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The case against aspect correction of Monkey Island
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almeath



Joined: 14 Mar 2008
Posts: 90
 

It is definitely odd. It means there is probably no definitive answer to the aspect ratio question. Some scenes will look wrong in either mode, and often with inconsistencies within the same game.

Personally, I think there are more instances of aspect ratio correction looking 'wrong' in these games, but ultimately it will be a subjective issue.

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Post Fri Feb 23, 2018 1:11 pm 
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MrPunchy



Joined: 06 Nov 2006
Posts: 127
 

At the time the game came out, people did not pay attention to that.
Anyone with the opportunity to play Monkey Island was very lucky and I do not think he noticed the exact proportion of the clock or anything else in the background.

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Post Fri Feb 23, 2018 4:08 pm 
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LogicDeLuxe



Joined: 10 Nov 2005
Posts: 391
 

Most important reason for me to use aspect ratio correction is the way persons look. And almost every one of them look unhealthy fat without it.

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Post Fri Feb 23, 2018 5:48 pm 
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MusicallyInspired



Joined: 02 Mar 2007
Posts: 977
Location: Manitoba, Canada
 

100% agree with LogicDeLuxe.

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Post Sat Feb 24, 2018 4:54 pm 
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almeath



Joined: 14 Mar 2008
Posts: 90
 

quote:
Originally posted by LogicDeLuxe
Most important reason for me to use aspect ratio correction is the way persons look. And almost every one of them look unhealthy fat without it.


As my earlier screenshot shows, the Mac (and FM Towns?) versions displayed the uncorrected aspect ratio with black bars on the top and bottom of the screen.

So I grew up thinking that a fat Guybrush is normal. Wink
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Post Sat Feb 24, 2018 5:15 pm 
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The_cranky_hermit



Joined: 04 Aug 2007
Posts: 16
 

The "developer's intent" isn't always 4:3, even if ideally it should be. For instance,

Without AR correction:


With AR correction:


So really, I think you do need to look at it on a case by case basis. And I've seen DOS games where some graphic elements look better corrected and others look better uncorrected, likely meaning that different artists worked on those things and some corrected for the 4:3 aspect ratio but others didn't.

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Post Sat Feb 24, 2018 7:58 pm 
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