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Beneath A Steel Sky Enhanced Music Released by JamesWoodcock
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sev
ScummVM Lead


Joined: 21 Sep 2005
Posts: 1791
Beneath A Steel Sky Enhanced Music Released by JamesWoodcock 

The developers of ScummVM are pleased to announce that as of today, the classic game Beneath A Steel Sky has full support for James Woodcock's Music Enhancement Project within the latest daily build. The project started way back in January 2006 as James Woodcock committed himself to use the original MIDI files from various Point and Click Adventure titles, creating enhanced versions using modern MIDI equipment. He has already released the Simon the Sorcerer, Discworld and Inherit the Earth versions and can now add Beneath A Steel Sky to his completion list:

"I have tried very hard to remain faithful to the originals in respect to the excellent composers creations..." says James Woodcock, creator of the ScummVM Music Enhancement Project. He continues "...There has been a lot of support and interest from Beneath A Steel Sky fans, who have been monitoring its progress very carefully and it is with great pleasure I can finally play Beneath A Steel Sky using new versions of the original soundtrack with many thanks to the developers of ScummVM for all their hard work in making this feature possible"

James uses the Yamaha Tyros4 keyboard hooked up to his computer via USB and after going through various tweaking, recording and editing, a finalised music track is born.

You can download the enhanced soundtrack from James' Beneath A Steel Sky page, where instructions are also included. You can follow and show your support for James on both Twitter and Facebook.


Last edited by sev on Thu May 17, 2012 8:58 am; edited 1 time in total

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Post Mon Nov 21, 2011 9:08 am 
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JamesWoodcock



Joined: 09 Nov 2005
Posts: 211
Location: England UK
 

Hope everyone enjoys it Smile

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Post Mon Nov 21, 2011 9:09 am 
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Tim20



Joined: 22 Jun 2007
Posts: 111
Location: UK
 

Wow! Since 2006, eh? It's been a long time coming... I've enjoyed your Enhanced Soundtracks to both Simon the Sorcerer and Discworld, so I'm looking forward to checking this out.

Excellent news and keep up the great work!

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Post Mon Nov 21, 2011 1:03 pm 
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JenniBee



Joined: 17 Sep 2010
Posts: 36
 

James Woodcock, all I have to say is wow! Thank you so much for this! Smile I just played through Beneath a Steel Sky with your enhanced soundtrack, and it makes an already excellent experience so much better!

I never tried any of your other enhanced soundtracks but the quality of the music in this makes me want to try more. I only own half of the games you have music for, but I do have Simon the Sorcerer. So I'm going to try that one next. Cool

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Post Mon Nov 21, 2011 11:06 pm 
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aculotarpa



Joined: 21 May 2008
Posts: 35
 

Great works, thank you very much!!

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Post Tue Nov 22, 2011 7:28 am 
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JamesWoodcock



Joined: 09 Nov 2005
Posts: 211
Location: England UK
 

Glad you are enjoying it Smile Lovely comments thank you!

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Post Tue Nov 22, 2011 8:43 am 
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Bobbin



Joined: 18 Nov 2005
Posts: 59
Location: Germany
 

Since you first announced the soundtrack I held back my next playthrough of the game. Unfortunately now that it is here I can't devote any time to it. However, I played some minutes into the game and this is definitely the best version there ever was of this game. Great soundtrack. The only thing missing for me now is the additional content found in the remastered iPhone version of the game.

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Post Tue Nov 22, 2011 12:05 pm 
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KainXVIII



Joined: 11 Feb 2008
Posts: 31
Location: Russia
 

Excellent work, James!
PS - though i tryed BASS with alternative intro (from floppy version, my favorite) and there was no enchanced music in introduction Rolling Eyes

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Post Tue Nov 22, 2011 12:52 pm 
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JamesWoodcock



Joined: 09 Nov 2005
Posts: 211
Location: England UK
 

quote:
Originally posted by KainXVIII
Excellent work, James!
PS - though i tryed BASS with alternative intro (from floppy version, my favorite) and there was no enchanced music in introduction Rolling Eyes


Just had a chat with a couple of ScummVM developers and as a result:

" Alyssa Milburn master * r0599145 / engines/sky/music/musicbase.cpp : SKY: Map the floppy intro track. - http://git.io/mOQf9w "

Fix should be available in the next daily build - the track is in my soundtrack already completed but it wasn't calling it in the Floppy version.

Smile
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Post Tue Nov 22, 2011 2:00 pm 
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KainXVIII



Joined: 11 Feb 2008
Posts: 31
Location: Russia
 

Wow, thanx Very Happy

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Post Tue Nov 22, 2011 8:55 pm 
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Smothermunchie



Joined: 30 Mar 2007
Posts: 96
 

James Woodcock rocks.

I've never played through this game and I believe it's still offered freely on the net.

Can't wait to try this and it will definitely be next on my list. Smile

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Post Thu Nov 24, 2011 3:38 pm 
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criezy
ScummVM Developer


Joined: 23 Sep 2006
Posts: 259
Location: West Sussex, UK
 

quote:
Originally posted by Smothermunchie
I've never played through this game and I believe it's still offered freely on the net.

It is actually available on the ScummVM project download page: http://www.scummvm.org/downloads/#extras
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Post Thu Nov 24, 2011 3:42 pm 
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Smothermunchie



Joined: 30 Mar 2007
Posts: 96
 

^ Thanks. Smile

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Post Thu Nov 24, 2011 3:51 pm 
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koima57



Joined: 24 Nov 2011
Posts: 15
Location: France
 

Hi, thanks for the news and the hard work. I can't try yet for Beneath a Steel Sky as i wait a stable release to support it soon hopefully, i had a bad experience with a daily build in the past.

But i am now enjoying Discworld enhanced soundtrack and am blown! Will donate some soon hearing such quality. Thanks so much!!

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Post Thu Nov 24, 2011 11:13 pm 
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sirdeiu



Joined: 25 Nov 2011
Posts: 2
 

Hello there.
I've build Scummvm from Git(Kubuntu 11.10 - x86_64), version 1.5.0git. Got BASS Cd version (from Scummvm Extras) loaded into Scummvm - set the needed audio options ("Now select [Edit Game], switch to Audio tab, tick the ‘Overide Global Audio Settings’ and set Sample Rate to 44kHz." - Both that and global Audio Options).

No enhanced music working. Can't hear the new music. Any ideas why ?

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Post Fri Nov 25, 2011 7:03 am 
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