Updated WebOS port with new features. Now Touchpad-friendly! |
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MadB0b
Got a warning
Joined: 26 Sep 2011
Posts: 7
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quote: Originally posted by TomFrost Over the next couple days I'll be making small behind-the-scenes improvements to the port for induction into the official ScummVM codebase, so as I'm working on that I'll get the latest from git and merge in the MI1/2 talkie patch as well and post that build. My last build (the one reset to 1.4.0000) was cut from a slightly earlier version of the ScummVM codebase, so that may not have all the Mohawk fanciness you're looking for.
thanks can't wait
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Sat Oct 01, 2011 8:08 pm |
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MadB0b
Got a warning
Joined: 26 Sep 2011
Posts: 7
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no idea why it double posts, sorry.
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Sat Oct 01, 2011 8:08 pm |
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TomFrost

Joined: 23 Apr 2007
Posts: 178
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Ok, compiled my updated, performance-improved port, and added in the latest from the ScummVM official repo as well as the latest patch from the MI1/MI2 talkie team.
Note that I have NOT tested the MI talkie functionality, as I haven't mashed together the appropriate files to make my talkie versions yet. So, try at your own risk. Also, when I compiled this, the configure script told me that the Mohawk engine responsible for Myst and Riven was disabled, which is strange considering LordHoto's earlier response. I might look into that later if Myst continues to not work in this release, but I haven't tested that either. My Myst CD is up in the attic somewhere, and I'm really friggin tired.
Either way, enjoy -- I haven't updated the OP with this link since I want folks to test it first
http://seriouslyslick.com/scummvm/com.github.tomfrost.scummvm_1.4.0000_all_mi-talkie.ipk
Last edited by TomFrost on Sun Oct 02, 2011 1:33 pm; edited 1 time in total
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Sun Oct 02, 2011 4:32 am |
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filmor
Joined: 01 Oct 2011
Posts: 2
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quote: Originally posted by TomFrost Excellent suggestions . Does Escape not skip dialogs for you, though? I don't think I've found anything thus far that it won't pass.
Okay, this is unverified (as I can't try it now, my girlfriend needs the Touchpad to cook ;D), but I think Esc only skips full dialogs, while . skips one line of dialog.
quote: Originally posted by TomFrost If that goes in, though, I'm hesitant to make it a one-finger gesture because of all the complaints there were about those before. The menu and keyboard were both one-finger gestures before I hopped in to make my tweaks, and folks triggered them accidentally all the time. 3 fingers to the left (as opposed to 2 for escape) would be fairly easy to remember though, I think.
Ack, but 3 fingers is a bit "heavy" for such a simple thing. Maybe use a 2 fingers gesture for it? I use the current 2 finger gestures (besides Esc) very rarely (although, please never get rid of the old-style control, without it pulling the screws in Indy 4 is hell ).
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Sun Oct 02, 2011 5:02 am |
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MadB0b
Got a warning
Joined: 26 Sep 2011
Posts: 7
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quote: Originally posted by TomFrost Ok, compiled my updated, performance-improved port, and added in the latest from the ScummVM official repo as well as the latest patch from the MI1/MI2 talkie team.
Note that I have NOT tested the MI talkie functionality, as I haven't mashed together the appropriate files to make my talkie versions yet. So, try at your own risk. Also, when I compiled this, the configure script told me that the Mohawk engine responsible for Myst and Riven was disabled, which is strange considering LordHoto's earlier response. I might look into that later if Myst continues to not work in this release, but I haven't tested that either. My Myst CD is up in the attic somewhere, and I'm really friggin tired.
Either way, enjoy -- I haven't updated the OP with this link since I want folks to test it first 
tested MI1 speech version and it works well including turning on/off sub's, thanks for this.
to get it working I had to uninstall the previous version as installing over the top did not work.
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Sun Oct 02, 2011 12:10 pm |
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Bubonic
Joined: 03 Oct 2011
Posts: 3
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quote: Originally posted by pjpeter
One thing I noticed in Space Quest 4 that I can't actually go east or west (the screen to the right or left) in the game - if you try to walk off the screen, it just doesn't trigger.
Im having the same issue with not being able to exit screens on the left or right side. I have noticed it with sq4, as well as kings quest 6. Haven't tried much else yet.
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Mon Oct 03, 2011 12:48 pm |
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TomFrost

Joined: 23 Apr 2007
Posts: 178
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quote: Originally posted by Bubonic quote: Originally posted by pjpeter
One thing I noticed in Space Quest 4 that I can't actually go east or west (the screen to the right or left) in the game - if you try to walk off the screen, it just doesn't trigger.
Im having the same issue with not being able to exit screens on the left or right side. I have noticed it with sq4, as well as kings quest 6. Haven't tried much else yet.
KQ6 I have and am familiar with, but I haven't played through it on touchpad yet. Where in KQ6 are you seeing this issue?
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Mon Oct 03, 2011 3:41 pm |
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LordHoto
ScummVM Developer

Joined: 30 Oct 2005
Posts: 1030
Location: Germany |
quote: Originally posted by Bubonic quote: Originally posted by pjpeter
One thing I noticed in Space Quest 4 that I can't actually go east or west (the screen to the right or left) in the game - if you try to walk off the screen, it just doesn't trigger.
Im having the same issue with not being able to exit screens on the left or right side. I have noticed it with sq4, as well as kings quest 6. Haven't tried much else yet.
I think KQ6 is very sensitive to where you click, you usually need to click really close to the screen edge. If there is a touchpad style input mode (where moving your finger over the screen just moves the cursor in that direction) you should try that and move the cursor really on the edge.
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Mon Oct 03, 2011 4:35 pm |
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Bubonic
Joined: 03 Oct 2011
Posts: 3
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quote: Originally posted by LordHoto
I think KQ6 is very sensitive to where you click, you usually need to click really close to the screen edge. If there is a touchpad style input mode (where moving your finger over the screen just moves the cursor in that direction) you should try that and move the cursor really on the edge.
its not an issue of me clicking in the incorrect place, I've tried with and without touchpad mode and gotten the character 99% sunscreen and not triggered the exit. There is definitely an issue with exiting on left or right side with some games.
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Mon Oct 03, 2011 5:03 pm |
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Bubonic
Joined: 03 Oct 2011
Posts: 3
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in kq6, on the crown castle entrance screen with the two guards, try following the path to the left.
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Mon Oct 03, 2011 8:07 pm |
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