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How to increase size of windowed mode when using OpenGL
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lukeman3000
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Joined: 17 Mar 2009
Posts: 15
How to increase size of windowed mode when using OpenGL 

I really like the "crisp" look of OpenGL (no filtering), but when using windowed mode I find that the window is a bit too small for my liking and I have to manually resize it, trying to avoid creating black borders around the game image as I'm doing so.

Is there a way to set the size of the window in the configuration file or otherwise? I.e., perhaps there's a way to use a batch command to set the window size, outside of ScummVM?

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Post Tue Jan 17, 2017 10:39 pm 
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