there eventually.

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Post Fri Aug 31, 2018 10:52 am 
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DarkSoul42



Joined: 23 Dec 2017
Posts: 18
Location: Japan
 

Thank you.

I could actually confirm with the latest fix, that the game is now perfectly finishable as a Paladin at least. I will get around to trying completing with other character types too.

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Post Fri Aug 31, 2018 6:58 pm 
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2Mourty



Joined: 20 Mar 2015
Posts: 14
Location: Utah
 

Hallelujah! The glide bug for mage is fixed. I just tested it in Erana's Garden and the swamp. DarkSoul42. I already have a mage game in progress. I can finish play testing that one to the end if you prefer.

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Post Mon Sep 03, 2018 2:23 pm 
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DarkSoul42



Joined: 23 Dec 2017
Posts: 18
Location: Japan
 

Ok, I'll go for a thief then Smile

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Post Sat Sep 08, 2018 8:48 am 
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DarkSoul42



Joined: 23 Dec 2017
Posts: 18
Location: Japan
 

Just as I was about to start a thief, I remembered that non-magic fighters trip a ton of script flags that otherwise have the game think just because you have magic, you are a wizard. Some bugs might be hiding there too.

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Post Mon Sep 17, 2018 7:17 am 
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DarkSoul42



Joined: 23 Dec 2017
Posts: 18
Location: Japan
 

Could just complete a non-magic Fighter without any issue.

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Post Wed Sep 19, 2018 5:14 pm 
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