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ScummVM needs OpenGL with xBRZ support
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Raziel
ScummVM Porter


Joined: 25 Oct 2005
Posts: 960
Location: A haunted Castle somewhere in the Bavarian Mountains
 

Ah, damn, here i was hoping to get a relatively fast alpha test :-/

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Post Wed Mar 07, 2018 10:09 pm 
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mahen



Joined: 30 Mar 2018
Posts: 1
 

Hi !

Meanwhile, you can use RetroArch with the ScummVM core, which enables you to apply any kind of pixel shader. You can even COMBINE xbrz + some CRT shaders, the result is incredible IMHO.

I'm not sure the ScummVM core is completely usable in Retroarch though, haven't tried for a long time !

cheers

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Post Fri Mar 30, 2018 12:03 pm 
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