| Prepare ship for testing speed! |
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Ender
Joined: 21 Sep 2005
Posts: 107
Location: Perth, Western Australia |
Re: Prepare ship for testing speed!
Nice Spaceballs reference :)
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Tue Oct 04, 2011 3:07 am |
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resin
Joined: 05 Oct 2011
Posts: 2
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Which version of Indiana Jones and the Fate of Atlantis do you need tested? There were 2 versions of Fate of Atlantis and Last Crusade released, "the graphic adventure" and "the action game" (4 games in all). by the way, does anyone have the answers for the code wheel in Fate of Atlantis action game? don't have the manual anymore, would be most appreciated.
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Wed Oct 05, 2011 10:47 pm |
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LordHoto
ScummVM Developer

Joined: 30 Oct 2005
Posts: 864
Location: Germany |
quote: Originally posted by resin Which version of Indiana Jones and the Fate of Atlantis do you need tested? There were 2 versions of Fate of Atlantis and Last Crusade released, "the graphic adventure" and "the action game" (4 games in all). by the way, does anyone have the answers for the code wheel in Fate of Atlantis action game? don't have the manual anymore, would be most appreciated.
Forum rule #0 applies to your question about the code wheel.
Apart since this is about adventure games, the answer is: the graphic adventure.
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Wed Oct 05, 2011 11:31 pm |
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BobbinT
Joined: 01 Nov 2010
Posts: 76
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Why those sierra AGI listed too? Aren't they suppossed to run perfectly?
And I think the Indy required for testing is the amiga version.
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Thu Oct 06, 2011 2:03 pm |
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LordHoto
ScummVM Developer

Joined: 30 Oct 2005
Posts: 864
Location: Germany |
quote: Originally posted by BobbinT Why those sierra AGI listed too? Aren't they suppossed to run perfectly?
There have been changes to the AGI engine, since some AGI games didn't run perfectly. Since that might have affected a few more Sierra AGI games they are up for testing again.
quote: Originally posted by BobbinT And I think the Indy required for testing is the amiga version.
That's also true, but it's still the graphics adventure.
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Thu Oct 06, 2011 2:29 pm |
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Zaurak
Joined: 07 Oct 2011
Posts: 1
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Indiana Jones and the Fate of Atlantis was successfully played through. No bugs and especially no palette issues were noticed.
Game: Indiana Jones and the Fate of Atlantis (Amiga/German)
Path: Wits
System: Windows XP
ScummVM: 1.4.0git2605-gd5a763b (Oct 7 2011 14:51:53)
Regards,
Jan
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Fri Oct 07, 2011 11:56 am |
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Truus999
Joined: 24 Nov 2008
Posts: 121
Location: Amsterdam, Netherlands |
KQ1 Quest for the crown
ScummvM 1.4.0git2604g19cac19b
OS WIN7 64 bits
game 1.0U 1986 Amiga-English
Completed the fgane with full points. No problemss, load en save worked fine.
As an aside In the news file there are several other games mentioned that arn+t on the release testing page
Conquest of longboq Amiga
Blues birthday adventure
Winnie the Pooh DOS with sound support
7th guest IOS version support
Some AGOS en Scumm options
Shouldn´t these games be in the testing cycle
Cheers,
René
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Fri Oct 07, 2011 11:56 am |
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clone2727
ScummVM Team Member

Joined: 09 Jun 2006
Posts: 1414
Location: NJ, USA |
Re: KQ1 Quest for the crown
quote: Originally posted by Truus999 As an aside In the news file there are several other games mentioned that arn+t on the release testing page
Conquest of longboq Amiga
Blues birthday adventure
Winnie the Pooh DOS with sound support
7th guest IOS version support
Some AGOS en Scumm options
Nope. It's up to the engine developers, and no one mentioned that they wanted those added.
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Fri Oct 07, 2011 12:02 pm |
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md5
ScummVM Developer

Joined: 03 Nov 2005
Posts: 2066
Location: Athens, Greece |
Well, Conquests of the Longbow Amiga should be the same as other Amiga SCI games, with the only difference being the extra 32 halfbrite palette colors. It wouldn't hurt to test it, but it *should* be OK (apart from the music, as the Amiga driver needs more work), since there have been no major changes to Amiga SCI games since the previous release.
Since the respective developers that implemented support for Blue's Birthday, sound in Winnie and the Mac version of 7th Guest didn't mention that they need testing for these games, they should be OK as well.
Not sure about AGOS/SCUMM - which changes are you referring to?
Last edited by md5 on Fri Oct 07, 2011 5:21 pm; edited 1 time in total
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Fri Oct 07, 2011 12:16 pm |
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Truus999
Joined: 24 Nov 2008
Posts: 121
Location: Amsterdam, Netherlands |
quote: Originally posted by md5
Not sure about AGOS/SCUMM - which changes are you referring to?
Scumm v5 games have pc speaker support
AGOS music in pc versions of Elvira 1-2 and waxworks
and simons puzzlepach has also support for cabinet files like feeble files
Cheers,
René
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Fri Oct 07, 2011 12:21 pm |
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