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How to fix?
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SomeDude



Joined: 11 Nov 2011
Posts: 9
How to fix? 

Hello,

Why I receive the error "Fetch0bject: Section 128 is not open"?
I want to load my disc space, and I hope you will help me to fix it. Yes, it was already discussed, and no I just want my save file. Please help!

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Post Fri Nov 11, 2011 1:02 pm 
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Strangerke
ScummVM Developer


Joined: 06 Sep 2006
Posts: 254
Location: Belgium
 

I'm really sorry, but your description is not clear enough, we can't really help you based on that.

Could you please specify: the game you're trying to play (and the language), the version of ScummVM you're using, your platform...

Best regards,
Strangerke

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Post Fri Nov 11, 2011 4:33 pm 
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eriktorbjorn
ScummVM Developer


Joined: 31 Oct 2005
Posts: 3149
 

Judging by the error message, it's Broken Sword 1. The fetchObject() function looks for a data pointer in _cptData[128] but finds NULL.

I don't really know off hand what _cptData[] does, but slot 128 appears to be the very first thing that's loaded into it when I run the game, and I believe it does so by reading from the file COMPACTS.CLU. I have no idea why it would be NULL later so, as Strangerke said, we need more information. Much more.

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Post Fri Nov 11, 2011 5:38 pm 
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Raziel
ScummVM Porter


Joined: 25 Oct 2005
Posts: 710
Location: www.amigans.net
 

In case of strange errors...always do step #1

#1: Recopy your data to the HD and try again Smile

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Post Fri Nov 11, 2011 5:58 pm 
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SomeDude



Joined: 11 Nov 2011
Posts: 9
More information 

ok, I have Windows Vista 32 bit, yes it is Broken Sword and is in German. I have ScummVM 1.3.1. The error came some years ago, and then I gave up on it (I don't know when and why, but I know that I reached Spain). Now, several years later, I wanted to continue playing, but I forgot that there was this error. I tried it on DosBox, but unfortunately it can't run games which runs on Windows NT.

Last edited by SomeDude on Fri Nov 11, 2011 6:58 pm; edited 1 time in total

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Post Fri Nov 11, 2011 6:50 pm 
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SomeDude



Joined: 11 Nov 2011
Posts: 9
 

quote:
Originally posted by Raziel
In case of strange errors...always do step #1

#1: Recopy your data to the HD and try again Smile


*What does that mean? I copied and pasted the save files onto my desktop and back, is that what you meant?
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Post Fri Nov 11, 2011 6:55 pm 
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Raziel
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Joined: 25 Oct 2005
Posts: 710
Location: www.amigans.net
 

Nope, what i meant was...

...grab your CD, copy all the needed files to your HD and try playing it to see if the error was caused by a corrupted data file.

Those strange errors mostly are caused by corrupted game data, you know...

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Post Fri Nov 11, 2011 10:39 pm 
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SomeDude



Joined: 11 Nov 2011
Posts: 9
 

quote:
Originally posted by Raziel
Nope, what i meant was...

...grab your CD, copy all the needed files to your HD and try playing it to see if the error was caused by a corrupted data file.

Those strange errors mostly are caused by corrupted game data, you know...


I copied those files from the CDs to the default folder (I stored the old files for good measure) but there is still this error. Somebody please help... I want to play Sad
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Post Sat Nov 12, 2011 1:00 pm 
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eriktorbjorn
ScummVM Developer


Joined: 31 Oct 2005
Posts: 3149
 

Just to rule out (or confirm) the obvious, was this savegame made with ScummVM, or was it made with the original executable? (ScummVM usually doesn't support the original savegames.)

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Post Sat Nov 12, 2011 1:46 pm 
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SomeDude



Joined: 11 Nov 2011
Posts: 9
 

quote:
Originally posted by eriktorbjorn
Just to rule out (or confirm) the obvious, was this savegame made with ScummVM, or was it made with the original executable? (ScummVM usually doesn't support the original savegames.)


With the original Crying or Very sad
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Post Sat Nov 12, 2011 4:15 pm 
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Raziel
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Joined: 25 Oct 2005
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I don't think the original savegames are supported with ScummVM

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Post Sat Nov 12, 2011 5:17 pm 
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SomeDude



Joined: 11 Nov 2011
Posts: 9
 

quote:
Originally posted by Raziel
I don't think the original savegames are supported with ScummVM


Question Exclamation Are you sure about that? Can you explain why not? Does ScummVM "controls" the savefile? That means I can't play my whole collection of adventures, as I played them back then on MS MN? Then I think ScummVM is not what I have looking for. Does it mean I need to repair my old computer in my cellar, which stands there for years, to play a few adventures? Are there any alternatives for ScummVM? Can I "repair" the files? Can you fix the error somehow?


I would be very grateful if you answer this question.
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Post Sun Nov 13, 2011 11:21 am 
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criezy
ScummVM Developer


Joined: 23 Sep 2006
Posts: 259
Location: West Sussex, UK
 

The old saves made when playing Broken Sword without ScummVM can indeed not be loaded when playing the game with ScummVM.

quote:
Originally posted by SomeDude
That means I can't play my whole collection of adventures, as I played them back then on MS MN?

I don't know what MS MN is (Google tells me Miss Minnesota but I doubt that's what you meant Laughing), but you can play the game in ScummVM from the start and make new saves as you progress.
Personally I never felt the need to load old saves. For most of the game I played on my old computer, I played them so long ago (15-20 years ago) that I enjoy replaying them from the start. I would not remember the story anyway so it would make no sense to load an old save and start playing from the middle of the game.
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Post Sun Nov 13, 2011 12:26 pm 
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SomeDude



Joined: 11 Nov 2011
Posts: 9
 

quote:
Originally posted by criezy
The old saves made when playing Broken Sword without ScummVM can indeed not be loaded when playing the game with ScummVM.

quote:
Originally posted by SomeDude
That means I can't play my whole collection of adventures, as I played them back then on MS MN?

I don't know what MS MN is (Google tells me Miss Minnesota but I doubt that's what you meant Laughing), but you can play the game in ScummVM from the start and make new saves as you progress.
Personally I never felt the need to load old saves. For most of the game I played on my old computer, I played them so long ago (15-20 years ago) that I enjoy replaying them from the start. I would not remember the story anyway so it would make no sense to load an old save and start playing from the middle of the game.


Very Happy I meant Microsoft Me (sometimes I abbreviate as MS MN); but yes I think this is the best option what I can do. But the error won't occure anymore, are you sure? Confused
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Post Sun Nov 13, 2011 3:22 pm 
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eriktorbjorn
ScummVM Developer


Joined: 31 Oct 2005
Posts: 3149
 

quote:
Originally posted by SomeDude

Question Exclamation Are you sure about that? Can you explain why not? Does ScummVM "controls" the savefile? That means I can't play my whole collection of adventures, as I played them back then on MS MN? Then I think ScummVM is not what I have looking for.



Mainly because it's usually not a priority to handle savegames made by the original executable. It's far more important that ScummVM can read its own savegames, preferably regardless of which operating system it was run on or which version of ScummVM it was.

When people say "ScummVM isn't an emulator", what they usually mean is that ScummVM replaces the original executable. It behaves close enough to the original that it can play the game from the original data files, while an emulator would usually behave close enough to the original hardware that it can run the original executable.

I don't know if that answers your question whether ScummVM controls the savefile.

quote:
Originally posted by SomeDude

Does it mean I need to repair my old computer in my cellar, which stands there for years, to play a few adventures? Are there any alternatives for ScummVM? Can I "repair" the files? Can you fix the error somehow?



ScummVM should be able to read any savegame it has made itself [*] so I don't see why you wouldn't be able to play your adventure games, provided that they are among the ones ScummVM supports. As for alternatives, DOSBox is pretty highly regarded when it comes to running DOS programs. Incidentally, Broken Sword 1 was released for DOS so you may be able to use DOSBox to run that. But I don't think the DOS version was included with every release of the game, and I don't know if savegames from the Windows version work with the DOS version.
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Post Sun Nov 13, 2011 6:27 pm 
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