ScummVM logo Forum Index - ScummVM website - Contact us - Buy Supported Games: GOG.com Rules - Search - Register - Login curved edge
Folder Forum Index > Playstation Vita Port > SCI32 Playable?
SCI32 Playable?
  Author    Thread Reply to topic
szczuru



Joined: 05 Aug 2017
Posts: 4
SCI32 Playable? 

Does anyone know how to run SCI32 games (like Larry 7) on Vita with latest daily builds? Game is detected but after launching only black screen appear forever.

 Reply with quote  
Post Wed Aug 09, 2017 10:13 pm 
 View user's profile Send private message
rsn8887



Joined: 23 Jan 2016
Posts: 8
Re: SCI32 Playable? 

quote:
Originally posted by szczuru
Does anyone know how to run SCI32 games (like Larry 7) on Vita with latest daily builds? Game is detected but after launching only black screen appear forever.


Using latest daily built from Nov. 30 2017 from buildbot, I tested three SCI32 games on Vita. They took a while to load.

- Leisure Suit Larry 7 Demo
works perfect it seems (!)

- Space Quest 6 Demo
works perfect it seems (!)

- Phantasmagoria Demo
Two issues. I am attaching pictures.

Issue a)

The game complains about missing resources, but then loads and runs. I used the resources from official scummvm webpage, so they should all be there.




Issue b)

Sadly, the screen display/resolution is messed up in a funny way: everything looks like it tilted at 45 degree angles. However colors, etc. are correct. It looks as if the game pixels are drawn into a screen memory using the wrong number of columns or rows. Each scanline shows parts of the next scanline. Maybe the game reports the wrong resolution to the graphics backend. It looks like it might be a very easy fix in the code, since colors are fine, mouse pointer moves, sound is fine, just only this problem with pixels being drawn on the wrong scanlines.



 Reply with quote  
Post Fri Dec 01, 2017 3:30 am 
 View user's profile Send private message
rsn8887



Joined: 23 Jan 2016
Posts: 8
 

With help from wjp and snover I pushed a fix to the Phantasmagoria bug on Vita. So that game should also work fine now as of today's buildbot version.

 Reply with quote  
Post Sat Dec 02, 2017 7:18 pm 
 View user's profile Send private message
  Display posts from previous:      
Reply to topic

Forum Jump:
 



Forum Rules:
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum

 

Powered by phpBB © 2001, 2006 phpBB Group
Forum design by ScummVM team, icons by raina
curved edge   curved edge