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How to use soundfonts
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Got a warning

Joined: 25 Dec 2016
Posts: 3
How to use soundfonts 

There is an option to integrate sound fonts, but it is impossible to use them, because there is no FluidSynth option. Is this disabled by default?
On PC I get a pop up telling me that it's trying to map the Roland MT32 to general MIDI ones.

I'm using the 8mbgm-emu MT32.sf2 sound font
My device is a ZTE Axon 7 and would be really nice to use the full range of those stereo front speakers.

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Post Sun Dec 25, 2016 11:30 pm 
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ScummVM Developer

Joined: 03 Nov 2005
Posts: 2256
Location: Athens, Greece

This is not related to Fluidsynth. As the message states, the game you're trying to run does not support General MIDI devices, only Roland ones (i.e. a real Roland, or the munt emulator)

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Post Mon Jan 09, 2017 9:15 pm 
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Joined: 12 May 2017
Posts: 1
Location: London

It is because the system is not supporting the game to play so you can't use the sound fonts.

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Post Fri May 12, 2017 9:01 am 
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