how to disable scaling |
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poweredjj
Joined: 19 May 2017
Posts: 4
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how to disable scaling
Hello, this is my first post in this forum .
I have a problem with Wii version of Scummvm. When using 240p unfiltered "double strike" mode on a crt, there is always some scaling enabled. How should I precisely set the horizontal and vertical underscan to disable scaling at all and get 1:1 pixel mapping?
Right now I always end up with more or less line doubling / line cutting - which looks terrible and defeats the whole purpose of playing on a crt television.
Is there any "secret" setting or maybe an exact underscan value?
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Sat May 20, 2017 9:54 am |
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Rikcahrd
Joined: 04 Jul 2009
Posts: 10
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What are your exact graphics settings in scummvm and in the ini file.
Just to be clear, you are getting scanlines with less flicker but the output is being scaled and fuzzier.
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Tue May 30, 2017 3:23 pm |
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Rikcahrd
Joined: 04 Jul 2009
Posts: 10
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Originally posted by AReim1982
Update!
->
http://www.mediafire.com/file/y01mvf9yadu9bq9/scummvm-1.9.0-wii-b3.zip
News:
- updated toolchain: devkitPPC R28 + LibOGC 1.8.16 + LibFAT 1.1.0
- updated libraries: Freetype 2.7, Jpeg 9B, LibPNG 1.5.28, ZLib 1.2.11, FLAC 1.2.1, LibMAD 0.15.1b, Tremor
- support for Z-Vision engine (Zork Nemesis, Zork Grand Inquisitor)
------------------------------------------------------
Download the above version and try it again. The nightly and and 1.9 versions from the bot are still using very old (2012) versions of the libraries. The above version by AReim1982 is updated with the latest versions.
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Mon Jun 05, 2017 12:27 am |
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poweredjj
Joined: 19 May 2017
Posts: 4
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I've tested this version, trying to change aspect ratio, full screen, screen mode...
The problem is identical to the previous version - no improvement.
There is always some horizontal and vertical scaling.
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Mon Jun 05, 2017 2:43 pm |
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