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3 Skulls of the Toltecs
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Smothermunchie



Joined: 30 Mar 2007
Posts: 96
3 Skulls of the Toltecs 

Hey Tarek.

I'm using the Demo version to this game found here:
http://sourceforge.net/projects/scummvm/files/demos/toltecs/toltecs_dos_demo_en.zip/download

And I'm also using your latest build:
scummvm 1.6.0~git2468.g550a169 armel.deb

Anyway, at the start up, there's some kind of glitchy sound through the speakers and it eventually brings me to the title screen.



After this SCUMM because unresponsive.

Closing it from the Task Manager doesn't seem to kill SCUMM.

Neither does killall hildon-desktop or killall scummvm.

At one point I had three scummvms running on my tablet when I used the command "top" so I decided to reboot.

Just thought you might want to know this.

Cheers buddy. Smile

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Post Fri Jan 11, 2013 4:31 am 
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tsoliman
ScummVM Developer


Joined: 19 Jan 2011
Posts: 348
Location: Waukesha, WI
 

Same thing happens to me

Since there's no pkill here's what to do (as root):

code:

# killall -kill scummvm




Please log a bug. I'll look into it.

Debug output (looks like an infinite loop?)
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Post Fri Jan 11, 2013 5:30 am 
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Smothermunchie



Joined: 30 Mar 2007
Posts: 96
 


quote:
killall -kill scummvm


Thanks for the command line. Smile
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Post Fri Jan 11, 2013 6:59 am 
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eriktorbjorn
ScummVM Developer


Joined: 31 Oct 2005
Posts: 3284
 

quote:
Originally posted by tsoliman

Debug output (looks like an infinite loop?)


Certainly looks like it. Perhaps the loop in Screen::drawGuiTextMulti() never terminates, for whatever reason?
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Post Fri Jan 11, 2013 7:16 am 
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Addison



Joined: 11 Jan 2013
Posts: 4
 

I'm sorry, but where and how do I log a bug again for the Maemo port?

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Post Fri Jan 11, 2013 7:18 am 
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tsoliman
ScummVM Developer


Joined: 19 Jan 2011
Posts: 348
Location: Waukesha, WI
 

quote:
Originally posted by Addison
I'm sorry, but where and how do I log a bug again for the Maemo port?

Same as all bugs: http://sourceforge.net/tracker/?group_id=37116&atid=418820

There's a link to this URL in the main website called bug tracker.

Last edited by tsoliman on Fri Jan 11, 2013 7:24 am; edited 2 times in total
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Post Fri Jan 11, 2013 7:20 am 
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tsoliman
ScummVM Developer


Joined: 19 Jan 2011
Posts: 348
Location: Waukesha, WI
 

quote:
Originally posted by eriktorbjorn
quote:
Originally posted by tsoliman

Debug output (looks like an infinite loop?)


Certainly looks like it. Perhaps the loop in Screen::drawGuiTextMulti() never terminates, for whatever reason?


Thanks for the tip. I'll debug more in the morning.
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Post Fri Jan 11, 2013 7:22 am 
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Addison



Joined: 11 Jan 2013
Posts: 4
 

Demo still freezes.

Currently using version scummvm_1.6.0~git3565.g4b21ec2_armel

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Post Fri Apr 05, 2013 12:55 pm 
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tsoliman
ScummVM Developer


Joined: 19 Jan 2011
Posts: 348
Location: Waukesha, WI
 

I am told that the full version does not freeze. Weird.

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Post Sun Apr 07, 2013 1:11 am 
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