I found that I had the files out of their own folders: ZNEMMX e ZNEMSCR. I put them in, but it still not working.eriktorbjorn wrote:The latest comment on the bug report digitall mentioned indicates that the Italian version works, and has a list of files. Maybe you could take a look at that and see if you got the layout of the files and folders right?
Zork Nemesis
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- eriktorbjorn
- ScummVM Developer
- Posts: 3525
- Joined: Mon Oct 31, 2005 7:39 am
I do not understand what the problem is . Exactly the file u000b51c.tga is inside the GLOBAL folder .eriktorbjorn wrote:In the list attached to the bug report, u000b51c.tga is in the GLOBAL folder inside the ZASSETS folder. That's not the case with your version, then?123eliao wrote: I found that I had the files out of their own folders: ZNEMMX e ZNEMSCR. I put them in, but it still not working.
What do I do?
- eriktorbjorn
- ScummVM Developer
- Posts: 3525
- Joined: Mon Oct 31, 2005 7:39 am
I don't know if this will help, but here's how I think it works:123eliao wrote: I do not understand what the problem is . Exactly the file u000b51c.tga is inside the GLOBAL folder .
What do I do?
One of the first things that happens when the game starts is that it will look for a file called NEMESIS.ZIX or, if it can't find that, MEDIUM.ZIX. This file is the index that tells the game engine where the find the various data files. What the file looks like depends on the version of the game. Here is what mine looks like:
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005131
0 e: zgi_dvd 'Zork Grand Inquisitor DVD
----------------------------
DIR: .
DIR: .\znemmx
DIR: .\znemscr
DIR: .\znemscr\gscr.zfs
DIR: .\znemscr\tscr.zfs
DIR: .\znemscr\mscr.zfs
DIR: .\znemscr\vscr.zfs
DIR: .\znemscr\ascr.zfs
DIR: .\znemscr\cscr.zfs
DIR: .\znemscr\escr.zfs
DIR: .\znemscr\cursor.zfs
CD0: znemesis\zassets\global
CD0: znemesis\zassets\global\venus
CD0: znemesis\zassets\temple
CD0: znemesis\disc2\zassets\conserv
CD0: znemesis\disc2\zassets\monast
CD0: znemesis\disc3\zassets\asylum
CD0: znemesis\disc3\zassets\castle
CD0: znemesis\disc3\zassets\endgame
----------------------------
1 deisl1.isu
1 deisl2.isu
1 nemesis.zix
So let's assume that Zork Nemesis is in the folder C:\ScummVM Games\ZNemesis. This is just an example, so it doesn't have to be called that, of course.
The game asks for the file u000b51c.tga. In my MEDIUM.ZIX the entry for that file is "12 u000b51c.tga". The 12th entry in the list of folders at the start of MEDIUM.ZIX is "CD0: znemesis\zassets\global", but as I said before ScummVM treats that as if it said "DIR: .\zassets\global".
That means ScummVM will expect the file to be in the C:\ScummVM Games\ZNemesis\zassets\global folder. (It shouldn't matter if it's upper or lower case letters, as long as the path is otherwise correct.)
That's why it's so vitally important to get the file/folder layout right. Otherwise, ScummVM won't be able to find the files.
Need some help !
I followed the instructions step by step, copied in the game root directory the two folders and the file nemesis.str then the zassets folders from the three CDs. When I start ScummVM 1.7.0 and I try to add Zork Nemesis, ScummVM said he found no games in the selected directory.
My root folder I have the following:
- The document NEMESIS.STR
- The folder ZNEMMX
- The folder ZNEMSCR
- The foler ZASSETS
Is it correct ? Thanks for your help ! And thank you to ScummVM team. To be able to replay Full Throttle, The Dig or Lost in Time is a real pleasure.
My root folder I have the following:
- The document NEMESIS.STR
- The folder ZNEMMX
- The folder ZNEMSCR
- The foler ZASSETS
Is it correct ? Thanks for your help ! And thank you to ScummVM team. To be able to replay Full Throttle, The Dig or Lost in Time is a real pleasure.
Re: Need some help !
You need the latest daily/unstable version of ScummVM to play Zork: Nemesis, not the older stable 1.7.0 version. Check our downloads version to obtain it:macacoco wrote:I followed the instructions step by step, copied in the game root directory the two folders and the file nemesis.str then the zassets folders from the three CDs. When I start ScummVM 1.7.0 and I try to add Zork Nemesis, ScummVM said he found no games in the selected directory.
My root folder I have the following:
- The document NEMESIS.STR
- The folder ZNEMMX
- The folder ZNEMSCR
- The foler ZASSETS
Is it correct ? Thanks for your help ! And thank you to ScummVM team. To be able to replay Full Throttle, The Dig or Lost in Time is a real pleasure.
http://www.scummvm.org/downloads/#daily
I just downloaded the Mac OS X (Intel) latest development buit (1.8.0) and I managed to add Zork Nemesis. A useful addition to properly play this game, you need to install the Liberation font in the game folder.
A big thank you md5 ! I'll finally be able to find the wonderful world of Zork!
Next step : playing Myst Riven on my Nexus 7 (2nd gen)
A big thank you md5 ! I'll finally be able to find the wonderful world of Zork!
Next step : playing Myst Riven on my Nexus 7 (2nd gen)
Bad news, Zork Nemesis crashed when I click on the new game button (MacOSX Yosemite 10.10.5).
Zork Grand Inquisitor works great. Also tested Grandma and me, works great too.
[Edit] try again Zork Nemesis, using only the ZASSETS folder of CD1, it works great, so I guess I made a mistake copying files from the other ZASSETS folders (CD2 and CD 3). Thanks again for support ScummVM team !
Zork Grand Inquisitor works great. Also tested Grandma and me, works great too.
[Edit] try again Zork Nemesis, using only the ZASSETS folder of CD1, it works great, so I guess I made a mistake copying files from the other ZASSETS folders (CD2 and CD 3). Thanks again for support ScummVM team !
Glad it's working for youmacacoco wrote:Bad news, Zork Nemesis crashed when I click on the new game button (MacOSX Yosemite 10.10.5).
Zork Grand Inquisitor works great. Also tested Grandma and me, works great too.
[Edit] try again Zork Nemesis, using only the ZASSETS folder of CD1, it works great, so I guess I made a mistake copying files from the other ZASSETS folders (CD2 and CD 3). Thanks again for support ScummVM team !
Zork Nemesis from CDs produces a black screen
I've attempted to follow the instructions here, copying my ancient 3 CD install, but when I run the game up with scummvm I just get a black window.
First of all, I attach an md5 scan of my install. It's rather large, and I don't know the lifetime of the link, but here it is: http://sprunge.us/RedO . I find it fishy that all the files in znemmx (for example) are the same, but going back to the CD, yes, they're all just "aaa"!
Running `scummvm --version` reports:and when I run the game I get:(I'm guessing the font problems are unrelated?)
I'd be grateful for any advice.[/code]
First of all, I attach an md5 scan of my install. It's rather large, and I don't know the lifetime of the link, but here it is: http://sprunge.us/RedO . I find it fishy that all the files in znemmx (for example) are the same, but going back to the CD, yes, they're all just "aaa"!
Running `scummvm --version` reports:
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ScummVM 1.7.0 (Jan 3 2015 16:57:09)
Features compiled in: TAINTED VorbisScummVM 1.7.0 (Jan 3 2015 16:57:09)
Features compiled in: TAINTED Vorbis FLAC ALSA SEQ TiMidity RGB zLib FluidSynth Theora FreeType2 JPEG PNG
FLAC ALSA SEQ TiMidity RGB zLib FluidSynth Theora FreeType2 JPEG PNG
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WARNING: SDL mixer output buffer size: 2048 differs from desired: 4096!
User picked target 'znemesis' (gameid 'zvision')...
Looking for a plugin supporting this gameid... ZVision
Starting 'ZVision Game'
WARNING: Script file not found: universe.scr!
WARNING: Script file not found: gary.scr!
TTF font file garabd.ttf was not found. Reverting to arial.ttf
TTF file could not be opened
TTF font file garabd.ttf was not found. Reverting to arial.ttf
TTF file could not be opened
TTF font file garabd.ttf was not found. Reverting to arial.ttf
TTF file could not be opened
Could not identify font: "Times. Reverting to Arial
TTF font file zorknorm.ttf was not found. Reverting to arial.ttf
TTF file could not be opened
TTF font file gara.ttf was not found. Reverting to arial.ttf
TTF file could not be opened
I'd be grateful for any advice.[/code]
I'm pretty sure I have followed all of the instructions, and this is where I started, but I found some of the details a trifle hard to interpret:Raziel wrote:Follow the instructions here
1. Download and install fonts in extras directory.
I had to create an extras directory, and add its path, the config file now has the entry
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[scummvm]
extrapath=/home/michael/.scummvm/extras
2. Unzip subtitles addon into game root directory
It's not clear to me whether the addon directory or its files go into the game root, but copying the files into the root makes no difference.
3. Copy all the CD files
I'm pretty sure I've done this, but perhaps some key file didn't copy correctly? That's why I attached a complete directory listing with checksums.
I'll repeat the CD copy, but as there are no error messages (and the font install clearly hasn't worked), I don't have much to go on.
Well, I dug about, and found a working image that works under dosbox (except, it crashes dosbox rather early on), and followed the instructions again ... and the only difference is in one file ./zassets/temple/wne3hptc.raw
Unfortunately, running with this version doesn't behave any differently.
Just in case it's the game being *very* slow to start (I noticed the dosbox version took a little while to kick in), I've left it running for a bit...
... no, that's long enough. Nothing.
Unfortunately, running with this version doesn't behave any differently.
Just in case it's the game being *very* slow to start (I noticed the dosbox version took a little while to kick in), I've left it running for a bit...
... no, that's long enough. Nothing.